Player Matchup

Artemis
Artemis
AsemElyagoubi
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 53L
1,474 Elo+
Solo
Mercury
Mercury
HowUnbecoming
Mercury
Level 24
God Stats
4W - 1L
1,443 SR
Queue Stats
4W - 5L
1,325 Elo+
Solo
Pele
Pele
Madues50
Pele
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 96L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRealTendy
Morgan Le Fay
Level 23
God Stats
8W - 10L
1,563 SR
Queue Stats
33W - 26L
1,618 Elo+
Solo
Bellona
Bellona
tperform
Bellona
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 16L
1,470 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,461 Elo+

VS

Team Averages
Level 21
1,552 SR
1,490 Elo+
Hades
Hades
DIST0RTED JAKAL
Hades
Level 13
God Stats
19W - 10L
1,498 SR
Queue Stats
46W - 38L
1,489 Elo+
Solo
Anubis
Anubis
JRDogg96
Anubis
Level 17
God Stats
37W - 31L
1,462 SR
Queue Stats
40W - 34L
1,361 Elo+
Solo
Arachne
Arachne
Rituosa
Arachne
Level 28
God Stats
1W - 0L
1,722 SR
Queue Stats
12W - 8L
1,513 Elo+
Party 1
Chang'e
Chang'e
luvdenberg
Chang'e
Level 24
God Stats
1W - 0L
1,527 SR
Queue Stats
4W - 3L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
token_caviar0
Danzaburou
Level 23
God Stats
5W - 6L
1,552 SR
Queue Stats
128W - 148L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 6 / 8
8,081
351
5,401
10,574
2,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
10
1 / 12 / 3
7,544
328
3,294
15,283
7,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
15
5 / 7 / 4
10,448
454
9,955
21,753
7,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TheRealTendy
Morgan Le Fay
16
4 / 7 / 9
10,337
449
19,304
13,709
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tperform
Bellona
17
9 / 4 / 5
10,677
464
16,029
19,792
16,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 7
12,475
542
16,807
19,408
10,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
JRDogg96
Anubis
19
8 / 1 / 7
12,633
549
11,038
11,407
7,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rituosa
Arachne
17
11 / 6 / 9
11,926
519
12,627
20,796
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
luvdenberg
Chang'e
14
3 / 4 / 13
9,440
410
7,817
13,576
5,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
token_caviar0
Danzaburou
17
6 / 2 / 7
11,584
504
15,614
15,852
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
20
Kills
35
36
Deaths
20
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
6
8
0.83
W
7
7
7
1.5
L
Mercury
1
12
3
0.21
W
Anubis
JRDogg96
Anubis
8
1
7
11.5
L
Pele
5
7
4
1
W
Arachne
Rituosa
Arachne
11
6
9
2.58
L
Morgan Le Fay
TheRealTendy
Morgan Le Fay
4
7
9
1.21
W
Chang'e
luvdenberg
Chang'e
3
4
13
2.38
W
Danzaburou
token_caviar0
Danzaburou
6
2
7
4.75
L
Bellona
tperform
Bellona
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,983
Damage
63,903
81,111
Taken
81,039
38,837
Mitigated
41,396
9,904
Healing
32,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
5,401
3,625
0
1,083
10,574
2,942
0
4,554
6,020
0
24,667
W
16,807
1,325
467
8,212
19,408
10,505
3,526
2,101
17,307
81,703
0
L
Mercury
3,294
1,134
0
0
15,283
7,940
0
5,566
9,717
0
20,696
W
Anubis
JRDogg96
Anubis
11,038
72
0
4,833
11,407
7,639
2,353
3,975
7,432
87,816
0
L
Pele
9,955
1,811
0
4,226
21,753
7,174
0
10,433
11,320
0
60,185
W
Arachne
Rituosa
Arachne
12,627
7,545
0
7,861
20,796
11,269
1,230
4,225
16,571
0
61,470
L
Morgan Le Fay
TheRealTendy
Morgan Le Fay
19,304
1,982
0
461
13,709
4,644
0
5,210
8,499
65,670
0
W
Chang'e
luvdenberg
Chang'e
7,817
306
1,796
2,129
13,576
5,879
1,669
4,009
9,567
22,646
0
W
Danzaburou
token_caviar0
Danzaburou
15,614
6,717
0
6,721
15,852
6,104
3,817
4,994
10,858
0
87,742
L
Bellona
tperform
Bellona
16,029
6,044
0
4,134
19,792
16,137
0
9,899
9,893
0
48,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,087
Gold Earned
58,058
360
Minions Killed
553
0
Camps Cleared
0
1,956,270
Distance Traveled
2,008,409
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,081
351
48
2
0
278,434
0
W
Hades
12,475
542
141
6
0
355,201
1
L
Mercury
7,544
328
34
1
0
426,934
4
W
Anubis
12,633
549
159
7
0
391,069
1
L
Pele
10,448
454
101
4
0
409,478
0
W
Arachne
11,926
519
106
5
0
466,576
0
L
Morgan Le Fay
10,337
449
101
4
0
431,548
3
W
Chang'e
9,440
410
26
1
0
393,351
0
W
Danzaburou
11,584
504
121
5
0
402,212
3
L
Bellona
10,677
464
76
3
0
409,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role