Player Matchup

Anhur
Anhur
G0ldFaceX
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,250 Elo+
Party 1
Ares
Ares
SuxorYoda
Ares
Level 109
God Stats
2W - 0L
1,424 SR
Queue Stats
86W - 114L
1,384 Elo+
Solo
Chang'e
Chang'e
UltraPikmin
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,238 Elo+
Party 1
Team Averages
Level 93
1,475 SR
1,290 Elo+

VS

Team Averages
Level 105
1,467 SR
1,447 Elo+
Cthulhu
Cthulhu
Dereck214
Cthulhu
Level 128
God Stats
6W - 11L
1,478 SR
Queue Stats
178W - 196L
1,463 Elo+
Party 2
Nox
Nox
Jeremy 97420
Nox
Level 146
God Stats
4W - 2L
1,714 SR
Queue Stats
162W - 168L
1,476 Elo+
Party 2
Fenrir
Fenrir
РосТок
Fenrir
Level 40
God Stats
3W - 14L
1,210 SR
Queue Stats
320W - 380L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
G0ldFaceX
Anhur
16
7 / 1 / 0
11,121
695
10,184
9,135
3,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
0 / 2 / 6
10,351
647
4,105
13,371
12,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
UltraPikmin
Chang'e
14
0 / 1 / 6
9,404
588
4,392
8,990
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dereck214
Cthulhu
13
3 / 1 / 1
9,274
580
11,769
9,148
9,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 2
9,285
580
7,379
7,090
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
12
0 / 3 / 2
8,724
545
3,016
8,897
5,005
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
4
4
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dereck214
Cthulhu
3
1
1
3.5
W
Anhur
G0ldFaceX
Anhur
7
1
0
7
L
1
3
2
0.67
W
Ares
0
2
6
1.5
W
Chang'e
UltraPikmin
Chang'e
0
1
6
3
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
22,164
31,496
Taken
25,135
20,230
Mitigated
17,596
15,107
Healing
2,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dereck214
Cthulhu
11,769
42
141
477
9,148
9,823
0
3,038
6,110
34,843
0
W
Anhur
G0ldFaceX
Anhur
10,184
6,817
0
4,200
9,135
3,744
2,679
6,730
2,255
0
57,019
L
7,379
203
0
745
7,090
2,768
528
3,081
4,009
38,592
0
W
Ares
4,105
58
0
2,962
13,371
12,159
0
6,035
7,090
15,844
0
W
Chang'e
UltraPikmin
Chang'e
4,392
311
4,300
3,645
8,990
4,327
480
5,793
3,003
20,978
0
L
Fenrir
3,016
747
0
1,575
8,897
5,005
0
2,378
6,519
0
19,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
27,283
169
Minions Killed
153
0
Camps Cleared
0
860,201
Distance Traveled
745,251
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,274
580
33
2
0
259,062
0
W
Anhur
11,121
695
124
8
0
257,120
0
L
Nox
9,285
580
98
6
0
264,916
0
W
Ares
10,351
647
18
1
0
303,614
5
W
Chang'e
9,404
588
27
2
0
299,467
1
L
Fenrir
8,724
545
22
1
0
221,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role