Player Matchup

Agni
Agni
 
Agni
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
MrSηιρєz
Vamana
Level 149
God Stats
7W - 7L
1,489 SR
Queue Stats
165W - 214L
1,463 Elo+
Solo
Yemoja
Yemoja
TheForbiddenBot
Yemoja
Level 28
God Stats
1W - 3L
1,289 SR
Queue Stats
150W - 154L
1,440 Elo+
Party 2
Team Averages
Level 78
1,426 SR
1,467 Elo+

VS

Team Averages
Level 25
1,589 SR
1,425 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HIddenChocolate
Thor
Level 5
God Stats
1W - 3L
1,525 SR
Queue Stats
1W - 6L
1,387 Elo+
Party 1
Ra
Ra
Nutzboi
Ra
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
11 / 0 / 7
10,913
780
13,234
8,459
4,077
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
6 / 1 / 8
10,297
736
8,828
14,574
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 15
9,943
710
4,688
3,210
3,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 8 / 1
7,363
526
3,708
13,149
8,454
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
0 / 3 / 0
7,706
550
3,235
11,106
6,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

11
1 / 9 / 0
8,022
573
6,444
10,051
3,844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
20
Kills
1
1
Deaths
20
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
0
7
14.5
L
Sylvanus
 
Sylvanus
0
8
1
0.06
L
0
3
0
0
W
Vamana
6
1
8
10
L
1
9
0
0.11
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
13,387
26,243
Taken
34,306
15,005
Mitigated
19,251
9,938
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,234
2,038
0
3,019
8,459
4,077
849
2,547
5,912
55,906
0
L
Sylvanus
 
Sylvanus
3,708
957
313
1,070
13,149
8,454
0
8,797
4,352
7,484
0
L
3,235
470
0
420
11,106
6,953
0
5,597
5,395
0
26,060
W
Vamana
8,828
5,074
0
4,486
14,574
7,263
570
5,683
8,891
0
37,846
L
6,444
1,391
835
1,189
10,051
3,844
0
3,396
6,637
32,670
0
W
4,688
1,314
2,070
363
3,210
3,665
599
1,922
1,288
13,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
23,091
154
Minions Killed
99
0
Camps Cleared
0
744,607
Distance Traveled
575,257
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,913
780
86
6
0
266,881
3
L
Sylvanus
7,363
526
15
1
0
158,386
0
L
Thor
7,706
550
46
3
0
245,164
3
W
Vamana
10,297
736
51
4
0
225,439
1
L
Ra
8,022
573
38
3
0
171,707
4
W
Yemoja
9,943
710
17
1
0
252,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role