Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
KiyoShinozaki
Jing Wei
Level 156
God Stats
1W - 0L
1,524 SR
Queue Stats
73W - 81L
1,406 Elo+
Party 3
Merlin
Merlin
Magnus_Flyhigh
Merlin
Level 121
God Stats
11W - 13L
1,438 SR
Queue Stats
232W - 263L
1,425 Elo+
Party 3
Nike
Nike
R-A_Ryanou_Ambre
Nike
Level 41
God Stats
1W - 3L
1,204 SR
Queue Stats
58W - 69L
1,304 Elo+
Solo
Team Averages
Level 114
1,433 SR
1,427 Elo+

VS

Team Averages
Level 42
1,325 SR
1,284 Elo+
Sobek
Sobek
Doranobanano
Sobek
Level 26
God Stats
0W - 3L
1,166 SR
Queue Stats
66W - 83L
1,318 Elo+
Party 1
Raijin
Raijin
DyNaMiic_SpiiN_
Raijin
Level 28
God Stats
1W - 3L
1,269 SR
Queue Stats
3W - 5L
1,279 Elo+
Party 2
Serqet
Serqet
HantenaC4
Serqet
Level 39
God Stats
9W - 15L
1,258 SR
Queue Stats
87W - 96L
1,346 Elo+
Solo
Horus
Horus
LuCaSgAnSi
Horus
Level 46
God Stats
11W - 14L
1,429 SR
Queue Stats
228W - 268L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
Trustmeiscience
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
8 / 1 / 7
7,695
550
10,142
10,518
9,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
 
Tsukuyomi
12
3 / 0 / 7
7,694
550
3,313
5,316
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
KiyoShinozaki
Jing Wei
13
5 / 0 / 7
8,095
578
7,297
6,785
2,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 1 / 3
8,172
584
4,597
6,177
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 1
8,408
601
5,339
4,350
1,728
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,982
356
656
11,347
6,333
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 0
7,078
506
4,510
8,079
2,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
HantenaC4
Serqet
9
0 / 6 / 1
5,928
423
3,120
10,020
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
11
0 / 3 / 0
6,611
472
1,244
7,980
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
11
0 / 3 / 1
6,658
476
4,186
8,453
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
24
Kills
2
2
Deaths
24
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
8
1
7
11.5
W
Tsukuyomi
 
Tsukuyomi
3
0
7
6.5
L
0
5
0
0
L
2
7
0
0.29
L
Serqet
HantenaC4
Serqet
0
6
1
0.08
W
Jing Wei
KiyoShinozaki
Jing Wei
5
0
7
8.5
L
Horus
0
3
0
0
W
5
1
3
6.5
W
3
0
1
3.5
L
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,688
Damage
13,716
33,146
Taken
45,879
17,646
Mitigated
21,106
10,000
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,142
1,326
35
1,040
10,518
9,959
84
2,635
7,643
24,280
0
W
Tsukuyomi
 
Tsukuyomi
3,313
945
0
929
5,316
1,769
0
311
4,831
0
35,751
L
656
140
0
358
11,347
6,333
0
2,935
8,412
11,062
0
L
4,510
898
0
0
8,079
2,676
45
4,766
3,313
34,533
0
L
Serqet
HantenaC4
Serqet
3,120
104
0
2,146
10,020
3,116
0
2,503
7,517
0
24,941
W
Jing Wei
KiyoShinozaki
Jing Wei
7,297
5,376
0
4,310
6,785
2,225
1,612
995
5,358
0
54,871
L
Horus
1,244
551
0
1,152
7,980
6,127
657
571
6,910
0
35,511
W
4,597
68
0
3,085
6,177
1,965
807
1,393
4,784
50,677
0
W
5,339
468
0
601
4,350
1,728
1,911
0
4,029
3,839
44,109
L
Jing Wei
4,186
2,762
0
1,418
8,453
2,854
0
4,607
3,846
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
31,257
396
Minions Killed
278
0
Camps Cleared
0
1,361,389
Distance Traveled
1,232,716
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,695
550
22
2
0
276,937
1
W
Tsukuyomi
7,694
550
76
5
0
285,455
3
L
Sobek
4,982
356
25
2
0
194,020
0
L
Raijin
7,078
506
63
5
0
215,538
1
L
Serqet
5,928
423
52
4
0
307,097
1
W
Jing Wei
8,095
578
101
7
0
253,443
2
L
Horus
6,611
472
72
5
0
249,216
1
W
Merlin
8,172
584
91
7
0
244,529
5
W
Nike
8,408
601
106
8
0
301,025
0
L
Jing Wei
6,658
476
66
5
0
266,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role