Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
M1kky63
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
NisuSamurai
Cthulhu
Level 8
God Stats
2W - 1L
1,703 SR
Queue Stats
8W - 9L
1,474 Elo+
Solo
Loki
Loki
Vladlesss
Loki
Level 17
God Stats
1W - 1L
1,189 SR
Queue Stats
2W - 3L
1,240 Elo+
Party 1
Susano
Susano
coolcold666
Susano
Level 16
God Stats
4W - 6L
1,179 SR
Queue Stats
73W - 71L
1,313 Elo+
Solo
Team Averages
Level 14
1,414 SR
1,370 Elo+

VS

Team Averages
Level 21
1,504 SR
1,442 Elo+
Fenrir
Fenrir
Clap24k
Fenrir
Level 28
God Stats
12W - 17L
1,560 SR
Queue Stats
24W - 28L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Fenrir3614
Jormungandr
Level 12
God Stats
3W - 5L
1,386 SR
Queue Stats
16W - 22L
1,391 Elo+
Solo
Loki
Loki
SwordofBlood1
Loki
Level 18
God Stats
33W - 30L
1,572 SR
Queue Stats
85W - 72L
1,466 Elo+
Solo
Guan Yu
Guan Yu
VisceralAeon
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
暮雨幽魂
Hera
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 102L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
23 / 1 / 10
16,345
1,486
36,072
10,750
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
M1kky63
Neith
19
1 / 2 / 21
11,306
1,028
14,556
10,252
3,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
NisuSamurai
Cthulhu
18
2 / 6 / 12
10,686
971
8,949
17,628
12,742
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
20
8 / 1 / 17
13,406
1,219
12,944
11,221
4,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
18
1 / 2 / 15
10,774
979
7,184
5,065
1,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

186

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clap24k
Fenrir
16
2 / 7 / 3
9,899
900
7,532
11,329
4,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Fenrir3614
Jormungandr
17
2 / 7 / 8
10,918
993
8,515
20,333
24,889
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 7 / 3
11,525
1,048
8,279
14,922
5,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
VisceralAeon
Guan Yu
17
1 / 8 / 9
10,477
952
6,539
22,929
28,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 7
11,803
1,073
17,303
16,386
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
35
Kills
12
12
Deaths
35
75
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
23
1
10
28
L
Fenrir
Clap24k
Fenrir
2
7
3
0.5
L
Jormungandr
Fenrir3614
Jormungandr
2
7
8
0.86
W
Neith
M1kky63
Neith
1
2
21
5.75
W
Cthulhu
NisuSamurai
Cthulhu
2
6
12
1.33
L
5
7
3
0.93
L
Guan Yu
VisceralAeon
Guan Yu
1
8
9
0.69
W
Loki
8
1
17
16.5
W
Susano
1
2
15
4.25
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,705
Damage
48,168
54,916
Taken
85,899
26,665
Mitigated
70,430
3,406
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
36,072
24,219
0
0
10,750
4,002
0
4,095
6,655
0
82,034
L
Fenrir
Clap24k
Fenrir
7,532
481
0
122
11,329
4,588
0
1,159
9,331
0
10,509
L
Jormungandr
Fenrir3614
Jormungandr
8,515
2,165
0
0
20,333
24,889
0
2,505
17,828
29,908
0
W
Neith
M1kky63
Neith
14,556
5,566
0
1,705
10,252
3,909
0
4,698
5,554
0
36,589
W
Cthulhu
NisuSamurai
Cthulhu
8,949
904
116
1,375
17,628
12,742
0
11,998
5,630
18,754
0
L
8,279
1,761
0
0
14,922
5,956
0
1,140
13,782
0
23,716
L
Guan Yu
VisceralAeon
Guan Yu
6,539
1,185
2,894
3,239
22,929
28,889
0
2,111
20,818
257
19,614
W
Loki
12,944
2,738
0
0
11,221
4,140
0
4,112
7,109
0
29,243
W
Susano
7,184
1,129
0
210
5,065
1,872
0
1,113
3,952
0
11,727
L
17,303
4,753
429
2,131
16,386
6,108
0
2,034
14,352
67,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,517
Gold Earned
54,622
197
Minions Killed
217
10
Camps Cleared
7
1,092,698
Distance Traveled
1,034,014
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,345
1,486
99
9
3
225,207
0
L
Fenrir
9,899
900
6
1
3
151,658
0
L
Jormungandr
10,918
993
47
4
0
205,384
1
W
Neith
11,306
1,028
42
4
2
198,381
2
W
Cthulhu
10,686
971
13
1
0
189,098
0
L
Loki
11,525
1,048
29
3
0
245,823
0
L
Guan Yu
10,477
952
16
1
0
222,482
0
W
Loki
13,406
1,219
33
3
4
240,790
3
W
Susano
10,774
979
10
1
1
239,222
2
L
Hera
11,803
1,073
119
11
4
208,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role