Player Matchup

Mulan
Mulan
AnAngryArmadillo
Mulan
Level 29
God Stats
5W - 6L
1,572 SR
Queue Stats
72W - 76L
1,591 Elo+
Party 1
Olorun
Olorun
Hiwaki
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,651 Elo+
Party 3
Pele
Pele
Nikkitiaa
Pele
Level 29
God Stats
8W - 10L
1,458 SR
Queue Stats
187W - 157L
1,608 Elo+
Party 1
Anhur
Anhur
OPI_Nenkis
Anhur
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
103W - 120L
1,404 Elo+
Party 3
Sylvanus
Sylvanus
SoddenPandora1
Sylvanus
Level 33
God Stats
5W - 8L
1,374 SR
Queue Stats
135W - 138L
1,484 Elo+
Party 3
Team Averages
Level 25
1,522 SR
1,548 Elo+

VS

Team Averages
Level 18
1,505 SR
1,443 Elo+
Tsukuyomi
Tsukuyomi
BartSimpsonJr
Tsukuyomi
Level 29
God Stats
4W - 5L
1,524 SR
Queue Stats
57W - 62L
1,466 Elo+
Solo
Cerberus
Cerberus
ReVz Goblin
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,521 Elo+
Party 2
Amaterasu
Amaterasu
VexRhy
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,229 Elo+
Party 2
Neith
Neith
infa71
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Anubis
Anubis
usuckidont
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 7
8,724
582
17,451
12,770
4,628
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Hiwaki
Olorun
12
5 / 2 / 10
7,635
509
5,124
6,822
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
15
14 / 2 / 5
9,951
663
14,415
14,726
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
10
4 / 2 / 4
6,959
464
5,226
7,286
2,337
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
11
5 / 2 / 10
7,481
499
5,392
11,476
8,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BartSimpsonJr
Tsukuyomi
11
3 / 8 / 0
6,742
449
3,394
12,189
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ReVz Goblin
Cerberus
10
3 / 4 / 5
7,077
472
10,251
12,586
11,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
VexRhy
Amaterasu
11
3 / 10 / 5
7,491
499
7,363
18,646
7,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
infa71
Neith
9
0 / 7 / 4
5,503
367
4,580
7,882
1,939
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
usuckidont
Anubis
9
2 / 9 / 1
6,311
421
3,710
7,946
3,452
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
38
Kills
11
12
Deaths
38
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
Tsukuyomi
BartSimpsonJr
Tsukuyomi
3
8
0
0.38
W
Olorun
Hiwaki
Olorun
5
2
10
5
W
Pele
14
2
5
8.25
W
Anhur
4
2
4
3
L
Cerberus
ReVz Goblin
Cerberus
3
4
5
1.38
W
Sylvanus
5
2
10
5
L
Amaterasu
VexRhy
Amaterasu
3
10
5
0.55
L
Neith
infa71
Neith
0
7
4
0.29
L
Anubis
usuckidont
Anubis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,608
Damage
29,298
53,080
Taken
59,249
23,607
Mitigated
27,201
14,354
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,451
4,764
0
3,515
12,770
4,628
688
1,441
11,329
0
53,039
L
Tsukuyomi
BartSimpsonJr
Tsukuyomi
3,394
803
0
744
12,189
3,105
0
638
11,551
0
31,951
W
Olorun
Hiwaki
Olorun
5,124
2,470
632
1,439
6,822
2,769
2,319
2,753
4,069
29,594
1,861
W
Pele
14,415
4,452
0
3,336
14,726
5,086
0
2,907
11,819
0
72,266
W
Anhur
5,226
2,644
0
278
7,286
2,337
1,025
1,462
5,824
0
22,701
L
Cerberus
ReVz Goblin
Cerberus
10,251
1,072
165
3,390
12,586
11,192
0
3,467
9,119
22,543
0
W
Sylvanus
5,392
1,601
1,562
3,592
11,476
8,787
761
5,398
6,078
16,462
0
L
Amaterasu
VexRhy
Amaterasu
7,363
5,088
0
2,811
18,646
7,513
154
1,021
17,625
0
19,440
L
Neith
infa71
Neith
4,580
1,942
0
662
7,882
1,939
50
2,042
5,840
0
15,373
L
Anubis
usuckidont
Anubis
3,710
874
0
280
7,946
3,452
0
2,898
5,048
12,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
33,124
301
Minions Killed
174
0
Camps Cleared
0
1,338,675
Distance Traveled
1,193,651
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,724
582
85
6
0
278,714
2
L
Tsukuyomi
6,742
449
58
4
0
260,209
1
W
Olorun
7,635
509
48
3
0
260,671
0
W
Pele
9,951
663
107
7
0
304,525
0
W
Anhur
6,959
464
32
2
0
249,383
0
L
Cerberus
7,077
472
36
2
0
286,791
1
W
Sylvanus
7,481
499
29
2
0
245,382
0
L
Amaterasu
7,491
499
32
2
0
262,830
0
L
Neith
5,503
367
24
2
0
222,780
2
L
Anubis
6,311
421
24
2
0
161,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role