Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bandit8811
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 393L
1,156 Elo+
Party 1
Gilgamesh
Gilgamesh
P5CH0U
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,221 Elo+
Solo
Cthulhu
Cthulhu
Zzat1988
Cthulhu
Level 69
God Stats
49W - 151L
1,210 SR
Queue Stats
143W - 457L
1,142 Elo+
Party 1
Zeus
Zeus
niclaas
Zeus
Level 26
God Stats
3W - 9L
1,254 SR
Queue Stats
151W - 412L
1,194 Elo+
Party 1
Team Averages
Level 49
1,393 SR
1,242 Elo+

VS

Team Averages
Level 82
1,533 SR
1,530 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DaoSun
Ra
Level 74
God Stats
3W - 4L
1,256 SR
Queue Stats
230W - 227L
1,510 Elo+
Solo
Da Ji
Da Ji
Ivantuzikov
Da Ji
Level 100
God Stats
2W - 0L
1,833 SR
Queue Stats
50W - 44L
1,522 Elo+
Solo
Merlin
Merlin
xKii
Merlin
Level 64
God Stats
19W - 11L
1,576 SR
Queue Stats
35W - 32L
1,484 Elo+
Solo
Ne Zha
Ne Zha
аек971
Ne Zha
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 7 / 3
9,329
933
16,629
12,660
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Bandit8811
Sun Wukong
15
0 / 5 / 2
8,728
873
3,612
19,513
15,041
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
P5CH0U
Gilgamesh
15
1 / 9 / 2
9,270
927
9,845
21,400
13,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Zzat1988
Cthulhu
15
3 / 2 / 0
10,023
1,002
9,525
15,749
21,472
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
niclaas
Zeus
15
0 / 10 / 0
8,384
838
5,183
13,243
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

124

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 0 / 16
10,311
1,031
8,071
16,848
23,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
17
7 / 1 / 10
11,030
1,103
15,700
8,727
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
15 / 1 / 13
11,931
1,193
25,638
11,104
5,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
xKii
Merlin
17
5 / 0 / 14
10,721
1,072
16,005
4,798
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
аек971
Ne Zha
18
2 / 2 / 20
9,991
999
10,301
6,923
3,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
105
4
Kills
32
33
Deaths
4
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
3
0.21
W
Ymir
 
Ymir
3
0
16
11
L
Sun Wukong
Bandit8811
Sun Wukong
0
5
2
0.2
W
Ra
7
1
10
12
W
15
1
13
21.5
L
Gilgamesh
P5CH0U
Gilgamesh
1
9
2
0.22
L
Cthulhu
Zzat1988
Cthulhu
3
2
0
1.5
L
Zeus
niclaas
Zeus
0
10
0
0
W
Merlin
xKii
Merlin
5
0
14
12
W
Ne Zha
аек971
Ne Zha
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,794
Damage
75,715
82,565
Taken
48,400
56,472
Mitigated
37,097
639
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,629
1,990
0
90
12,660
3,913
0
2,727
9,933
48,634
0
W
Ymir
 
Ymir
8,071
1,670
214
873
16,848
23,061
0
10,988
5,860
16,158
0
L
Sun Wukong
Bandit8811
Sun Wukong
3,612
1,202
0
199
19,513
15,041
0
13,637
5,876
0
16,606
W
Ra
15,700
2,227
3,178
1,347
8,727
3,709
0
6,414
2,313
42,732
0
W
25,638
7,276
0
726
11,104
5,362
0
6,469
4,635
0
34,502
L
Gilgamesh
P5CH0U
Gilgamesh
9,845
3,311
0
40
21,400
13,161
0
10,107
11,293
0
25,026
L
Cthulhu
Zzat1988
Cthulhu
9,525
677
286
24
15,749
21,472
0
11,139
4,610
25,317
0
L
Zeus
niclaas
Zeus
5,183
1,189
0
0
13,243
2,885
0
2,166
11,077
20,494
0
W
Merlin
xKii
Merlin
16,005
387
140
1,030
4,798
1,880
0
3,865
933
45,448
0
W
Ne Zha
аек971
Ne Zha
10,301
4,680
0
172
6,923
3,085
0
3,601
3,322
0
20,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
53,984
201
Minions Killed
196
3
Camps Cleared
8
885,580
Distance Traveled
1,011,469
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,329
933
72
7
0
167,786
0
W
Ymir
10,311
1,031
23
2
0
193,276
0
L
Sun Wukong
8,728
873
23
2
0
195,317
0
W
Ra
11,030
1,103
60
6
1
191,480
0
W
Da Ji
11,931
1,193
12
1
4
214,871
0
L
Gilgamesh
9,270
927
28
3
1
194,905
0
L
Cthulhu
10,023
1,002
36
4
0
214,885
0
L
Zeus
8,384
838
42
4
2
112,687
1
W
Merlin
10,721
1,072
84
8
0
190,626
0
W
Ne Zha
9,991
999
17
2
3
221,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role