Player Matchup

Anhur
Anhur
ALLAHLØVER1
Anhur
Level 19
God Stats
1W - 0L
1,551 SR
Queue Stats
5W - 3L
1,514 Elo+
Party 1
Izanami
Izanami
LTtastyNUT
Izanami
Level 67
God Stats
1W - 1L
1,636 SR
Queue Stats
25W - 16L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
adequatealright
Danzaburou
Level 157
God Stats
1W - 0L
1,862 SR
Queue Stats
41W - 22L
1,728 Elo+
Party 1
Team Averages
Level 81
1,683 SR
1,544 Elo+

VS

Team Averages
Level 59
1,535 SR
1,508 Elo+
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
TheGinganator
Hel
Level 87
God Stats
0W - 2L
1,564 SR
Queue Stats
313W - 285L
1,525 Elo+
Party 2
Pele
Pele
freshavcodos
Pele
Level 29
God Stats
1W - 2L
1,540 SR
Queue Stats
187W - 174L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 21
10,013
834
8,307
11,686
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
LTtastyNUT
Izanami
16
12 / 3 / 21
11,642
970
13,200
11,744
4,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
adequatealright
Danzaburou
15
18 / 6 / 14
12,326
1,027
20,837
12,421
5,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 10 / 7
11,570
964
11,011
15,416
4,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 11 / 9
10,276
856
8,612
14,550
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 14 / 8
10,054
838
3,590
16,777
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
35
Kills
14
14
Deaths
35
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
10
7
0.95
W
5
5
21
3.1
W
Izanami
LTtastyNUT
Izanami
12
3
21
7.5
L
4
11
9
0.77
W
Danzaburou
adequatealright
Danzaburou
18
6
14
4.17
L
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,344
Damage
23,213
35,851
Taken
46,743
14,017
Mitigated
16,241
8,970
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,011
6,278
0
529
15,416
4,961
18
0
15,416
0
27,167
W
8,307
3,831
0
1,576
11,686
3,909
882
3,238
8,448
0
27,654
W
Izanami
LTtastyNUT
Izanami
13,200
9,548
0
4,646
11,744
4,655
1,082
3,685
8,059
0
45,304
L
8,612
1,140
1,163
2,436
14,550
6,937
0
0
14,550
34,917
0
W
Danzaburou
adequatealright
Danzaburou
20,837
11,122
0
2,748
12,421
5,453
714
1,689
10,384
0
39,814
L
3,590
641
0
414
16,777
4,343
0
0
16,777
0
15,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
31,900
150
Minions Killed
103
0
Camps Cleared
0
604,857
Distance Traveled
520,788
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,570
964
34
3
0
184,095
1
W
Anhur
10,013
834
31
3
0
197,341
0
W
Izanami
11,642
970
73
6
0
216,331
1
L
Hel
10,276
856
54
5
0
164,325
2
W
Danzaburou
12,326
1,027
46
4
0
191,185
1
L
Pele
10,054
838
15
1
0
172,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role