Player Matchup

Ao Kuang
Ao Kuang
GioGio99
Ao Kuang
Level 21
God Stats
3W - 2L
1,246 SR
Queue Stats
31W - 23L
1,563 Elo+
Party 2
Aphrodite
Aphrodite
Reidzz
Aphrodite
Level 29
God Stats
4W - 1L
1,558 SR
Queue Stats
20W - 15L
1,613 Elo+
Solo
Neith
Neith
Zalzoumia
Neith
Level 27
God Stats
32W - 50L
1,520 SR
Queue Stats
264W - 307L
1,554 Elo+
Solo
He Bo
He Bo
ZenciSlayer
He Bo
Level 27
God Stats
13W - 13L
1,412 SR
Queue Stats
38W - 34L
1,557 Elo+
Party 2
Gilgamesh
Gilgamesh
iSTVN
Gilgamesh
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,581 Elo+
Solo
Team Averages
Level 25
1,447 SR
1,574 Elo+

VS

Team Averages
Level 8
1,537 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
I84KIDS
Tsukuyomi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,627 Elo+
Party 1
Set
Set
TableFlipper123
Set
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 1
Chronos
Chronos
TheFatGandalfs
Chronos
Level 17
God Stats
4W - 9L
1,417 SR
Queue Stats
34W - 38L
1,528 Elo+
Solo
Thanatos
Thanatos
WhiteXPlaysLoki
Thanatos
Level 8
God Stats
2W - 6L
1,562 SR
Queue Stats
99W - 103L
1,341 Elo+
Solo
Cthulhu
Cthulhu
ZoneEvo
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GioGio99
Ao Kuang
11
2 / 5 / 10
7,316
523
7,053
9,492
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Reidzz
Aphrodite
14
8 / 0 / 8
9,172
655
5,323
7,585
3,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Zalzoumia
Neith
14
11 / 2 / 9
9,122
652
12,060
11,794
3,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 2 / 2
8,824
630
6,937
4,992
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
iSTVN
Gilgamesh
14
4 / 4 / 1
8,593
614
5,792
7,691
3,252
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I84KIDS
Tsukuyomi
8
0 / 10 / 1
5,319
380
3,466
9,387
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 1
5,937
424
2,557
8,737
3,583
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 0
6,948
496
7,488
11,787
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
14
11 / 2 / 0
9,179
656
10,190
10,590
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
ZoneEvo
Cthulhu
11
1 / 5 / 1
6,484
463
3,007
8,659
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
32
Kills
13
13
Deaths
32
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GioGio99
Ao Kuang
2
5
10
1.4
L
Tsukuyomi
I84KIDS
Tsukuyomi
0
10
1
0.05
W
Aphrodite
Reidzz
Aphrodite
8
0
8
12
L
0
8
1
0.06
L
1
7
0
0.14
L
Thanatos
11
2
0
5.5
W
Neith
Zalzoumia
Neith
11
2
9
7.75
W
7
2
2
4
L
Cthulhu
ZoneEvo
Cthulhu
1
5
1
0.3
W
Gilgamesh
iSTVN
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
26,708
41,554
Taken
49,160
14,428
Mitigated
19,600
17,918
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GioGio99
Ao Kuang
7,053
2,719
0
2,379
9,492
2,179
0
1,352
8,003
27,409
0
L
Tsukuyomi
I84KIDS
Tsukuyomi
3,466
956
0
33
9,387
2,420
0
2,470
6,876
0
10,663
W
Aphrodite
Reidzz
Aphrodite
5,323
1,448
3,897
5,255
7,585
3,785
704
3,339
4,246
20,930
0
L
2,557
603
0
106
8,737
3,583
105
5,801
2,936
0
23,533
L
7,488
2,272
0
1,980
11,787
3,250
36
4,881
6,906
41,347
0
L
Thanatos
10,190
3,254
0
9,567
10,590
4,095
0
3,263
7,273
0
65,721
W
Neith
Zalzoumia
Neith
12,060
7,161
0
4,087
11,794
3,985
364
3,615
8,179
0
58,071
W
6,937
190
0
1,544
4,992
1,227
194
121
4,871
52,186
0
L
Cthulhu
ZoneEvo
Cthulhu
3,007
404
0
891
8,659
6,252
641
2,898
5,753
22,632
0
W
Gilgamesh
iSTVN
Gilgamesh
5,792
2,085
0
756
7,691
3,252
376
1,620
5,641
2,307
38,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
33,867
364
Minions Killed
291
0
Camps Cleared
0
1,356,339
Distance Traveled
1,209,047
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,316
523
40
3
0
261,921
0
L
Tsukuyomi
5,319
380
22
2
0
231,333
0
W
Aphrodite
9,172
655
36
3
0
275,319
6
L
Set
5,937
424
43
3
0
233,227
0
L
Chronos
6,948
496
74
5
0
249,478
2
L
Thanatos
9,179
656
107
8
0
287,221
3
W
Neith
9,122
652
88
6
0
269,641
5
W
He Bo
8,824
630
104
7
0
269,637
0
L
Cthulhu
6,484
463
45
3
0
207,788
0
W
Gilgamesh
8,593
614
96
7
0
279,821
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role