Player Matchup

Da Ji
Da Ji
GokberkGulmez
Da Ji
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,407 Elo+
Party 2
Ares
Ares
Körpee
Ares
Level 14
God Stats
0W - 1L
1,444 SR
Queue Stats
25W - 21L
1,387 Elo+
Party 2
Apollo
Apollo
Shorby22
Apollo
Level 6
God Stats
7W - 5L
1,304 SR
Queue Stats
21W - 16L
1,382 Elo+
Party 2
Guan Yu
Guan Yu
kodahudd
Guan Yu
Level 12
God Stats
12W - 12L
1,517 SR
Queue Stats
301W - 322L
1,546 Elo+
Solo
Hades
Hades
xTogo
Hades
Level 16
God Stats
1W - 4L
1,458 SR
Queue Stats
40W - 31L
1,471 Elo+
Party 2
Team Averages
Level 12
1,445 SR
1,438 Elo+

VS

Team Averages
Level 20
1,477 SR
1,479 Elo+
Loki
Loki
 
Loki
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DaUnkownOne
Izanami
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,774 Elo+
Party 1
Janus
Janus
kaitlynnslays
Janus
Level 3
God Stats
4W - 1L
1,258 SR
Queue Stats
17W - 11L
1,288 Elo+
Solo
King Arthur
King Arthur
veryfancyhat
King Arthur
Level 11
God Stats
3W - 1L
1,628 SR
Queue Stats
76W - 75L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,914
486
480
1,849
404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
Körpee
Ares
4
0 / 3 / 2
3,204
534
1,509
5,223
1,805
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Shorby22
Apollo
5
2 / 3 / 0
3,452
575
1,960
4,229
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
kodahudd
Guan Yu
6
0 / 2 / 0
3,494
582
671
4,880
1,331
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
xTogo
Hades
5
0 / 2 / 0
3,326
554
402
2,912
1,103
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
5 / 0 / 3
4,845
808
2,601
3,896
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
5
0 / 1 / 3
3,802
634
1,568
3,793
1,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
DaUnkownOne
Izanami
5
1 / 1 / 2
3,667
611
1,729
1,472
367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
3 / 0 / 4
4,762
794
2,948
2,039
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
veryfancyhat
King Arthur
7
3 / 0 / 0
4,307
718
3,035
2,748
1,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
3
6.5
W
Ganesha
 
Ganesha
0
1
3
1.5
W
Izanami
DaUnkownOne
Izanami
1
1
2
2
L
0
2
0
0
L
Ares
Körpee
Ares
0
3
2
0.33
L
Apollo
Shorby22
Apollo
2
3
0
0.67
W
3
0
4
5
L
Guan Yu
kodahudd
Guan Yu
0
2
0
0
W
King Arthur
veryfancyhat
King Arthur
3
0
0
3
L
Hades
xTogo
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,022
Damage
11,881
19,093
Taken
13,948
5,986
Mitigated
5,019
3,913
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,601
1,110
0
1,894
3,896
940
0
401
3,495
0
18,373
W
Ganesha
 
Ganesha
1,568
301
0
886
3,793
1,521
300
534
3,259
7,017
0
W
Izanami
DaUnkownOne
Izanami
1,729
1,320
0
335
1,472
367
614
574
898
0
13,903
L
480
179
0
0
1,849
404
0
265
1,523
0
4,725
L
Ares
Körpee
Ares
1,509
434
0
1,130
5,223
1,805
0
1,427
3,782
7,682
0
L
Apollo
Shorby22
Apollo
1,960
1,271
0
672
4,229
1,343
0
1,519
2,690
0
8,898
W
2,948
516
0
500
2,039
450
0
402
1,637
20,751
0
L
Guan Yu
kodahudd
Guan Yu
671
98
0
1,753
4,880
1,331
0
0
4,422
0
8,863
W
King Arthur
veryfancyhat
King Arthur
3,035
743
0
1,257
2,748
1,741
0
0
2,748
0
14,919
L
Hades
xTogo
Hades
402
71
31
327
2,912
1,103
0
1,143
1,663
8,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,390
Gold Earned
21,383
94
Minions Killed
146
0
Camps Cleared
0
517,941
Distance Traveled
601,120
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,845
808
48
8
0
150,469
1
W
Ganesha
3,802
634
1
0
0
100,438
2
W
Izanami
3,667
611
36
6
0
111,436
0
L
Da Ji
2,914
486
14
2
0
54,857
0
L
Ares
3,204
534
11
2
0
120,542
1
L
Apollo
3,452
575
27
5
0
115,477
1
W
Janus
4,762
794
34
6
0
125,622
1
L
Guan Yu
3,494
582
22
4
0
116,710
2
W
King Arthur
4,307
718
27
5
0
113,155
1
L
Hades
3,326
554
20
3
0
110,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role