Player Matchup

Hades
Hades
EkohZo
Hades
Level 5
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
MoroseSpade988
King Arthur
Level 30
God Stats
3W - 7L
1,148 SR
Queue Stats
16W - 18L
1,316 Elo+
Party 1
Mulan
Mulan
PR3SHur
Mulan
Level 27
God Stats
2W - 4L
1,117 SR
Queue Stats
16W - 18L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Shrubb5
Kukulkan
Level 16
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 8L
1,115 Elo+
Solo
Merlin
Merlin
SmokeyM23
Merlin
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
5W - 4L
1,158 Elo+
Solo
Team Averages
Level 16
1,236 SR
1,281 Elo+

VS

Team Averages
Level 20
1,429 SR
1,390 Elo+
Fenrir
Fenrir
Condox93
Fenrir
Level 22
God Stats
13W - 19L
1,435 SR
Queue Stats
32W - 46L
1,357 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Doxatu
Morgan Le Fay
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 102L
1,392 Elo+
Party 2
Chaac
Chaac
IceWhisky
Chaac
Level 17
God Stats
28W - 16L
1,682 SR
Queue Stats
48W - 42L
1,529 Elo+
Solo
Janus
Janus
Kellendir
Janus
Level 26
God Stats
7W - 11L
1,230 SR
Queue Stats
43W - 54L
1,411 Elo+
Solo
Neith
Neith
WilfLover
Neith
Level 6
God Stats
15W - 12L
1,299 SR
Queue Stats
53W - 46L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EkohZo
Hades
20
5 / 6 / 19
14,010
1,001
12,803
23,409
12,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MoroseSpade988
King Arthur
20
6 / 5 / 25
14,680
1,049
13,983
21,781
28,677
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
PR3SHur
Mulan
20
19 / 2 / 15
16,924
1,209
30,788
27,278
16,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Shrubb5
Kukulkan
20
11 / 5 / 15
15,143
1,082
22,310
16,795
6,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
SmokeyM23
Merlin
20
2 / 15 / 17
13,001
929
11,129
26,769
11,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Condox93
Fenrir
20
11 / 12 / 12
14,980
1,070
17,170
23,758
11,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Doxatu
Morgan Le Fay
20
1 / 12 / 15
12,849
918
10,421
22,096
9,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
IceWhisky
Chaac
20
12 / 3 / 15
16,468
1,176
24,889
21,635
22,302
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Kellendir
Janus
20
8 / 4 / 15
15,002
1,072
28,780
10,993
3,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
WilfLover
Neith
20
1 / 12 / 19
13,225
945
26,378
20,725
7,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
109
43
Kills
33
33
Deaths
43
91
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Condox93
Fenrir
11
12
12
1.42
L
Morgan Le Fay
Doxatu
Morgan Le Fay
1
12
15
0.71
W
Hades
EkohZo
Hades
5
6
19
2.42
L
Chaac
IceWhisky
Chaac
12
3
15
6.5
L
Janus
Kellendir
Janus
8
4
15
3.88
W
King Arthur
MoroseSpade988
King Arthur
6
5
25
3.7
W
Mulan
PR3SHur
Mulan
19
2
15
13.25
W
Kukulkan
Shrubb5
Kukulkan
11
5
15
3.7
W
Merlin
SmokeyM23
Merlin
2
15
17
0.7
L
Neith
WilfLover
Neith
1
12
19
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,013
Damage
107,638
116,032
Taken
99,207
75,291
Mitigated
53,331
15,750
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Condox93
Fenrir
17,170
5,271
0
998
23,758
11,551
0
10,335
13,281
0
29,056
L
Morgan Le Fay
Doxatu
Morgan Le Fay
10,421
1,049
0
164
22,096
9,179
0
10,463
11,633
34,310
0
W
Hades
EkohZo
Hades
12,803
1,087
1,379
3,934
23,409
12,205
0
7,645
15,519
35,488
0
L
Chaac
IceWhisky
Chaac
24,889
5,426
0
7,543
21,635
22,302
0
9,695
11,832
0
43,732
L
Janus
Kellendir
Janus
28,780
2,571
395
439
10,993
3,278
0
4,758
6,186
67,434
0
W
King Arthur
MoroseSpade988
King Arthur
13,983
723
204
351
21,781
28,677
0
6,728
14,341
0
30,775
W
Mulan
PR3SHur
Mulan
30,788
9,297
0
5,852
27,278
16,670
0
9,496
17,457
0
62,052
W
Kukulkan
Shrubb5
Kukulkan
22,310
2,960
0
2,826
16,795
6,509
0
6,281
10,323
41,970
0
W
Merlin
SmokeyM23
Merlin
11,129
2,238
136
1,068
26,769
11,230
0
9,051
17,475
29,335
0
L
Neith
WilfLover
Neith
26,378
13,808
0
1,903
20,725
7,021
0
10,692
10,033
0
61,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,758
Gold Earned
72,524
258
Minions Killed
272
7
Camps Cleared
9
1,157,309
Distance Traveled
1,302,188
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,980
1,070
27
2
5
260,475
0
L
Morgan Le Fay
12,849
918
25
2
0
260,306
0
W
Hades
14,010
1,001
63
5
1
241,516
0
L
Chaac
16,468
1,176
46
3
3
293,169
0
L
Janus
15,002
1,072
112
8
0
263,615
0
W
King Arthur
14,680
1,049
35
3
2
250,945
0
W
Mulan
16,924
1,209
76
5
2
276,171
3
W
Kukulkan
15,143
1,082
43
3
2
216,235
1
W
Merlin
13,001
929
41
3
0
172,442
0
L
Neith
13,225
945
62
4
1
224,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role