Player Matchup

Sol
Sol
RandomHollow
Sol
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 154L
1,473 Elo+
Solo
Eset
Eset
Taco Sauce24
Eset
Level 29
God Stats
2W - 3L
1,712 SR
Queue Stats
102W - 119L
1,416 Elo+
Solo
Thor
Thor
TheRealKingJ653
Thor
Level 8
God Stats
9W - 13L
1,324 SR
Queue Stats
61W - 87L
1,197 Elo+
Solo
Guan Yu
Guan Yu
raf087
Guan Yu
Level 6
God Stats
1W - 1L
1,659 SR
Queue Stats
4W - 9L
1,244 Elo+
Solo
Bakasura
Bakasura
unweptcolt70024
Bakasura
Level 17
God Stats
80W - 86L
1,533 SR
Queue Stats
138W - 154L
1,425 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,351 Elo+

VS

Team Averages
Level 13
1,504 SR
1,353 Elo+
Da Ji
Da Ji
BeatBunyyZ44
Da Ji
Level 10
God Stats
2W - 3L
1,282 SR
Queue Stats
13W - 18L
1,183 Elo+
Party 2
Hades
Hades
DPthroat723
Hades
Level 13
God Stats
1W - 0L
1,857 SR
Queue Stats
2W - 1L
1,408 Elo+
Party 1
Thanatos
Thanatos
Mamba-_-SZN
Thanatos
Level 28
God Stats
5W - 8L
1,380 SR
Queue Stats
13W - 15L
1,276 Elo+
Party 2
Khepri
Khepri
Nilla0820
Khepri
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,270 Elo+
Solo
Neith
Neith
forthooded69
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 10
10,718
974
11,538
16,609
4,498
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 9 / 10
12,931
1,176
24,838
17,263
5,148
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 12 / 9
11,495
1,045
12,402
27,241
17,809
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
raf087
Guan Yu
16
0 / 5 / 7
9,377
852
1,494
8,346
5,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
17
6 / 13 / 5
11,299
1,027
16,083
22,898
9,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 27
12,220
1,111
10,296
15,668
11,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
20 / 2 / 23
16,171
1,470
33,237
22,144
11,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Mamba-_-SZN
Thanatos
19
9 / 4 / 16
13,131
1,194
12,174
11,980
4,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Nilla0820
Khepri
19
1 / 5 / 27
10,905
991
3,099
13,203
12,196
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 2 / 27
14,104
1,282
25,809
11,954
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
168
17
Kills
48
48
Deaths
17
41
Assists
120
Player
Kills
Deaths
Assists
KDA
W
5
4
27
4.63
W
20
2
23
15.75
W
Thanatos
Mamba-_-SZN
Thanatos
9
4
16
4.25
W
Khepri
Nilla0820
Khepri
1
5
27
2.9
L
1
9
10
0.67
L
7
9
10
1.33
L
3
12
9
0.63
W
13
2
27
13.25
L
Guan Yu
raf087
Guan Yu
0
5
7
0.7
L
Bakasura
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,355
Damage
84,615
92,357
Taken
74,949
42,292
Mitigated
44,467
8,691
Healing
24,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,296
3,677
0
1,295
15,668
11,112
0
7,349
7,651
0
23,579
W
33,237
2,288
1,529
10,950
22,144
11,546
0
13,584
7,961
68,973
0
W
Thanatos
Mamba-_-SZN
Thanatos
12,174
5,382
0
6,952
11,980
4,664
0
7,231
4,749
0
29,306
W
Khepri
Nilla0820
Khepri
3,099
876
0
0
13,203
12,196
0
3,277
9,398
8,047
0
L
11,538
2,845
334
1,151
16,609
4,498
0
6,684
9,925
39,813
0
L
24,838
1,342
1,624
2,542
17,263
5,148
0
9,206
8,057
41,762
0
L
12,402
3,418
163
1,223
27,241
17,809
0
10,860
16,381
0
27,551
W
25,809
11,703
0
3,325
11,954
4,949
0
4,935
6,319
0
42,913
L
Guan Yu
raf087
Guan Yu
1,494
766
237
425
8,346
5,178
0
2,598
5,748
0
5,915
L
Bakasura
16,083
8,446
0
992
22,898
9,659
0
6,988
15,910
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
66,531
168
Minions Killed
204
8
Camps Cleared
8
763,409
Distance Traveled
958,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,220
1,111
37
3
1
226,319
0
W
Hades
16,171
1,470
97
9
1
192,459
0
W
Thanatos
13,131
1,194
33
3
5
184,215
0
W
Khepri
10,905
991
5
0
0
161,984
0
L
Sol
10,718
974
53
5
3
152,940
0
L
Eset
12,931
1,176
34
3
3
207,382
1
L
Thor
11,495
1,045
31
3
0
154,867
0
W
Neith
14,104
1,282
32
3
1
193,676
0
L
Guan Yu
9,377
852
3
0
0
89,244
0
L
Bakasura
11,299
1,027
47
4
2
158,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role