Player Matchup

Kali
Kali
Ace_ishHeiss
Kali
Level 98
God Stats
2W - 2L
1,711 SR
Queue Stats
639W - 628L
1,493 Elo+
Party 1
Athena
Athena
Danuxz NF
Athena
Level 46
God Stats
3W - 7L
1,402 SR
Queue Stats
77W - 101L
1,334 Elo+
Party 4
Cupid
Cupid
EggFruitSoup
Cupid
Level 40
God Stats
20W - 23L
1,334 SR
Queue Stats
415W - 443L
1,359 Elo+
Solo
Chaac
Chaac
Fendii XD
Chaac
Level 18
God Stats
3W - 2L
1,616 SR
Queue Stats
18W - 36L
1,314 Elo+
Party 4
Anubis
Anubis
PatronJ-420
Anubis
Level 15
God Stats
1W - 2L
1,230 SR
Queue Stats
12W - 28L
1,180 Elo+
Party 1
Team Averages
Level 43
1,459 SR
1,336 Elo+

VS

Team Averages
Level 54
1,488 SR
1,350 Elo+
Neith
Neith
BaianoZangado
Neith
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,340 Elo+
Party 2
Odin
Odin
MarioTwin210
Odin
Level 15
God Stats
3W - 3L
1,323 SR
Queue Stats
92W - 77L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
R41N Rex
Kukulkan
Level 103
God Stats
26W - 10L
1,696 SR
Queue Stats
483W - 417L
1,522 Elo+
Party 3
Bacchus
Bacchus
claudiareboucas2
Bacchus
Level 38
God Stats
11W - 3L
1,531 SR
Queue Stats
16W - 30L
1,245 Elo+
Party 2
Arachne
Arachne
juniorcabcrv
Arachne
Level 103
God Stats
8W - 17L
1,390 SR
Queue Stats
77W - 136L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
8,962
527
11,143
16,660
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Danuxz NF
Athena
10
1 / 7 / 2
7,116
419
5,453
13,956
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 4
7,330
431
9,288
11,304
3,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Fendii XD
Chaac
7
0 / 5 / 0
5,740
338
1,279
7,147
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
11
1 / 8 / 0
6,803
400
2,325
10,155
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
9,679
569
13,639
11,337
5,188
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 0 / 1
9,869
581
3,074
7,635
7,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
R41N Rex
Kukulkan
18
12 / 1 / 2
11,911
701
13,674
6,982
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 8
9,337
549
7,148
17,965
22,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
juniorcabcrv
Arachne
14
3 / 2 / 5
8,946
526
5,396
11,876
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
28
28
Deaths
7
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
6
3
5
2.83
L
Athena
Danuxz NF
Athena
1
7
2
0.29
L
0
3
4
0.67
L
Chaac
Fendii XD
Chaac
0
5
0
0
W
3
0
1
3.5
L
Anubis
1
8
0
0.13
W
Kukulkan
R41N Rex
Kukulkan
12
1
2
13
W
4
1
8
8
W
Arachne
juniorcabcrv
Arachne
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
42,931
59,222
Taken
55,795
28,546
Mitigated
43,308
10,091
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,143
6,694
0
2,735
16,660
6,211
0
5,271
11,389
0
57,267
W
13,639
6,103
0
3,266
11,337
5,188
2,718
1,342
9,995
0
66,988
L
Athena
Danuxz NF
Athena
5,453
1,547
0
1,931
13,956
11,240
63
4,760
9,196
21,159
0
L
9,288
4,107
299
4,300
11,304
3,053
897
3,428
7,876
0
55,403
L
Chaac
Fendii XD
Chaac
1,279
102
0
826
7,147
2,419
0
723
6,424
0
11,136
W
3,074
1,106
0
2,887
7,635
7,705
899
0
7,635
0
48,447
L
Anubis
2,325
185
0
0
10,155
5,623
0
6,640
3,515
26,157
0
W
Kukulkan
R41N Rex
Kukulkan
13,674
788
0
1,130
6,982
3,111
2,633
1,007
5,975
83,993
0
W
7,148
969
0
5,176
17,965
22,257
877
3,499
14,466
19,269
0
W
Arachne
juniorcabcrv
Arachne
5,396
3,351
0
3,059
11,876
5,047
209
1,930
9,946
0
61,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
49,742
283
Minions Killed
482
0
Camps Cleared
0
1,350,274
Distance Traveled
1,601,711
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,962
527
91
5
0
333,393
4
W
Neith
9,679
569
108
6
0
294,954
4
L
Athena
7,116
419
29
2
0
287,766
0
L
Cupid
7,330
431
97
6
0
307,210
1
L
Chaac
5,740
338
18
1
0
185,761
0
W
Odin
9,869
581
115
7
0
277,679
0
L
Anubis
6,803
400
48
3
0
236,144
2
W
Kukulkan
11,911
701
156
9
0
320,756
1
W
Bacchus
9,337
549
27
2
0
320,081
2
W
Arachne
8,946
526
76
4
0
388,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role