Player Matchup

Ares
Ares
Masters
DeadsNight01
Ares
Masters
Level 160
God Stats
44W - 46L
1,750 SR
Queue Stats
1,128W - 1,213L
2,070 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
Jacobo48
Aphrodite
Diamond IV
Level 137
God Stats
168W - 137L
1,729 SR
Queue Stats
333W - 370L
2,126 MMR
Solo
Chiron
Chiron
Platinum II
Maalik343
Chiron
Platinum II
Level 158
God Stats
1W - 1L
1,856 SR
Queue Stats
52W - 44L
2,039 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,778 SR
2,078 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 107
1,580 SR
2,045 MMR
Raijin
Raijin
Platinum I
Eat lt Upp
Raijin
Platinum I
Level 36
God Stats
5W - 1L
1,297 SR
Queue Stats
29W - 5L
2,325 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Jay-Bands1
Bacchus
Diamond IV
Level 126
God Stats
5W - 8L
1,779 SR
Queue Stats
258W - 288L
2,138 MMR
Solo
Artemis
Artemis
Gold V
shhh xD
Artemis
Gold V
Level 159
God Stats
8W - 5L
1,663 SR
Queue Stats
49W - 49L
1,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
10,192
600
7,299
24,412
30,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
Jacobo48
Aphrodite
16
0 / 3 / 6
10,460
615
7,562
12,143
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Maalik343
Chiron
14
5 / 5 / 3
10,823
637
15,236
15,535
6,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ah PuchAthenaCerberusGilgameshCabrakan

VS

Bans
Morgan Le FayHou YiGuan YuMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eat lt Upp
Raijin
17
3 / 2 / 10
11,216
660
14,253
9,921
5,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Jay-Bands1
Bacchus
15
2 / 2 / 10
11,908
700
8,999
18,444
28,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
shhh xD
Artemis
17
8 / 4 / 6
12,222
719
14,441
12,177
4,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
13
14
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Raijin
Eat lt Upp
Raijin
3
2
10
4
L
Aphrodite
Jacobo48
Aphrodite
0
3
6
1
W
Bacchus
Jay-Bands1
Bacchus
2
2
10
3.5
L
Chiron
Maalik343
Chiron
5
5
3
1.3
W
Artemis
shhh xD
Artemis
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
37,693
52,090
Taken
40,542
42,888
Mitigated
37,969
18,949
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,299
213
259
950
24,412
30,796
156
6,931
17,481
19,786
0
W
Raijin
Eat lt Upp
Raijin
14,253
467
142
2,242
9,921
5,129
461
4,692
5,229
66,078
0
L
Aphrodite
Jacobo48
Aphrodite
7,562
494
7,288
6,643
12,143
5,892
474
6,943
5,200
58,735
0
W
Bacchus
Jay-Bands1
Bacchus
8,999
421
0
3,447
18,444
28,129
58
6,697
11,747
17,297
0
L
Chiron
Maalik343
Chiron
15,236
5,381
932
2,877
15,535
6,200
517
9,378
6,157
0
45,540
W
Artemis
shhh xD
Artemis
14,441
7,620
0
3,868
12,177
4,711
2,552
3,472
8,705
0
59,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
35,346
194
Minions Killed
192
0
Camps Cleared
0
889,722
Distance Traveled
894,459
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,192
600
10
1
0
285,522
6
W
Raijin
11,216
660
108
6
0
310,400
2
L
Aphrodite
10,460
615
111
7
0
323,913
1
W
Bacchus
11,908
700
10
1
0
282,496
0
L
Chiron
10,823
637
73
4
0
280,287
0
W
Artemis
12,222
719
74
4
0
301,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role