Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MaFoNhIk92
Arachne
Level 35
God Stats
89W - 76L
1,527 SR
Queue Stats
137W - 134L
1,365 Elo+
Solo
Chronos
Chronos
blackjackbob125
Chronos
Level 142
God Stats
8W - 7L
1,411 SR
Queue Stats
271W - 279L
1,455 Elo+
Party 1
Neith
Neith
juscauseibeast
Neith
Level 29
God Stats
3W - 1L
1,675 SR
Queue Stats
4W - 1L
1,712 Elo+
Party 1
Bastet
Bastet
thenetts
Bastet
Level 106
God Stats
10W - 4L
1,687 SR
Queue Stats
354W - 330L
1,507 Elo+
Party 1
Team Averages
Level 83
1,560 SR
1,508 Elo+

VS

Team Averages
Level 44
1,395 SR
1,400 Elo+
Anhur
Anhur
BigHiefnar
Anhur
Level 33
God Stats
6W - 9L
1,217 SR
Queue Stats
297W - 359L
1,283 Elo+
Solo
Achilles
Achilles
FragileEagle328
Achilles
Level 45
God Stats
1W - 3L
1,434 SR
Queue Stats
19W - 24L
1,434 Elo+
Solo
Thor
Thor
KnownID
Thor
Level 46
God Stats
3W - 10L
1,302 SR
Queue Stats
427W - 447L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
Level 47
God Stats
6W - 3L
1,601 SR
Queue Stats
334W - 318L
1,444 Elo+
Solo
Hel
Hel
theThundergogo
Hel
Level 49
God Stats
1W - 3L
1,421 SR
Queue Stats
30W - 35L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 1 / 5
8,331
555
6,199
8,222
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
MaFoNhIk92
Arachne
15
1 / 0 / 2
9,005
600
5,461
7,205
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 3
9,541
636
9,576
8,504
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 1 / 4
7,864
524
4,948
5,785
1,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
thenetts
Bastet
15
7 / 3 / 6
9,219
615
8,824
11,043
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
2 / 6 / 1
6,617
441
6,664
10,699
2,829
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
12
0 / 2 / 0
7,019
468
4,187
9,309
7,272
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
KnownID
Thor
11
1 / 5 / 2
7,056
470
2,447
11,250
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
12
2 / 6 / 1
7,243
483
6,649
11,132
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 1
6,494
433
2,265
8,215
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
5
5
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
5
6.5
L
Anhur
2
6
1
0.42
L
Achilles
0
2
0
0
L
Thor
KnownID
Thor
1
5
2
0.4
W
Arachne
MaFoNhIk92
Arachne
1
0
2
2
L
Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
2
6
1
0.42
W
6
0
3
7.5
W
3
1
4
5
L
0
2
1
0.25
W
Bastet
thenetts
Bastet
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
22,212
40,759
Taken
50,605
15,538
Mitigated
19,993
10,120
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,199
650
0
825
8,222
4,086
238
685
7,537
29,176
0
L
Anhur
6,664
3,868
267
186
10,699
2,829
391
3,705
6,994
0
34,072
L
Achilles
4,187
997
0
2,528
9,309
7,272
0
0
9,309
0
42,207
L
Thor
KnownID
Thor
2,447
408
0
740
11,250
3,422
0
2,939
8,311
0
42,350
W
Arachne
MaFoNhIk92
Arachne
5,461
3,919
0
3,810
7,205
3,602
672
0
7,205
0
53,097
L
Morgan Le Fay
Mr_Weaboo_boi
Morgan Le Fay
6,649
182
0
2,366
11,132
3,310
0
5,370
5,762
43,863
0
W
9,576
3,246
0
3,256
8,504
2,750
70
3,962
4,542
68,495
0
W
4,948
1,306
0
1,729
5,785
1,475
0
1,455
4,330
0
38,309
L
2,265
139
2,240
3,867
8,215
3,160
195
3,761
4,454
24,440
0
W
Bastet
thenetts
Bastet
8,824
1,429
0
500
11,043
3,625
0
2,812
8,231
0
56,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,960
Gold Earned
34,429
447
Minions Killed
341
0
Camps Cleared
0
1,462,554
Distance Traveled
1,293,439
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,331
555
33
2
0
244,737
4
L
Anhur
6,617
441
66
4
0
230,749
0
L
Achilles
7,019
468
87
6
0
252,749
1
L
Thor
7,056
470
82
5
0
272,406
2
W
Arachne
9,005
600
123
8
0
294,517
1
L
Morgan Le Fay
7,243
483
76
5
0
272,975
2
W
Chronos
9,541
636
129
9
0
312,274
7
W
Neith
7,864
524
74
5
0
277,502
0
L
Hel
6,494
433
30
2
0
264,560
4
W
Bastet
9,219
615
88
6
0
333,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role