Player Matchup

Hades
Hades
ICELORD1
Hades
Level 55
God Stats
4W - 2L
1,922 SR
Queue Stats
143W - 125L
1,603 Elo+
Solo
Mercury
Mercury
QrowzyX
Mercury
Level 129
God Stats
2W - 3L
1,731 SR
Queue Stats
101W - 73L
1,628 Elo+
Party 2
Sun Wukong
Sun Wukong
THEREALJETWAY
Sun Wukong
Level 134
God Stats
7W - 5L
1,590 SR
Queue Stats
317W - 249L
1,659 Elo+
Party 2
Team Averages
Level 106
1,748 SR
1,630 Elo+

VS

Team Averages
Level 36
1,695 SR
1,662 Elo+
Ra
Ra
RVN愛
Ra
Level 17
God Stats
51W - 18L
1,714 SR
Queue Stats
51W - 18L
1,663 Elo+
Party 1
Merlin
Merlin
SiegUndSieg
Merlin
Level 26
God Stats
38W - 44L
1,620 SR
Queue Stats
160W - 105L
1,590 Elo+
Solo
Chaac
Chaac
ThatNastyNaenae
Chaac
Level 65
God Stats
1W - 1L
1,751 SR
Queue Stats
272W - 78L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ICELORD1
Hades
12
6 / 6 / 3
9,580
737
9,894
15,037
10,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
QrowzyX
Mercury
11
1 / 7 / 6
8,199
631
5,725
13,104
5,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
THEREALJETWAY
Sun Wukong
13
3 / 6 / 6
8,890
684
13,931
19,450
11,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 4 / 7
11,142
857
9,820
10,578
4,126
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
13
5 / 4 / 8
9,828
756
13,424
11,551
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 13
11,164
859
18,020
19,346
18,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
19
19
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
ICELORD1
Hades
6
6
3
1.25
L
Mercury
QrowzyX
Mercury
1
7
6
0.57
W
Ra
8
4
7
2.88
W
Merlin
5
4
8
2.25
L
Sun Wukong
THEREALJETWAY
Sun Wukong
3
6
6
1
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
41,264
47,591
Taken
41,475
28,466
Mitigated
26,727
12,942
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
ICELORD1
Hades
9,894
1,735
337
4,343
15,037
10,792
0
6,626
8,411
28,411
0
L
Mercury
QrowzyX
Mercury
5,725
1,948
0
306
13,104
5,689
0
6,328
6,776
238
17,755
W
Ra
9,820
1,669
2,312
4,608
10,578
4,126
559
2,491
8,087
64,844
0
W
Merlin
13,424
1,536
0
1,805
11,551
4,191
1,103
3,455
8,096
33,906
0
L
Sun Wukong
THEREALJETWAY
Sun Wukong
13,931
2,745
393
7,563
19,450
11,985
0
10,290
9,160
0
39,889
W
18,020
6,075
1,302
8,668
19,346
18,410
841
4,186
15,160
0
41,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,669
Gold Earned
32,134
127
Minions Killed
182
0
Camps Cleared
0
715,682
Distance Traveled
783,517
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,580
737
42
3
0
230,521
3
L
Mercury
8,199
631
42
3
0
219,571
0
W
Ra
11,142
857
114
9
0
271,774
5
W
Merlin
9,828
756
45
3
0
225,817
2
L
Sun Wukong
8,890
684
43
3
0
265,590
2
W
Chaac
11,164
859
23
2
0
285,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role