Player Matchup

Yemoja
Yemoja
Demonnnnnnn
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,382 Elo+
Party 2
Ymir
Ymir
DiZyjay
Ymir
Level 8
God Stats
36W - 22L
1,578 SR
Queue Stats
37W - 24L
1,527 Elo+
Party 1
Baba Yaga
Baba Yaga
DizySkapes
Baba Yaga
Level 29
God Stats
15W - 14L
1,367 SR
Queue Stats
60W - 52L
1,449 Elo+
Party 1
Khepri
Khepri
GrimTheMFReaper
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,251 Elo+
Party 2
Anubis
Anubis
Nanorithm
Anubis
Level 24
God Stats
4W - 2L
1,704 SR
Queue Stats
49W - 51L
1,413 Elo+
Party 1
Team Averages
Level 15
1,530 SR
1,404 Elo+

VS

Team Averages
Level 61
1,561 SR
1,422 Elo+
Ra
Ra
OHarl0ck
Ra
Level 20
God Stats
13W - 8L
1,843 SR
Queue Stats
35W - 39L
1,437 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SauronSLS
Tsukuyomi
Level 121
God Stats
2W - 1L
1,485 SR
Queue Stats
43W - 45L
1,482 Elo+
Party 3
Bellona
Bellona
ThunderMHZ
Bellona
Level 15
God Stats
4W - 1L
1,698 SR
Queue Stats
12W - 10L
1,438 Elo+
Party 3
Gilgamesh
Gilgamesh
rezik3
Gilgamesh
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
51W - 56L
1,360 Elo+
Party 4
Baron Samedi
Baron Samedi
xSpEcTrOx rZk
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,391 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 4 / 17
15,596
917
19,900
27,549
42,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
DiZyjay
Ymir
20
8 / 3 / 20
17,232
1,014
19,187
19,016
35,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
DizySkapes
Baba Yaga
20
9 / 4 / 20
17,622
1,037
43,950
26,176
19,804
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 10 / 27
15,143
891
13,269
37,216
60,990
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Nanorithm
Anubis
20
8 / 9 / 17
16,657
980
40,006
30,559
23,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 18
15,247
897
20,284
12,203
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SauronSLS
Tsukuyomi
20
10 / 10 / 18
16,778
987
34,415
33,595
10,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ThunderMHZ
Bellona
20
6 / 9 / 18
15,899
935
22,043
38,023
27,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
rezik3
Gilgamesh
20
3 / 4 / 20
15,249
897
20,697
33,020
37,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
xSpEcTrOx rZk
Baron Samedi
20
8 / 5 / 18
17,403
1,024
37,088
29,874
8,941
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
122
30
Kills
30
30
Deaths
30
101
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
4
17
3.13
L
Ymir
DiZyjay
Ymir
8
3
20
6
L
Baba Yaga
DizySkapes
Baba Yaga
9
4
20
4.75
L
1
10
27
1.45
L
Anubis
Nanorithm
Anubis
8
9
17
1.83
W
3
2
18
6
W
Tsukuyomi
SauronSLS
Tsukuyomi
10
10
18
1.9
W
Bellona
ThunderMHZ
Bellona
6
9
18
1.67
W
Gilgamesh
rezik3
Gilgamesh
3
4
20
3.25
W
Baron Samedi
xSpEcTrOx rZk
Baron Samedi
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,312
Damage
134,527
140,516
Taken
146,715
182,210
Mitigated
88,071
22,715
Healing
36,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
19,900
1,974
3,772
1,198
27,549
42,195
0
10,185
17,364
51,351
0
L
Ymir
DiZyjay
Ymir
19,187
2,687
0
726
19,016
35,768
0
8,856
10,160
32,034
0
L
Baba Yaga
DizySkapes
Baba Yaga
43,950
5,030
1,337
7,640
26,176
19,804
0
12,376
13,800
68,801
0
L
13,269
2,893
0
0
37,216
60,990
0
13,936
23,280
33,074
0
L
Anubis
Nanorithm
Anubis
40,006
4,034
0
8,042
30,559
23,453
0
12,019
18,540
76,978
0
W
20,284
560
3,294
210
12,203
3,747
0
11,193
891
47,254
0
W
Tsukuyomi
SauronSLS
Tsukuyomi
34,415
13,108
0
2,841
33,595
10,016
0
29,169
3,430
0
66,040
W
Bellona
ThunderMHZ
Bellona
22,043
5,036
0
382
38,023
27,895
0
35,717
2,306
0
35,423
W
Gilgamesh
rezik3
Gilgamesh
20,697
4,047
0
4,373
33,020
37,472
0
31,777
1,243
0
38,781
W
Baron Samedi
xSpEcTrOx rZk
Baron Samedi
37,088
2,246
12,868
12,945
29,874
8,941
0
28,156
1,537
71,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,250
Gold Earned
80,576
291
Minions Killed
282
5
Camps Cleared
4
1,514,177
Distance Traveled
1,608,176
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,596
917
39
2
2
332,362
0
L
Ymir
17,232
1,014
23
1
0
272,297
0
L
Baba Yaga
17,622
1,037
69
4
2
307,804
0
L
Khepri
15,143
891
49
3
1
314,328
1
L
Anubis
16,657
980
111
7
0
287,386
0
W
Ra
15,247
897
86
5
0
369,828
0
W
Tsukuyomi
16,778
987
44
3
2
357,141
0
W
Bellona
15,899
935
22
1
1
323,384
0
W
Gilgamesh
15,249
897
41
2
1
267,361
0
W
Baron Samedi
17,403
1,024
89
5
0
290,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role