Player Matchup

Chernobog
Chernobog
Rogueh VI
Chernobog
Level 97
God Stats
2W - 3L
1,809 SR
Queue Stats
324W - 289L
1,552 Elo+
Party 1
Hachiman
Hachiman
Tasti Senpai
Hachiman
Level 109
God Stats
3W - 4L
1,229 SR
Queue Stats
403W - 340L
1,558 Elo+
Party 1
Fafnir
Fafnir
WING DING FC
Fafnir
Level 112
God Stats
3W - 5L
1,429 SR
Queue Stats
378W - 327L
1,549 Elo+
Party 1
Thor
Thor
bli74
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,162 Elo+
Solo
Baron Samedi
Baron Samedi
kittysorcerer
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 35L
1,573 Elo+
Solo
Team Averages
Level 70
1,494 SR
1,479 Elo+

VS

Team Averages
Level 45
1,571 SR
1,528 Elo+
Apollo
Apollo
ChildOfLight214
Apollo
Level 29
God Stats
4W - 0L
1,634 SR
Queue Stats
239W - 218L
1,574 Elo+
Solo
Vulcan
Vulcan
Dead Redhood54
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 154L
1,387 Elo+
Solo
Bacchus
Bacchus
TVALoki
Bacchus
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 134L
1,529 Elo+
Solo
Tiamat
Tiamat
Zerog21
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 82L
1,590 Elo+
Party 2
Tyr
Tyr
vKulo
Tyr
Level 87
God Stats
7W - 5L
1,723 SR
Queue Stats
233W - 189L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Rogueh VI
Chernobog
19
6 / 5 / 10
10,977
784
15,452
14,405
7,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Tasti Senpai
Hachiman
18
7 / 3 / 9
10,799
771
13,391
12,231
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
16
1 / 4 / 11
9,997
714
6,281
17,019
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
bli74
Thor
14
1 / 8 / 12
9,097
650
9,728
14,576
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
kittysorcerer
Baron Samedi
19
7 / 3 / 11
11,099
793
20,513
15,618
8,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
12,142
867
19,744
11,877
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
4 / 3 / 16
11,311
808
15,881
9,750
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TVALoki
Bacchus
16
2 / 5 / 15
10,312
737
9,008
19,059
27,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Zerog21
Tiamat
18
6 / 4 / 11
11,274
805
7,853
13,433
9,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
vKulo
Tyr
16
4 / 6 / 14
10,311
737
12,487
22,813
23,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
94
22
Kills
23
23
Deaths
22
53
Assists
71
Player
Kills
Deaths
Assists
KDA
W
7
4
15
3.63
W
4
3
16
4
L
Chernobog
Rogueh VI
Chernobog
6
5
10
2.2
W
Bacchus
TVALoki
Bacchus
2
5
15
1.9
L
Hachiman
Tasti Senpai
Hachiman
7
3
9
3.83
L
Fafnir
1
4
11
1.63
W
Tiamat
Zerog21
Tiamat
6
4
11
2.88
L
Thor
bli74
Thor
1
8
12
0.88
L
Baron Samedi
kittysorcerer
Baron Samedi
7
3
11
4.17
W
Tyr
vKulo
Tyr
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,365
Damage
64,973
73,849
Taken
76,932
51,066
Mitigated
71,317
32,736
Healing
16,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,744
8,687
2,090
1,178
11,877
6,013
2,941
4,369
7,336
0
48,368
W
15,881
3,105
788
2,153
9,750
4,587
1,210
4,010
5,692
34,132
0
L
Chernobog
Rogueh VI
Chernobog
15,452
7,462
704
3,531
14,405
7,407
2,237
8,760
5,645
0
35,872
W
Bacchus
TVALoki
Bacchus
9,008
151
473
1,026
19,059
27,477
208
5,812
13,056
17,841
0
L
Hachiman
Tasti Senpai
Hachiman
13,391
5,885
884
3,979
12,231
6,101
385
5,651
6,580
0
33,155
L
Fafnir
6,281
1,116
2,169
5,382
17,019
20,479
80
4,740
12,279
10,414
0
W
Tiamat
Zerog21
Tiamat
7,853
708
1,199
2,590
13,433
9,648
564
4,793
8,469
15,247
0
L
Thor
bli74
Thor
9,728
3,070
441
1,674
14,576
8,092
0
5,802
8,774
0
11,889
L
Baron Samedi
kittysorcerer
Baron Samedi
20,513
1,304
6,589
7,383
15,618
8,987
1,169
7,789
7,829
33,383
0
W
Tyr
vKulo
Tyr
12,487
1,255
548
4,717
22,813
23,592
203
7,810
14,611
0
19,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,969
Gold Earned
55,350
146
Minions Killed
142
0
Camps Cleared
0
1,179,441
Distance Traveled
1,260,334
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,142
867
65
5
0
220,341
3
W
Vulcan
11,311
808
42
3
0
259,277
0
L
Chernobog
10,977
784
47
3
0
228,507
0
W
Bacchus
10,312
737
13
1
0
276,935
0
L
Hachiman
10,799
771
60
4
0
232,744
5
L
Fafnir
9,997
714
7
1
0
248,045
0
W
Tiamat
11,274
805
12
1
0
246,130
2
L
Thor
9,097
650
12
1
0
230,720
0
L
Baron Samedi
11,099
793
20
1
0
239,425
0
W
Tyr
10,311
737
10
1
0
257,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role