Player Matchup

Morgan Le Fay
Morgan Le Fay
Ow_My_Bad
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,707 SR
Queue Stats
59W - 64L
1,500 Elo+
Party 2
Medusa
Medusa
PLords
Medusa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,244 Elo+
Party 2
Discordia
Discordia
SelSche
Discordia
Level 27
God Stats
1W - 2L
1,190 SR
Queue Stats
21W - 27L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
ThisIsMartinii
Cthulhu
Level 12
God Stats
9W - 4L
1,626 SR
Queue Stats
13W - 21L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
Urytsu
Aphrodite
Level 24
God Stats
2W - 0L
1,745 SR
Queue Stats
56W - 38L
1,504 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,384 Elo+

VS

Team Averages
Level 13
1,450 SR
1,528 Elo+
Hachiman
Hachiman
GrecSansOignons
Hachiman
Level 27
God Stats
0W - 2L
1,305 SR
Queue Stats
41W - 51L
1,357 Elo+
Solo
Khepri
Khepri
Lenny246800
Khepri
Level 18
God Stats
4W - 6L
1,268 SR
Queue Stats
57W - 53L
1,410 Elo+
Solo
Hades
Hades
Maks380083
Hades
Level 4
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 2L
1,746 Elo+
Solo
Zeus
Zeus
Piccolox67
Zeus
Level 13
God Stats
5W - 1L
1,853 SR
Queue Stats
10W - 7L
1,581 Elo+
Solo
Loki
Loki
Бесобой777
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ow_My_Bad
Morgan Le Fay
20
7 / 8 / 21
15,274
1,018
20,947
20,799
11,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
PLords
Medusa
20
13 / 6 / 17
16,144
1,076
42,961
25,068
12,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SelSche
Discordia
20
9 / 3 / 19
15,763
1,051
23,666
14,232
6,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 23
15,296
1,020
18,368
25,975
40,248
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Urytsu
Aphrodite
20
3 / 7 / 29
14,724
982
9,447
24,608
24,928
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

64

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
12 / 11 / 10
16,492
1,099
36,654
30,109
15,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
20
0 / 7 / 14
13,112
874
11,557
30,679
49,070
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
20
1 / 5 / 12
13,363
891
10,758
16,441
10,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 6 / 10
14,275
952
29,450
21,065
8,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 10 / 13
16,208
1,081
16,994
22,451
9,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
88
39
Kills
29
29
Deaths
39
109
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
12
11
10
1.55
L
Khepri
0
7
14
1
L
Hades
1
5
12
1.4
W
Morgan Le Fay
Ow_My_Bad
Morgan Le Fay
7
8
21
2.19
W
Medusa
PLords
Medusa
13
6
17
3.58
L
4
6
10
1.5
W
Discordia
SelSche
Discordia
9
3
19
6.17
W
7
5
23
3.7
W
Aphrodite
Urytsu
Aphrodite
3
7
29
2.5
L
12
10
13
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,389
Damage
105,413
110,682
Taken
120,745
94,683
Mitigated
93,951
22,430
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
36,654
18,248
0
5,160
30,109
15,670
0
14,997
15,112
0
66,070
L
Khepri
11,557
756
1,204
1,681
30,679
49,070
0
17,655
13,024
24,297
0
L
Hades
10,758
941
367
2,697
16,441
10,667
0
10,378
6,063
35,458
0
W
Morgan Le Fay
Ow_My_Bad
Morgan Le Fay
20,947
714
696
2,048
20,799
11,277
0
7,595
13,204
45,836
0
W
Medusa
PLords
Medusa
42,961
26,002
0
4,470
25,068
12,096
0
9,855
15,213
0
81,711
L
29,450
3,782
0
242
21,065
8,764
0
14,132
6,933
69,424
0
W
Discordia
SelSche
Discordia
23,666
2,402
0
1,129
14,232
6,134
0
9,190
5,042
38,616
0
W
18,368
1,021
844
0
25,975
40,248
0
14,025
11,950
34,771
0
W
Aphrodite
Urytsu
Aphrodite
9,447
2,763
6,513
6,730
24,608
24,928
0
11,100
13,508
22,709
0
L
16,994
7,264
0
0
22,451
9,780
0
15,266
7,185
0
19,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,201
Gold Earned
73,450
254
Minions Killed
250
3
Camps Cleared
3
1,462,322
Distance Traveled
1,188,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
16,492
1,099
54
4
2
255,918
0
L
Khepri
13,112
874
27
2
0
273,090
1
L
Hades
13,363
891
75
5
0
187,852
1
W
Morgan Le Fay
15,274
1,018
77
5
1
277,751
0
W
Medusa
16,144
1,076
81
5
0
286,246
0
L
Zeus
14,275
952
88
6
1
240,451
0
W
Discordia
15,763
1,051
40
3
1
292,766
0
W
Cthulhu
15,296
1,020
32
2
0
320,136
2
W
Aphrodite
14,724
982
24
2
1
285,423
1
L
Loki
16,208
1,081
6
0
0
231,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role