Player Matchup

Janus
Janus
 
Janus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MattsTop
Artemis
Level 12
God Stats
1W - 0L
1,747 SR
Queue Stats
17W - 3L
1,810 Elo+
Party 1
Zhong Kui
Zhong Kui
Moistbean69
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,806 Elo+
Party 1
Sylvanus
Sylvanus
NicksBottom
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,848 Elo+
Party 1
He Bo
He Bo
Sam2President4
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,786 Elo+
Party 1
Team Averages
Level 8
1,549 SR
1,750 Elo+

VS

Team Averages
Level 17
1,432 SR
1,604 Elo+
Artio
Artio
Dannp13
Artio
Level 10
God Stats
2W - 1L
1,289 SR
Queue Stats
85W - 70L
1,651 Elo+
Solo
Loki
Loki
Yordi3000
Loki
Level 17
God Stats
40W - 29L
1,613 SR
Queue Stats
59W - 48L
1,509 Elo+
Party 2
Neith
Neith
YunoLunasol
Neith
Level 12
God Stats
1W - 4L
1,207 SR
Queue Stats
14W - 21L
1,593 Elo+
Solo
Thanatos
Thanatos
ZaniStiletto
Thanatos
Level 18
God Stats
4W - 2L
1,492 SR
Queue Stats
8W - 6L
1,551 Elo+
Party 2
Merlin
Merlin
x420x69xXDx
Merlin
Level 27
God Stats
1W - 3L
1,559 SR
Queue Stats
138W - 102L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 1 / 10
11,152
620
5,082
7,437
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
MattsTop
Artemis
17
16 / 3 / 6
12,100
672
19,111
13,888
6,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Moistbean69
Zhong Kui
18
7 / 3 / 2
12,242
680
14,908
13,665
9,010
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
NicksBottom
Sylvanus
15
4 / 1 / 17
10,915
606
6,051
14,304
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 0 / 7
11,754
653
10,366
10,044
4,695
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dannp13
Artio
11
2 / 8 / 2
7,580
421
3,748
19,452
13,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
2 / 5 / 1
8,794
489
3,906
12,653
6,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 9 / 0
8,294
461
8,096
13,861
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
ZaniStiletto
Thanatos
11
0 / 10 / 3
7,569
421
5,337
14,236
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
2 / 4 / 2
9,842
547
10,101
8,732
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
36
Kills
8
8
Deaths
36
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
10
7
L
Artio
Dannp13
Artio
2
8
2
0.38
W
Artemis
MattsTop
Artemis
16
3
6
6.33
W
Zhong Kui
Moistbean69
Zhong Kui
7
3
2
2.67
W
Sylvanus
NicksBottom
Sylvanus
4
1
17
12.5
W
7
0
7
10.5
L
Loki
2
5
1
0.5
L
2
9
0
0.22
L
Thanatos
ZaniStiletto
Thanatos
0
10
3
0.15
L
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,518
Damage
31,188
59,338
Taken
68,934
41,561
Mitigated
31,930
26,023
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,082
1,038
0
3,066
7,437
3,118
0
860
6,561
74,079
9,952
L
Artio
Dannp13
Artio
3,748
609
588
2,919
19,452
13,338
0
9,273
10,179
16,649
0
W
Artemis
MattsTop
Artemis
19,111
10,953
0
4,611
13,888
6,440
1,849
3,705
9,858
0
77,659
W
Zhong Kui
Moistbean69
Zhong Kui
14,908
4,281
0
4,501
13,665
9,010
6,532
2,652
10,174
93,851
0
W
Sylvanus
NicksBottom
Sylvanus
6,051
2,636
2,419
5,010
14,304
18,298
95
4,101
9,913
22,522
0
W
10,366
635
0
6,416
10,044
4,695
124
2,952
6,782
84,690
0
L
Loki
3,906
703
0
1,805
12,653
6,905
578
7,670
4,983
0
41,954
L
8,096
3,171
0
1,951
13,861
3,932
618
7,586
6,275
0
43,875
L
Thanatos
ZaniStiletto
Thanatos
5,337
1,309
0
7,045
14,236
4,909
0
5,862
8,374
0
44,082
L
Merlin
10,101
634
74
1,346
8,732
2,846
0
5,732
3,000
65,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
42,079
554
Minions Killed
435
0
Camps Cleared
0
1,644,983
Distance Traveled
1,559,412
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,152
620
133
7
0
385,587
3
L
Artio
7,580
421
17
1
0
289,820
1
W
Artemis
12,100
672
92
5
0
300,971
2
W
Zhong Kui
12,242
680
153
9
0
305,202
1
W
Sylvanus
10,915
606
34
2
0
296,637
10
W
He Bo
11,754
653
142
8
0
356,586
3
L
Loki
8,794
489
101
6
0
302,406
1
L
Neith
8,294
461
92
5
0
289,897
0
L
Thanatos
7,569
421
80
4
0
336,893
3
L
Merlin
9,842
547
145
8
0
340,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role