Player Matchup

Baba Yaga
Baba Yaga
Bursts3d
Baba Yaga
Level 6
God Stats
3W - 1L
1,705 SR
Queue Stats
122W - 154L
1,712 Elo+
Party 1
Izanami
Izanami
DMAKIMA
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,529 Elo+
Solo
Ymir
Ymir
JTGamerJ
Ymir
Level 10
God Stats
6W - 12L
1,554 SR
Queue Stats
174W - 193L
1,614 Elo+
Party 1
Bakasura
Bakasura
SKMİ
Bakasura
Level 21
God Stats
2W - 1L
1,693 SR
Queue Stats
31W - 33L
1,475 Elo+
Party 2
Jormungandr
Jormungandr
İllumi
Jormungandr
Level 38
God Stats
3W - 1L
1,655 SR
Queue Stats
54W - 56L
1,466 Elo+
Party 2
Team Averages
Level 18
1,621 SR
1,559 Elo+

VS

Team Averages
Level 11
1,581 SR
1,530 Elo+
Izanami
Izanami
BagelnLox
Izanami
Level 6
God Stats
7W - 3L
1,742 SR
Queue Stats
29W - 18L
1,575 Elo+
Solo
Hun Batz
Hun Batz
MakingItRain66
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,559 Elo+
Solo
Khepri
Khepri
ikees009
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,651 Elo+
Party 3
Thanatos
Thanatos
ogureg
Thanatos
Level 5
God Stats
2W - 2L
1,661 SR
Queue Stats
4W - 6L
1,383 Elo+
Party 3
Thor
Thor
salamyteriyaki
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bursts3d
Baba Yaga
9
1 / 6 / 2
5,635
470
2,640
7,557
1,808
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DMAKIMA
Izanami
12
12 / 0 / 4
8,075
673
10,118
5,352
1,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
3 / 1 / 6
7,018
585
2,358
6,773
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
SKMİ
Bakasura
12
2 / 3 / 5
7,284
607
4,105
7,114
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
İllumi
Jormungandr
13
6 / 2 / 1
8,097
675
6,114
8,502
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BagelnLox
Izanami
14
7 / 2 / 1
8,355
696
7,799
7,981
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
8
1 / 5 / 1
5,839
487
2,248
8,782
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
ikees009
Khepri
6
0 / 8 / 0
5,021
418
1,362
10,905
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ogureg
Thanatos
7
0 / 8 / 0
4,865
405
3,131
8,793
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 1
6,541
545
5,910
7,432
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
24
Kills
12
12
Deaths
26
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
BagelnLox
Izanami
7
2
1
3.75
W
Baba Yaga
Bursts3d
Baba Yaga
1
6
2
0.33
W
Izanami
DMAKIMA
Izanami
12
0
4
14
W
Ymir
3
1
6
6
L
Hun Batz
1
5
1
0.3
W
Bakasura
SKMİ
Bakasura
2
3
5
1.5
L
Khepri
ikees009
Khepri
0
8
0
0
L
Thanatos
ogureg
Thanatos
0
8
0
0
L
4
3
1
1.5
W
Jormungandr
İllumi
Jormungandr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
20,450
35,298
Taken
43,893
13,905
Mitigated
19,329
9,651
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BagelnLox
Izanami
7,799
4,334
0
1,200
7,981
3,273
1,228
3,005
4,768
0
62,972
W
Baba Yaga
Bursts3d
Baba Yaga
2,640
594
0
1,232
7,557
1,808
336
0
7,475
18,238
0
W
Izanami
DMAKIMA
Izanami
10,118
6,377
0
2,161
5,352
1,369
651
609
4,743
0
41,415
W
Ymir
2,358
381
0
1,489
6,773
3,040
331
660
6,113
23,109
0
L
Hun Batz
2,248
629
0
2,578
8,782
2,626
0
1,788
6,756
0
27,363
W
Bakasura
SKMİ
Bakasura
4,105
2,481
0
2,501
7,114
3,023
0
93
6,818
0
41,771
L
Khepri
ikees009
Khepri
1,362
481
0
443
10,905
7,597
191
1,232
9,343
14,889
0
L
Thanatos
ogureg
Thanatos
3,131
671
0
3,140
8,793
2,349
0
870
7,898
0
19,020
L
5,910
1,589
0
1,309
7,432
3,484
0
3,557
3,290
0
19,802
W
Jormungandr
İllumi
Jormungandr
6,114
2,076
0
2,268
8,502
4,665
744
0
7,893
35,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
30,621
302
Minions Killed
268
0
Camps Cleared
0
1,212,262
Distance Traveled
1,127,577
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,355
696
125
10
0
207,107
1
W
Baba Yaga
5,635
470
29
2
0
219,588
0
W
Izanami
8,075
673
66
6
0
245,846
3
W
Ymir
7,018
585
42
4
0
243,242
0
L
Hun Batz
5,839
487
60
5
0
232,196
4
W
Bakasura
7,284
607
85
7
0
291,348
2
L
Khepri
5,021
418
16
1
0
214,427
2
L
Thanatos
4,865
405
26
2
0
234,490
4
L
Thor
6,541
545
41
3
0
239,357
0
W
Jormungandr
8,097
675
80
7
0
212,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role