Player Matchup

Bakasura
Bakasura
FlufyNudel
Bakasura
Level 109
God Stats
13W - 19L
1,368 SR
Queue Stats
274W - 299L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
GavinWars
Hun Batz
Level 87
God Stats
19W - 13L
1,607 SR
Queue Stats
217W - 156L
1,525 Elo+
Party 1
Persephone
Persephone
ReadyToRok
Persephone
Level 60
God Stats
138W - 159L
1,460 SR
Queue Stats
309W - 369L
1,348 Elo+
Party 1
Team Averages
Level 85
1,478 SR
1,416 Elo+

VS

Team Averages
Level 41
1,512 SR
1,626 Elo+
Kumbhakarna
Kumbhakarna
Beef Bussy
Kumbhakarna
Level 18
God Stats
2W - 1L
1,537 SR
Queue Stats
6W - 1L
1,638 Elo+
Party 2
Medusa
Medusa
CreamyDadPuss
Medusa
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
150W - 86L
1,642 Elo+
Party 2
Rama
Rama
Seeppy
Rama
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 125L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlufyNudel
Bakasura
9
1 / 5 / 1
6,460
646
2,623
7,693
3,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
GavinWars
Hun Batz
10
2 / 4 / 2
7,213
721
5,165
8,196
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
ReadyToRok
Persephone
11
2 / 5 / 2
7,731
773
4,439
6,198
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Beef Bussy
Kumbhakarna
12
2 / 1 / 12
8,416
842
2,535
9,559
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 1 / 7
8,534
853
9,421
7,425
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Seeppy
Rama
12
6 / 3 / 7
8,502
850
6,683
7,836
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
14
14
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Beef Bussy
Kumbhakarna
2
1
12
8
W
6
1
7
9.5
L
Bakasura
FlufyNudel
Bakasura
1
5
1
0.3
L
Hun Batz
GavinWars
Hun Batz
2
4
2
0.75
L
Persephone
ReadyToRok
Persephone
2
5
2
0.6
W
Rama
Seeppy
Rama
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,227
Damage
18,639
22,087
Taken
24,820
8,858
Mitigated
13,693
1,237
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Beef Bussy
Kumbhakarna
2,535
84
929
2,125
9,559
8,225
150
1,655
7,579
7,300
0
W
9,421
3,595
0
1,213
7,425
3,016
1,240
1,284
5,777
0
36,381
L
Bakasura
FlufyNudel
Bakasura
2,623
1,567
0
413
7,693
3,877
0
535
7,158
0
3,492
L
Hun Batz
GavinWars
Hun Batz
5,165
592
0
420
8,196
3,514
0
1,538
6,658
0
20,067
L
Persephone
ReadyToRok
Persephone
4,439
125
0
404
6,198
1,467
116
462
5,731
23,163
0
W
Rama
Seeppy
Rama
6,683
5,911
0
1,845
7,836
2,452
1,254
1,207
6,395
0
34,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
25,452
79
Minions Killed
117
0
Camps Cleared
0
519,788
Distance Traveled
570,879
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,416
842
8
1
0
197,562
1
W
Medusa
8,534
853
50
5
0
193,737
1
L
Bakasura
6,460
646
12
1
0
173,042
1
L
Hun Batz
7,213
721
34
3
0
179,585
1
L
Persephone
7,731
773
33
3
0
167,161
0
W
Rama
8,502
850
59
6
0
179,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role