Player Matchup

Sobek
Sobek
Gold II
Ori0n_sh
Sobek
Gold II
Level 106
God Stats
34W - 34L
1,513 SR
Queue Stats
303W - 306L
1,610 MMR
Solo
Xbalanque
Xbalanque
Gold I
Splitze850
Xbalanque
Gold I
Level 131
God Stats
17W - 12L
1,628 SR
Queue Stats
370W - 368L
1,619 MMR
Solo
Raijin
Raijin
Gold III
maxflaco1
Raijin
Gold III
Level 127
God Stats
3W - 1L
1,596 SR
Queue Stats
71W - 56L
1,611 MMR
Solo
Ravana
Ravana
Gold I
weskerkt
Ravana
Gold I
Level 141
God Stats
7W - 3L
1,613 SR
Queue Stats
154W - 139L
1,635 MMR
Solo
Izanami
Izanami
Gold II
x-X_Ye4STY_X-x
Izanami
Gold II
Level 107
God Stats
11W - 13L
1,645 SR
Queue Stats
153W - 145L
1,648 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,599 SR
1,624 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,562 SR
1,625 MMR
Chaac
Chaac
Gold II
A-Dezmo
Chaac
Gold II
Level 69
God Stats
3W - 7L
1,537 SR
Queue Stats
53W - 52L
1,622 MMR
Solo
Anubis
Anubis
Gold II
BackupGiraffe
Anubis
Gold II
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,625 MMR
Solo
Thanatos
Thanatos
Gold I
TactfulOstrich0
Thanatos
Gold I
Level 118
God Stats
6W - 8L
1,483 SR
Queue Stats
707W - 713L
1,627 MMR
Solo
Ares
Ares
Gold IV
goldentitan3122
Ares
Gold IV
Level 105
God Stats
0W - 1L
1,766 SR
Queue Stats
13W - 13L
1,603 MMR
Solo
Medusa
Medusa
Gold II
teakjoe
Medusa
Gold II
Level 128
God Stats
15W - 19L
1,523 SR
Queue Stats
683W - 690L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ori0n_sh
Sobek
9
2 / 0 / 5
6,156
560
1,692
7,413
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Splitze850
Xbalanque
10
1 / 1 / 4
5,834
530
4,487
6,489
1,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
maxflaco1
Raijin
11
5 / 0 / 2
6,809
619
4,255
5,440
1,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
weskerkt
Ravana
12
6 / 2 / 4
7,241
658
4,389
4,465
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 0
6,732
612
2,682
5,746
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetMorgan Le FayGilgameshOdinArtemis

VS

Bans
FenrirBellonaTiamatAthenaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A-Dezmo
Chaac
11
0 / 0 / 1
6,467
588
4,403
5,550
4,237
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 0
6,185
562
3,479
6,040
2,755
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
9
0 / 2 / 2
5,631
512
2,065
6,652
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,110
465
3,841
7,073
2,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
teakjoe
Medusa
9
1 / 4 / 0
5,591
508
3,646
6,517
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
3
3
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
A-Dezmo
Chaac
0
0
1
0.5
L
2
5
0
0.4
W
Sobek
Ori0n_sh
Sobek
2
0
5
4.5
W
Xbalanque
Splitze850
Xbalanque
1
1
4
3
L
Thanatos
0
2
2
0.5
L
0
3
1
0.17
W
Raijin
maxflaco1
Raijin
5
0
2
6
L
Medusa
teakjoe
Medusa
1
4
0
0.25
W
Ravana
weskerkt
Ravana
6
2
4
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
17,434
29,553
Taken
31,832
11,067
Mitigated
13,472
8,779
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A-Dezmo
Chaac
4,403
399
0
2,331
5,550
4,237
0
263
5,287
0
41,191
L
3,479
447
0
1,107
6,040
2,755
0
2,323
3,717
32,252
0
W
Sobek
Ori0n_sh
Sobek
1,692
185
340
3,208
7,413
4,498
0
2,308
4,916
14,274
0
W
Xbalanque
Splitze850
Xbalanque
4,487
1,901
0
1,731
6,489
1,574
0
559
5,872
0
33,856
L
Thanatos
2,065
289
0
6,230
6,652
1,597
0
906
5,746
0
27,135
L
3,841
63
0
1,299
7,073
2,719
0
1,218
5,855
11,890
0
W
Raijin
maxflaco1
Raijin
4,255
257
0
1,392
5,440
1,613
0
3,049
2,391
36,608
0
L
Medusa
teakjoe
Medusa
3,646
1,511
0
1,964
6,517
2,164
197
1,237
5,280
0
34,750
W
Ravana
weskerkt
Ravana
4,389
1,620
0
924
4,465
1,589
0
1,157
3,308
0
41,617
W
2,682
1,807
0
1,184
5,746
1,793
495
0
5,746
0
41,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,772
Gold Earned
28,984
337
Minions Killed
297
0
Camps Cleared
0
1,087,784
Distance Traveled
1,106,785
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,467
588
89
8
0
255,400
1
L
Anubis
6,185
562
57
5
0
196,582
9
W
Sobek
6,156
560
15
1
0
219,692
1
W
Xbalanque
5,834
530
67
6
0
213,954
5
L
Thanatos
5,631
512
68
6
0
237,606
3
L
Ares
5,110
465
26
2
0
226,121
2
W
Raijin
6,809
619
71
6
0
212,311
7
L
Medusa
5,591
508
57
5
0
191,076
2
W
Ravana
7,241
658
95
9
0
253,917
2
W
Izanami
6,732
612
89
8
0
187,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role