Player Matchup

Heimdallr
Heimdallr
ChaoticSmalz
Heimdallr
Level 6
God Stats
7W - 5L
1,500 SR
Queue Stats
8W - 12L
1,261 Elo+
Party 1
Scylla
Scylla
IronLungStoner
Scylla
Level 103
God Stats
8W - 7L
1,377 SR
Queue Stats
93W - 98L
1,413 Elo+
Party 3
Thor
Thor
Mikeyy toman
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,220 Elo+
Solo
Erlang Shen
Erlang Shen
ShamarOF300
Erlang Shen
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,212 Elo+
Party 1
Terra
Terra
Untitled Stoner
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,647 Elo+
Party 3
Team Averages
Level 28
1,475 SR
1,351 Elo+

VS

Team Averages
Level 16
1,365 SR
1,302 Elo+
Ratatoskr
Ratatoskr
Funkydad15
Ratatoskr
Level 13
God Stats
5W - 14L
1,228 SR
Queue Stats
18W - 37L
1,223 Elo+
Party 2
Achilles
Achilles
Mr Official XD
Achilles
Level 16
God Stats
60W - 66L
1,472 SR
Queue Stats
95W - 90L
1,421 Elo+
Solo
Pele
Pele
Santashohoho298
Pele
Level 17
God Stats
12W - 17L
1,342 SR
Queue Stats
22W - 37L
1,284 Elo+
Party 2
Neith
Neith
Valor xStorm
Neith
Level 6
God Stats
4W - 7L
1,351 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 2
Scylla
Scylla
brotatochip1734
Scylla
Level 27
God Stats
12W - 17L
1,432 SR
Queue Stats
133W - 141L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaoticSmalz
Heimdallr
20
4 / 5 / 6
14,292
953
10,279
12,932
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 3 / 6
13,710
914
16,527
13,421
4,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 7 / 7
12,608
841
5,874
15,463
5,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
ShamarOF300
Erlang Shen
20
1 / 4 / 7
14,344
956
11,712
17,275
9,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 5 / 3
14,459
964
15,638
19,290
6,627
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

214

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Funkydad15
Ratatoskr
16
0 / 0 / 1
9,593
640
0
0
0
Achilles
20
14 / 8 / 8
17,660
1,177
36,986
38,776
37,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 0 / 0
10,950
730
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 1 / 0
10,950
730
459
737
206
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

20
9 / 3 / 7
16,113
1,074
19,749
23,299
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
12
Kills
23
24
Deaths
12
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ChaoticSmalz
Heimdallr
4
5
6
1.4
L
Ratatoskr
Funkydad15
Ratatoskr
0
0
1
0.5
W
2
3
6
1.67
W
0
7
7
0.5
L
Achilles
14
8
8
2.25
L
0
0
0
0
W
Erlang Shen
ShamarOF300
Erlang Shen
1
4
7
1.13
W
5
5
3
1.3
L
0
1
0
0
L
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,030
Damage
57,194
78,381
Taken
62,812
31,795
Mitigated
46,836
11,124
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ChaoticSmalz
Heimdallr
10,279
2,888
0
1,828
12,932
5,992
0
5,531
7,080
0
38,521
L
Ratatoskr
Funkydad15
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
16,527
68
357
468
13,421
4,267
0
5,234
8,187
40,894
0
W
5,874
524
0
0
15,463
5,733
0
4,232
11,231
0
15,228
L
Achilles
36,986
17,960
0
3,314
38,776
37,834
0
17,881
19,769
0
74,767
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
ShamarOF300
Erlang Shen
11,712
4,707
0
2,042
17,275
9,176
0
3,118
14,157
0
52,384
W
15,638
4,918
3,151
3,278
19,290
6,627
0
1,634
17,656
41,494
0
L
459
303
0
18
737
206
0
364
334
0
459
L
19,749
1,434
0
1,492
23,299
8,796
0
13,920
9,049
49,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,413
Gold Earned
65,266
292
Minions Killed
164
12
Camps Cleared
0
1,295,567
Distance Traveled
603,068
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,292
953
60
4
2
237,314
0
L
Ratatoskr
9,593
640
0
0
0
0
0
W
Scylla
13,710
914
58
4
2
293,618
0
W
Thor
12,608
841
25
2
0
238,874
0
L
Achilles
17,660
1,177
89
6
0
303,540
5
L
Pele
10,950
730
0
0
0
0
0
W
Erlang Shen
14,344
956
101
7
1
286,405
0
W
Terra
14,459
964
48
3
7
239,356
1
L
Neith
10,950
730
0
0
0
16,950
0
L
Scylla
16,113
1,074
75
5
0
282,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role