Player Matchup

Olorun
Olorun
BAH_Coucou
Olorun
Level 11
God Stats
0W - 2L
1,180 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 1
Izanami
Izanami
Dl-Amax
Izanami
Level 18
God Stats
1W - 4L
1,206 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 1
Thor
Thor
SkyYELLO
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,271 Elo+
Party 1
Team Averages
Level 12
1,295 SR
1,271 Elo+

VS

Team Averages
Level 78
1,416 SR
1,483 Elo+
Medusa
Medusa
Don Nako
Medusa
Level 29
God Stats
3W - 0L
1,567 SR
Queue Stats
12W - 7L
1,502 Elo+
Party 2
Scylla
Scylla
T izZzn
Scylla
Level 140
God Stats
5W - 4L
1,428 SR
Queue Stats
119W - 98L
1,550 Elo+
Party 2
Fenrir
Fenrir
TD_Mustii
Fenrir
Level 66
God Stats
4W - 11L
1,254 SR
Queue Stats
309W - 416L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BAH_Coucou
Olorun
11
3 / 5 / 0
7,794
650
3,903
8,066
2,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Dl-Amax
Izanami
11
1 / 2 / 5
8,017
668
3,659
7,775
2,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
9
1 / 7 / 1
7,080
590
3,456
10,982
4,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Don Nako
Medusa
14
8 / 1 / 6
9,808
817
7,042
6,456
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
T izZzn
Scylla
13
4 / 2 / 8
9,098
758
9,977
4,180
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TD_Mustii
Fenrir
12
2 / 3 / 10
8,726
727
6,070
8,774
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
BAH_Coucou
Olorun
3
5
0
0.6
L
Izanami
Dl-Amax
Izanami
1
2
5
1.75
W
Medusa
Don Nako
Medusa
8
1
6
11
L
Thor
1
7
1
0.21
W
Scylla
T izZzn
Scylla
4
2
8
4
W
Fenrir
TD_Mustii
Fenrir
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,018
Damage
23,089
26,823
Taken
19,410
10,296
Mitigated
9,970
4,347
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BAH_Coucou
Olorun
3,903
1,252
271
1,230
8,066
2,876
0
2,519
5,547
22,464
0
L
Izanami
Dl-Amax
Izanami
3,659
2,159
0
986
7,775
2,672
0
2,129
5,646
0
23,460
W
Medusa
Don Nako
Medusa
7,042
3,329
191
2,495
6,456
2,118
1,347
1,628
4,540
0
29,239
L
Thor
3,456
668
0
1,860
10,982
4,748
0
5,329
5,653
0
10,166
W
Scylla
T izZzn
Scylla
9,977
807
0
720
4,180
1,200
1,044
494
3,566
40,031
0
W
Fenrir
TD_Mustii
Fenrir
6,070
739
0
900
8,774
6,652
25
1,781
6,710
0
25,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,891
Gold Earned
27,632
97
Minions Killed
128
0
Camps Cleared
0
568,855
Distance Traveled
677,386
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,794
650
39
3
0
187,775
0
L
Izanami
8,017
668
43
4
0
191,855
4
W
Medusa
9,808
817
33
3
0
211,246
1
L
Thor
7,080
590
15
1
0
189,225
1
W
Scylla
9,098
758
65
5
0
219,937
3
W
Fenrir
8,726
727
30
3
0
246,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role