Player Matchup

Scylla
Scylla
Scyllarybdis
Scylla
Level 7
God Stats
10W - 2L
1,825 SR
Queue Stats
10W - 2L
1,777 Elo+
Party 1
Chaac
Chaac
Spytle
Chaac
Level 26
God Stats
21W - 13L
1,642 SR
Queue Stats
62W - 67L
1,386 Elo+
Solo
Ymir
Ymir
TooSquishyy
Ymir
Level 27
God Stats
20W - 5L
1,750 SR
Queue Stats
84W - 61L
1,616 Elo+
Party 1
Arachne
Arachne
eZeGod
Arachne
Level 29
God Stats
50W - 30L
1,682 SR
Queue Stats
189W - 212L
1,546 Elo+
Party 1
Anhur
Anhur
xMattwoo
Anhur
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
182W - 145L
1,676 Elo+
Party 1
Team Averages
Level 21
1,680 SR
1,600 Elo+

VS

Team Averages
Level 21
1,563 SR
1,471 Elo+
Chang'e
Chang'e
Leeroyftw
Chang'e
Level 23
God Stats
1W - 3L
1,853 SR
Queue Stats
6W - 8L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
SxCNuggetLord
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 126L
1,536 Elo+
Solo
Zeus
Zeus
supmanji
Zeus
Level 26
God Stats
4W - 4L
1,432 SR
Queue Stats
17W - 22L
1,348 Elo+
Solo
Rama
Rama
yezzir24
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,470 Elo+
Party 2
Hercules
Hercules
zervs
Hercules
Level 26
God Stats
4W - 4L
1,530 SR
Queue Stats
137W - 150L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
7 / 0 / 5
6,875
688
6,952
5,690
2,286
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Spytle
Chaac
10
0 / 0 / 0
5,130
513
4,004
7,415
6,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 3
5,417
542
2,934
7,270
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
eZeGod
Arachne
11
6 / 0 / 1
6,385
639
6,989
5,996
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
xMattwoo
Anhur
10
2 / 2 / 0
5,591
559
4,224
7,659
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Leeroyftw
Chang'e
7
0 / 3 / 2
4,769
477
2,462
7,788
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
SxCNuggetLord
Gilgamesh
7
0 / 5 / 1
4,800
480
1,701
7,696
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Zeus
8
0 / 7 / 0
4,907
491
2,939
5,081
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
10
3 / 1 / 0
6,006
601
7,792
7,355
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
zervs
Hercules
10
0 / 0 / 0
5,622
562
5,058
8,133
4,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
3
3
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Leeroyftw
Chang'e
0
3
2
0.33
W
Scylla
7
0
5
9.5
W
Chaac
Spytle
Chaac
0
0
0
0
L
Gilgamesh
SxCNuggetLord
Gilgamesh
0
5
1
0.1
W
1
1
3
2.5
W
Arachne
eZeGod
Arachne
6
0
1
6.5
L
Zeus
0
7
0
0
W
Anhur
xMattwoo
Anhur
2
2
0
1
L
Rama
3
1
0
3
L
Hercules
zervs
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,103
Damage
19,952
34,030
Taken
36,053
16,409
Mitigated
13,368
15,084
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Leeroyftw
Chang'e
2,462
510
756
2,047
7,788
3,220
0
2,416
5,239
9,976
0
W
Scylla
6,952
1,766
0
2,229
5,690
2,286
210
2,008
3,466
32,102
0
W
Chaac
Spytle
Chaac
4,004
848
0
4,734
7,415
6,026
0
94
6,898
0
18,923
L
Gilgamesh
SxCNuggetLord
Gilgamesh
1,701
467
0
774
7,696
2,591
0
1,932
5,764
0
24,136
W
2,934
763
0
2,622
7,270
3,591
0
1,338
5,932
16,882
0
W
Arachne
eZeGod
Arachne
6,989
4,784
0
2,628
5,996
2,558
0
1,166
4,665
0
39,871
L
Zeus
2,939
396
0
10
5,081
1,497
0
3,110
1,971
18,304
0
W
Anhur
xMattwoo
Anhur
4,224
2,511
0
2,871
7,659
1,948
0
657
7,002
0
33,917
L
Rama
7,792
6,306
0
2,568
7,355
1,405
386
2,428
4,927
0
33,528
L
Hercules
zervs
Hercules
5,058
1,641
0
4,322
8,133
4,655
0
0
7,442
0
26,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
26,104
252
Minions Killed
243
0
Camps Cleared
0
1,041,587
Distance Traveled
933,164
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,769
477
10
1
0
170,987
4
W
Scylla
6,875
688
62
6
0
221,639
1
W
Chaac
5,130
513
28
3
0
206,550
0
L
Gilgamesh
4,800
480
51
5
0
187,481
3
W
Ymir
5,417
542
23
2
0
193,866
3
W
Arachne
6,385
639
72
7
0
262,024
0
L
Zeus
4,907
491
49
5
0
185,928
3
W
Anhur
5,591
559
67
7
0
157,508
0
L
Rama
6,006
601
71
7
0
186,400
1
L
Hercules
5,622
562
62
6
0
202,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role