Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
chesca2012
Gilgamesh
Level 18
God Stats
8W - 5L
1,815 SR
Queue Stats
68W - 75L
1,403 Elo+
Party 2
Khepri
Khepri
superlamaa
Khepri
Level 29
God Stats
1W - 0L
1,702 SR
Queue Stats
22W - 34L
1,307 Elo+
Solo
Ares
Ares
tumadredesnuda69
Ares
Level 8
God Stats
11W - 10L
1,527 SR
Queue Stats
51W - 43L
1,446 Elo+
Party 2
Hel
Hel
waykun
Hel
Level 15
God Stats
2W - 0L
1,687 SR
Queue Stats
10W - 12L
1,327 Elo+
Solo
Team Averages
Level 39
1,646 SR
1,397 Elo+

VS

Team Averages
Level 14
1,381 SR
1,274 Elo+
Merlin
Merlin
ArrovPl
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,068 Elo+
Party 1
Loki
Loki
DamKing
Loki
Level 18
God Stats
2W - 7L
1,286 SR
Queue Stats
66W - 61L
1,406 Elo+
Solo
Set
Set
EdiNijalaul
Set
Level 18
God Stats
1W - 2L
1,479 SR
Queue Stats
36W - 70L
1,269 Elo+
Solo
Ah Puch
Ah Puch
Hamachi21
Ah Puch
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
tengo24
Neith
Level 7
God Stats
1W - 5L
1,142 SR
Queue Stats
11W - 14L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 0 / 13
13,477
1,123
24,664
7,136
3,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
chesca2012
Gilgamesh
20
16 / 3 / 13
14,600
1,217
23,536
19,177
13,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
superlamaa
Khepri
19
2 / 1 / 20
11,577
965
4,134
11,024
16,740
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

19
5 / 7 / 16
12,251
1,021
11,176
18,040
10,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
waykun
Hel
18
0 / 3 / 15
10,773
898
5,361
13,543
10,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

182

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArrovPl
Merlin
17
3 / 4 / 9
10,970
914
13,558
10,209
3,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
DamKing
Loki
18
1 / 1 / 11
10,902
909
9,300
15,121
7,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
3 / 13 / 9
11,423
952
9,318
20,583
8,066
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ah Puch
Hamachi21
Ah Puch
17
0 / 8 / 4
10,053
838
3,462
14,594
5,805
Neith
tengo24
Neith
18
7 / 7 / 6
12,812
1,068
26,058
14,718
5,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
33
Kills
14
14
Deaths
33
77
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
0
13
16.5
L
Merlin
ArrovPl
Merlin
3
4
9
1.88
L
Loki
DamKing
Loki
1
1
11
6.5
L
3
13
9
0.58
L
Ah Puch
Hamachi21
Ah Puch
0
8
4
0.25
W
Gilgamesh
chesca2012
Gilgamesh
16
3
13
7.5
W
Khepri
superlamaa
Khepri
2
1
20
12
L
Neith
tengo24
Neith
7
7
6
1.43
W
5
7
16
1.86
W
Hel
waykun
Hel
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,871
Damage
61,696
68,920
Taken
75,225
54,464
Mitigated
31,691
19,292
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,664
1,246
0
2,502
7,136
3,035
0
1,494
5,642
82,268
0
L
Merlin
ArrovPl
Merlin
13,558
1,353
0
205
10,209
3,970
0
4,613
5,596
19,913
0
L
Loki
DamKing
Loki
9,300
1,039
0
1,256
15,121
7,953
0
8,620
6,501
0
35,045
L
9,318
3,180
593
1,553
20,583
8,066
0
14,509
6,074
0
32,719
L
Ah Puch
Hamachi21
Ah Puch
3,462
170
0
158
14,594
5,805
0
8,556
6,038
24,091
0
W
Gilgamesh
chesca2012
Gilgamesh
23,536
8,681
0
1,012
19,177
13,777
0
4,184
14,993
0
35,891
W
Khepri
superlamaa
Khepri
4,134
768
0
1,130
11,024
16,740
0
2,844
8,180
10,718
0
L
Neith
tengo24
Neith
26,058
17,994
0
1,594
14,718
5,897
0
9,037
5,681
0
58,153
W
11,176
701
0
103
18,040
10,449
0
4,269
13,771
16,262
0
W
Hel
waykun
Hel
5,361
879
8,175
6,370
13,543
10,463
0
4,229
9,314
17,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,678
Gold Earned
56,160
225
Minions Killed
216
4
Camps Cleared
7
1,073,711
Distance Traveled
962,188
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,477
1,123
155
13
0
225,139
2
L
Merlin
10,970
914
19
2
0
196,374
0
L
Loki
10,902
909
45
4
1
246,053
1
L
Set
11,423
952
50
4
1
200,906
3
L
Ah Puch
10,053
838
49
4
0
133,917
2
W
Gilgamesh
14,600
1,217
18
2
0
245,005
0
W
Khepri
11,577
965
11
1
0
181,714
0
L
Neith
12,812
1,068
53
4
5
184,938
0
W
Ares
12,251
1,021
4
0
1
202,015
0
W
Hel
10,773
898
37
3
3
219,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role