Player Matchup

Arachne
Arachne
 
Arachne
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
TheZunderBlazer
Hercules
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,393 Elo+
Solo
Apollo
Apollo
cheesay03
Apollo
Level 74
God Stats
9W - 13L
1,475 SR
Queue Stats
211W - 260L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
natd27
Baron Samedi
Level 106
God Stats
7W - 11L
1,399 SR
Queue Stats
160W - 163L
1,408 Elo+
Solo
Sobek
Sobek
shiraj15
Sobek
Level 98
God Stats
3W - 3L
1,678 SR
Queue Stats
390W - 478L
1,378 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,422 Elo+

VS

Team Averages
Level 91
1,412 SR
1,381 Elo+
Bakasura
Bakasura
 
Bakasura
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MrOwlBack
Ymir
Level 73
God Stats
18W - 20L
1,428 SR
Queue Stats
177W - 197L
1,411 Elo+
Party 2
Anhur
Anhur
berent93
Anhur
Level 109
God Stats
5W - 7L
1,332 SR
Queue Stats
329W - 338L
1,438 Elo+
Party 2
Tiamat
Tiamat
lupusalbiciosus
Tiamat
Level 69
God Stats
8W - 9L
1,535 SR
Queue Stats
106W - 105L
1,314 Elo+
Solo
Chaac
Chaac
šutam
Chaac
Level 123
God Stats
4W - 4L
1,267 SR
Queue Stats
50W - 49L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 5 / 1
4,438
403
2,434
9,167
2,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
10
1 / 1 / 2
5,642
513
4,191
8,425
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
cheesay03
Apollo
9
1 / 2 / 0
5,175
470
3,548
6,821
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
natd27
Baron Samedi
10
2 / 6 / 0
6,254
569
4,190
8,553
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
shiraj15
Sobek
6
0 / 5 / 2
4,722
429
2,100
10,891
3,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
5 / 1 / 5
7,043
640
4,408
7,307
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
5 / 0 / 2
6,669
606
2,711
4,840
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
berent93
Anhur
10
0 / 1 / 5
6,066
551
6,864
4,930
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 4
7,456
678
8,896
7,523
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
šutam
Chaac
11
3 / 0 / 7
6,757
614
7,330
10,761
5,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
19
19
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
W
Bakasura
 
Bakasura
5
1
5
7.5
W
Ymir
5
0
2
6
L
Hercules
1
1
2
2
W
Anhur
berent93
Anhur
0
1
5
2.5
L
Apollo
cheesay03
Apollo
1
2
0
0.5
W
6
2
4
4
L
Baron Samedi
natd27
Baron Samedi
2
6
0
0.33
L
Sobek
shiraj15
Sobek
0
5
2
0.2
W
Chaac
šutam
Chaac
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,463
Damage
30,209
43,857
Taken
35,361
15,037
Mitigated
16,743
10,262
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,434
2,053
0
2,824
9,167
2,402
0
2,868
5,836
0
14,716
W
Bakasura
 
Bakasura
4,408
2,795
0
3,197
7,307
3,076
1,167
1,535
5,772
0
37,465
W
Ymir
2,711
472
0
1,412
4,840
2,523
244
706
4,134
15,603
0
L
Hercules
4,191
1,081
0
2,909
8,425
4,412
0
141
8,082
0
18,607
W
Anhur
berent93
Anhur
6,864
3,584
0
2,241
4,930
1,221
468
849
4,081
0
39,570
L
Apollo
cheesay03
Apollo
3,548
2,631
0
1,632
6,821
1,274
0
1,925
4,860
0
26,499
W
8,896
1,017
77
3,162
7,523
4,178
649
2,367
5,156
37,955
0
L
Baron Samedi
natd27
Baron Samedi
4,190
579
0
1,811
8,553
3,093
0
4,107
4,044
32,244
0
L
Sobek
shiraj15
Sobek
2,100
97
0
1,086
10,891
3,856
0
2,008
8,825
6,930
0
W
Chaac
šutam
Chaac
7,330
1,724
32
5,301
10,761
5,745
496
833
9,928
0
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
33,991
167
Minions Killed
310
0
Camps Cleared
0
998,221
Distance Traveled
1,073,604
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,438
403
20
2
0
185,419
4
W
Bakasura
7,043
640
79
7
0
256,658
5
W
Ymir
6,669
606
22
2
0
185,506
0
L
Hercules
5,642
513
23
2
0
223,972
3
W
Anhur
6,066
551
73
7
0
189,983
2
L
Apollo
5,175
470
56
5
0
200,475
0
W
Tiamat
7,456
678
82
7
0
214,400
2
L
Baron Samedi
6,254
569
61
6
0
186,131
1
L
Sobek
4,722
429
7
1
0
202,224
2
W
Chaac
6,757
614
54
5
0
227,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role