Player Matchup

Janus
Janus
Astringence
Janus
Level 154
God Stats
7W - 9L
1,479 SR
Queue Stats
309W - 197L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
Ratmilk
Zhong Kui
Level 160
God Stats
20W - 3L
1,936 SR
Queue Stats
2,281W - 184L
1,962 Elo+
Party 2
Serqet
Serqet
Sukumilk
Serqet
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
431W - 55L
1,934 Elo+
Party 2
Athena
Athena
SynnoveAcantha
Athena
Level 39
God Stats
120W - 68L
1,664 SR
Queue Stats
259W - 176L
1,651 Elo+
Party 1
Artemis
Artemis
ZuriTheZombie
Artemis
Level 128
God Stats
14W - 8L
1,633 SR
Queue Stats
295W - 195L
1,630 Elo+
Party 1
Team Averages
Level 106
1,642 SR
1,770 Elo+

VS

Team Averages
Level 82
1,581 SR
1,647 Elo+
Heimdallr
Heimdallr
AhhMyLeg
Heimdallr
Level 46
God Stats
9W - 13L
1,736 SR
Queue Stats
380W - 312L
1,670 Elo+
Party 3
Cabrakan
Cabrakan
FGC_WhiteBoi
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,523 Elo+
Party 3
Geb
Geb
LordHelpMe
Geb
Level 118
God Stats
7W - 4L
1,516 SR
Queue Stats
159W - 89L
1,736 Elo+
Party 3
Bastet
Bastet
Phrankx
Bastet
Level 43
God Stats
0W - 2L
1,390 SR
Queue Stats
5W - 9L
1,602 Elo+
Solo
Thoth
Thoth
Pxzza
Thoth
Level 117
God Stats
20W - 17L
1,762 SR
Queue Stats
186W - 123L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,423
628
9,189
4,330
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Ratmilk
Zhong Kui
15
7 / 2 / 1
9,308
621
9,989
11,589
10,823
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Sukumilk
Serqet
14
4 / 3 / 5
8,533
569
6,264
8,024
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 5
6,938
463
2,590
7,928
3,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
13
2 / 3 / 2
7,372
491
7,273
9,683
2,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AhhMyLeg
Heimdallr
13
2 / 3 / 1
7,641
509
6,321
6,688
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
FGC_WhiteBoi
Cabrakan
12
1 / 5 / 1
7,421
495
4,571
11,162
9,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 5
6,722
448
3,069
10,422
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Phrankx
Bastet
11
2 / 5 / 2
6,798
453
4,981
11,614
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Pxzza
Thoth
14
3 / 5 / 1
7,809
521
5,966
9,188
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
18
Kills
8
8
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AhhMyLeg
Heimdallr
2
3
1
0.83
W
4
0
6
7
L
Cabrakan
FGC_WhiteBoi
Cabrakan
1
5
1
0.3
L
0
0
5
2.5
L
Bastet
Phrankx
Bastet
2
5
2
0.6
L
Thoth
Pxzza
Thoth
3
5
1
0.7
W
Zhong Kui
Ratmilk
Zhong Kui
7
2
1
3.75
W
Serqet
Sukumilk
Serqet
4
3
5
2.17
W
1
0
5
3.5
W
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
24,908
41,554
Taken
49,074
21,883
Mitigated
25,462
11,380
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AhhMyLeg
Heimdallr
6,321
3,587
0
2,666
6,688
1,989
0
1,134
5,468
0
53,249
W
9,189
305
0
805
4,330
1,600
0
2,592
1,738
68,859
0
L
Cabrakan
FGC_WhiteBoi
Cabrakan
4,571
630
0
2,505
11,162
9,924
0
7,892
3,224
40,034
0
L
3,069
612
0
2,063
10,422
7,291
0
4,888
5,416
12,857
0
L
Bastet
Phrankx
Bastet
4,981
2,024
0
2,944
11,614
3,829
0
5,219
6,171
0
32,311
L
Thoth
Pxzza
Thoth
5,966
147
0
750
9,188
2,429
0
2,070
5,987
53,490
0
W
Zhong Kui
Ratmilk
Zhong Kui
9,989
2,041
0
6,407
11,589
10,823
448
4,983
6,606
61,635
0
W
Serqet
Sukumilk
Serqet
6,264
764
0
237
8,024
3,010
0
2,230
5,794
0
53,531
W
2,590
568
0
1,256
7,928
3,631
0
1,883
6,045
14,442
0
W
Artemis
7,273
4,297
0
2,675
9,683
2,819
0
2,032
7,651
0
67,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
36,391
509
Minions Killed
386
0
Camps Cleared
0
1,527,915
Distance Traveled
1,446,885
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,641
509
104
7
0
274,349
4
W
Janus
9,423
628
137
9
0
356,186
3
L
Cabrakan
7,421
495
89
6
0
261,978
5
L
Geb
6,722
448
12
1
0
310,491
7
L
Bastet
6,798
453
66
4
0
317,129
2
L
Thoth
7,809
521
115
8
0
282,938
4
W
Zhong Kui
9,308
621
139
9
0
262,571
4
W
Serqet
8,533
569
98
7
0
338,640
3
W
Athena
6,938
463
29
2
0
310,790
2
W
Artemis
7,372
491
106
7
0
259,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role