Player Matchup

Hercules
Hercules
Silver II
GangstaLove_
Hercules
Silver II
Level 127
God Stats
3W - 3L
1,536 SR
Queue Stats
46W - 65L
1,478 MMR
Solo
Medusa
Medusa
Bronze III
MNIC_91
Medusa
Bronze III
Level 47
God Stats
0W - 2L
1,509 SR
Queue Stats
0W - 4L
1,438 MMR
Solo
Thoth
Thoth
Gold IV
wedding_cake19
Thoth
Gold IV
Level 156
God Stats
40W - 47L
1,489 SR
Queue Stats
177W - 227L
1,468 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,511 SR
1,461 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,601 SR
1,463 MMR
Neith
Neith
Bronze III
Black v Bunny
Neith
Bronze III
Level 65
God Stats
2W - 1L
1,784 SR
Queue Stats
10W - 17L
1,511 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
Dominatersquad
Baron Samedi
Silver I
Level 84
God Stats
32W - 43L
1,518 SR
Queue Stats
60W - 87L
1,366 MMR
Solo
Tyr
Tyr
Bronze III
TheBerserk98
Tyr
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GangstaLove_
Hercules
9
0 / 3 / 1
6,178
618
2,104
8,050
5,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MNIC_91
Medusa
9
0 / 3 / 1
6,207
621
3,416
4,141
1,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,758
676
5,606
3,760
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabAthenaKukulkanChaacZeus

VS

Bans
GilgameshAphroditeHeimdallrAh PuchAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,607
761
4,244
3,439
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Dominatersquad
Baron Samedi
12
2 / 1 / 1
7,279
728
3,879
3,430
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 4
7,405
741
5,075
10,177
4,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Baron Samedi
Dominatersquad
Baron Samedi
2
1
1
2.5
L
Hercules
GangstaLove_
Hercules
0
3
1
0.17
L
Medusa
MNIC_91
Medusa
0
3
1
0.17
W
2
0
4
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
13,198
15,951
Taken
17,046
8,369
Mitigated
7,613
5,045
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,244
1,162
0
1,176
3,439
1,296
884
1,800
1,639
0
21,397
W
Baron Samedi
Dominatersquad
Baron Samedi
3,879
64
564
1,190
3,430
1,384
329
1,400
2,030
33,460
0
L
Hercules
GangstaLove_
Hercules
2,104
557
384
3,191
8,050
5,782
0
2,802
5,248
0
12,864
L
Medusa
MNIC_91
Medusa
3,416
1,566
0
190
4,141
1,442
0
462
3,679
0
11,642
W
5,075
721
0
3,668
10,177
4,933
172
2,406
7,771
0
16,769
L
5,606
76
0
1,280
3,760
1,145
0
615
3,145
35,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,143
Gold Earned
22,291
119
Minions Killed
133
0
Camps Cleared
0
552,180
Distance Traveled
654,852
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,607
761
43
4
0
208,956
4
W
Baron Samedi
7,279
728
59
6
0
204,017
4
L
Hercules
6,178
618
28
3
0
167,674
5
L
Medusa
6,207
621
20
2
0
207,769
4
W
Tyr
7,405
741
31
3
0
241,879
3
L
Thoth
6,758
676
71
7
0
176,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role