Player Matchup

Bakasura
Bakasura
ADP997
Bakasura
Level 16
God Stats
2W - 0L
1,742 SR
Queue Stats
9W - 9L
1,705 Elo+
Party 2
Artemis
Artemis
DuncleMArk
Artemis
Level 70
God Stats
9W - 2L
1,739 SR
Queue Stats
220W - 181L
1,659 Elo+
Party 2
Scylla
Scylla
Javsters
Scylla
Level 95
God Stats
36W - 23L
1,733 SR
Queue Stats
297W - 247L
1,656 Elo+
Party 2
Osiris
Osiris
RichHomieTom
Osiris
Level 106
God Stats
2W - 2L
1,635 SR
Queue Stats
309W - 218L
1,697 Elo+
Party 2
Sobek
Sobek
SirZxemy
Sobek
Level 40
God Stats
22W - 9L
1,713 SR
Queue Stats
208W - 151L
1,675 Elo+
Party 2
Team Averages
Level 65
1,712 SR
1,678 Elo+

VS

Team Averages
Level 54
1,553 SR
1,547 Elo+
Bellona
Bellona
 
Bellona
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Andresitooo3
Sol
Level 138
God Stats
7W - 5L
1,595 SR
Queue Stats
221W - 198L
1,518 Elo+
Party 1
Thor
Thor
MrLatteChuchu
Thor
Level 28
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 3L
1,775 Elo+
Party 3
Discordia
Discordia
Saix05
Discordia
Level 29
God Stats
0W - 3L
1,210 SR
Queue Stats
87W - 100L
1,410 Elo+
Party 1
Athena
Athena
Witcherjpg
Athena
Level 34
God Stats
44W - 30L
1,683 SR
Queue Stats
127W - 120L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADP997
Bakasura
15
1 / 1 / 7
9,008
530
5,101
9,217
4,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
DuncleMArk
Artemis
16
1 / 1 / 5
9,373
551
9,505
6,690
2,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Javsters
Scylla
18
15 / 0 / 3
11,646
685
15,298
4,017
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
16
5 / 0 / 4
9,978
587
12,349
11,978
10,767
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
SirZxemy
Sobek
11
0 / 3 / 8
7,547
444
3,766
12,913
9,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 3 / 0
8,041
473
6,015
15,773
13,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 2
8,679
511
7,676
11,589
4,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 7 / 0
7,182
422
4,713
15,624
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Saix05
Discordia
12
0 / 7 / 0
7,014
413
312
8,548
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Witcherjpg
Athena
11
2 / 2 / 1
7,092
417
3,144
12,908
9,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
5
5
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
W
Bakasura
ADP997
Bakasura
1
1
7
4.5
L
1
3
2
0.67
W
Artemis
DuncleMArk
Artemis
1
1
5
3.5
W
Scylla
Javsters
Scylla
15
0
3
16.5
L
1
7
0
0.14
W
Osiris
5
0
4
7
L
Discordia
Saix05
Discordia
0
7
0
0
W
Sobek
SirZxemy
Sobek
0
3
8
1.33
L
Athena
Witcherjpg
Athena
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
21,860
44,815
Taken
64,442
27,796
Mitigated
35,357
17,028
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,015
1,175
0
6,032
15,773
13,416
345
3,029
12,549
2,964
49,892
W
Bakasura
ADP997
Bakasura
5,101
3,293
0
5,299
9,217
4,656
0
612
8,561
0
47,266
L
7,676
2,162
0
5,784
11,589
4,393
0
3,666
7,847
74,109
0
W
Artemis
DuncleMArk
Artemis
9,505
4,439
0
2,634
6,690
2,226
0
2,774
3,916
0
72,838
W
Scylla
Javsters
Scylla
15,298
2,651
0
1,356
4,017
1,131
2,193
1,021
2,996
85,335
0
L
4,713
1,644
0
4,140
15,624
5,350
0
4,166
11,041
0
45,735
W
Osiris
12,349
2,822
0
3,312
11,978
10,767
0
2,181
9,759
13,715
48,030
L
Discordia
Saix05
Discordia
312
102
0
708
8,548
2,599
0
5,536
2,706
34,955
0
W
Sobek
SirZxemy
Sobek
3,766
426
0
4,427
12,913
9,016
992
5,034
7,755
18,702
0
L
Athena
Witcherjpg
Athena
3,144
278
0
1,465
12,908
9,599
0
4,057
8,325
12,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
38,008
522
Minions Killed
421
0
Camps Cleared
0
1,750,590
Distance Traveled
1,499,538
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,041
473
108
6
0
300,202
1
W
Bakasura
9,008
530
120
7
0
391,457
0
L
Sol
8,679
511
139
8
0
290,538
1
W
Artemis
9,373
551
127
7
0
308,839
4
W
Scylla
11,646
685
146
9
0
331,787
2
L
Thor
7,182
422
76
4
0
312,039
6
W
Osiris
9,978
587
112
7
0
374,028
2
L
Discordia
7,014
413
80
5
0
243,838
0
W
Sobek
7,547
444
17
1
0
344,479
3
L
Athena
7,092
417
18
1
0
352,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role