Player Matchup

Izanami
Izanami
Ade-us-XD
Izanami
Level 63
God Stats
0W - 1L
1,636 SR
Queue Stats
2W - 1L
1,756 Elo+
Party 1
Nemesis
Nemesis
Doranobanano
Nemesis
Level 26
God Stats
50W - 48L
1,471 SR
Queue Stats
66W - 83L
1,338 Elo+
Party 3
Cerberus
Cerberus
LuCaSgAnSi
Cerberus
Level 46
God Stats
3W - 4L
1,821 SR
Queue Stats
228W - 268L
1,329 Elo+
Party 3
Skadi
Skadi
MR_CHACHO_15
Skadi
Level 43
God Stats
48W - 45L
1,519 SR
Queue Stats
164W - 175L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
SebsSWR
Xbalanque
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 48
1,590 SR
1,461 Elo+

VS

Team Averages
Level 52
1,380 SR
1,369 Elo+
Jing Wei
Jing Wei
Atypicalawek
Jing Wei
Level 64
God Stats
1W - 2L
1,315 SR
Queue Stats
55W - 53L
1,477 Elo+
Solo
Hel
Hel
BLIZARTH
Hel
Level 76
God Stats
37W - 27L
1,534 SR
Queue Stats
599W - 666L
1,407 Elo+
Party 4
Yemoja
Yemoja
Cauchemard_ilian
Yemoja
Level 55
God Stats
1W - 1L
1,238 SR
Queue Stats
37W - 39L
1,187 Elo+
Party 2
Ao Kuang
Ao Kuang
loirlior
Ao Kuang
Level 35
God Stats
2W - 5L
1,079 SR
Queue Stats
29W - 34L
1,383 Elo+
Party 2
Athena
Athena
stefanodamiano
Athena
Level 29
God Stats
17W - 6L
1,732 SR
Queue Stats
158W - 149L
1,390 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ade-us-XD
Izanami
8
2 / 1 / 0
5,467
497
2,442
3,941
1,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Doranobanano
Nemesis
8
0 / 1 / 0
4,971
452
663
6,187
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LuCaSgAnSi
Cerberus
8
0 / 1 / 1
4,973
452
3,764
7,070
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 0
6,199
564
4,320
5,302
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
SebsSWR
Xbalanque
7
1 / 5 / 0
4,985
453
1,936
5,575
1,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atypicalawek
Jing Wei
8
0 / 1 / 2
4,955
450
2,564
4,971
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 2
7,150
650
6,328
4,844
1,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,685
426
1,384
3,866
2,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
loirlior
Ao Kuang
9
3 / 2 / 2
5,716
520
4,405
4,373
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 0 / 1
6,440
585
3,003
6,404
3,751
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
10
10
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ade-us-XD
Izanami
2
1
0
2
W
Jing Wei
Atypicalawek
Jing Wei
0
1
2
1
W
3
1
2
4
W
0
0
0
0
L
Nemesis
Doranobanano
Nemesis
0
1
0
0
L
Cerberus
LuCaSgAnSi
Cerberus
0
1
1
0.5
L
1
2
0
0.5
L
Xbalanque
SebsSWR
Xbalanque
1
5
0
0.2
W
Ao Kuang
loirlior
Ao Kuang
3
2
2
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,125
Damage
17,684
28,075
Taken
24,458
9,888
Mitigated
9,645
4,800
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ade-us-XD
Izanami
2,442
1,055
0
0
3,941
1,148
351
1,904
2,037
0
24,185
W
Jing Wei
Atypicalawek
Jing Wei
2,564
2,151
290
1,738
4,971
1,186
315
2,035
2,936
0
16,963
W
6,328
230
916
2,805
4,844
1,360
0
0
4,844
57,778
0
W
1,384
471
417
62
3,866
2,269
100
1,729
2,137
11,091
0
L
Nemesis
Doranobanano
Nemesis
663
189
190
1,280
6,187
1,674
105
2,506
3,594
0
19,898
L
Cerberus
LuCaSgAnSi
Cerberus
3,764
244
95
791
7,070
3,711
0
2,492
4,578
15,255
0
L
4,320
2,481
0
2,194
5,302
1,732
547
3,547
1,416
0
36,216
L
Xbalanque
SebsSWR
Xbalanque
1,936
521
0
250
5,575
1,623
0
4,200
1,330
0
17,485
W
Ao Kuang
loirlior
Ao Kuang
4,405
1,667
121
1,040
4,373
1,079
880
0
4,373
15,690
0
W
3,003
654
0
2,891
6,404
3,751
270
0
6,404
29,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
28,946
239
Minions Killed
264
0
Camps Cleared
0
906,632
Distance Traveled
971,406
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,467
497
48
4
0
208,571
2
W
Jing Wei
4,955
450
33
3
0
167,536
0
W
Hel
7,150
650
116
11
0
205,998
1
W
Yemoja
4,685
426
16
1
0
179,135
1
L
Nemesis
4,971
452
48
4
0
204,953
0
L
Cerberus
4,973
452
31
3
0
188,889
2
L
Skadi
6,199
564
71
6
0
174,259
0
L
Xbalanque
4,985
453
41
4
0
129,960
0
W
Ao Kuang
5,716
520
28
3
0
212,714
0
W
Athena
6,440
585
71
6
0
206,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role