Player Matchup

Scylla
Scylla
LOVË
Scylla
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 41L
1,496 Elo+
Solo
Medusa
Medusa
Lexandre
Medusa
Level 29
God Stats
4W - 6L
1,164 SR
Queue Stats
141W - 152L
1,476 Elo+
Solo
Nu Wa
Nu Wa
akabobby500
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,547 Elo+
Solo
Guan Yu
Guan Yu
xzykill
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,311 Elo+
Party 3
Jormungandr
Jormungandr
今夕晨曦
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,420 Elo+
Party 3
Team Averages
Level 18
1,433 SR
1,450 Elo+

VS

Team Averages
Level 18
1,462 SR
1,557 Elo+
Agni
Agni
Cnye
Agni
Level 17
God Stats
12W - 12L
1,255 SR
Queue Stats
32W - 34L
1,355 Elo+
Party 1
Izanami
Izanami
DyingNebula
Izanami
Level 23
God Stats
1W - 2L
1,589 SR
Queue Stats
3W - 5L
1,828 Elo+
Party 2
Artio
Artio
KingGeorgelll
Artio
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
268W - 195L
1,680 Elo+
Solo
Nemesis
Nemesis
Sovereign253
Nemesis
Level 12
God Stats
9W - 11L
1,465 SR
Queue Stats
19W - 22L
1,421 Elo+
Party 1
Bellona
Bellona
hadesdeath115
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LOVË
Scylla
19
15 / 0 / 4
12,599
630
19,095
8,908
2,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Lexandre
Medusa
15
2 / 3 / 3
9,304
465
8,853
12,455
4,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 4 / 10
11,310
566
16,883
16,432
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xzykill
Guan Yu
16
2 / 4 / 2
9,858
493
4,876
14,276
16,590
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
今夕晨曦
Jormungandr
13
0 / 5 / 9
8,592
430
3,908
13,785
10,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Cnye
Agni
13
6 / 6 / 2
8,735
437
9,930
14,572
4,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
DyingNebula
Izanami
13
3 / 7 / 6
8,945
447
14,588
13,169
3,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 3
8,406
420
6,863
15,811
11,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Sovereign253
Nemesis
14
3 / 4 / 4
8,991
450
4,720
15,135
5,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
11
0 / 8 / 2
7,228
361
2,130
14,846
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
28
Kills
16
16
Deaths
28
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
Cnye
Agni
6
6
2
1.17
L
Izanami
DyingNebula
Izanami
3
7
6
0.86
L
4
3
3
1.83
W
Scylla
LOVË
Scylla
15
0
4
17
W
Medusa
Lexandre
Medusa
2
3
3
1.17
L
Nemesis
Sovereign253
Nemesis
3
4
4
1.25
W
9
4
10
3.5
L
Bellona
0
8
2
0.13
W
Guan Yu
xzykill
Guan Yu
2
4
2
0.75
W
Jormungandr
今夕晨曦
Jormungandr
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,615
Damage
38,231
65,856
Taken
73,533
39,280
Mitigated
31,776
15,376
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Cnye
Agni
9,930
492
560
3,294
14,572
4,459
27
8,042
6,530
48,609
0
L
Izanami
DyingNebula
Izanami
14,588
8,513
0
1,192
13,169
3,414
605
9,181
3,988
0
64,306
L
6,863
803
718
4,197
15,811
11,157
0
8,188
7,623
22,368
0
W
Scylla
LOVË
Scylla
19,095
2,069
0
994
8,908
2,944
2,132
3,013
5,895
84,490
0
W
Medusa
Lexandre
Medusa
8,853
4,357
0
3,875
12,455
4,010
0
3,560
8,895
0
68,885
L
Nemesis
Sovereign253
Nemesis
4,720
1,450
0
2,410
15,135
5,984
0
7,677
7,458
0
54,400
W
16,883
3,131
0
7,354
16,432
5,463
1,670
4,554
11,878
77,556
0
L
Bellona
2,130
868
0
1,325
14,846
6,762
739
6,798
8,048
0
16,022
W
Guan Yu
xzykill
Guan Yu
4,876
753
351
2,552
14,276
16,590
1,674
1,917
12,359
0
54,259
W
Jormungandr
今夕晨曦
Jormungandr
3,908
1,222
0
250
13,785
10,273
1,017
4,675
9,110
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,663
Gold Earned
42,305
488
Minions Killed
344
0
Camps Cleared
0
1,809,449
Distance Traveled
1,760,897
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,735
437
75
4
0
375,568
0
L
Izanami
8,945
447
113
6
0
354,200
4
L
Artio
8,406
420
26
1
0
297,161
0
W
Scylla
12,599
630
168
8
0
400,956
1
W
Medusa
9,304
465
94
5
0
374,004
6
L
Nemesis
8,991
450
96
5
0
386,011
2
W
Nu Wa
11,310
566
90
5
0
363,603
4
L
Bellona
7,228
361
34
2
0
347,957
0
W
Guan Yu
9,858
493
111
6
0
335,581
0
W
Jormungandr
8,592
430
25
1
0
335,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role