Player Matchup

Chaac
Chaac
JakobHumpter1
Chaac
Level 44
God Stats
9W - 8L
1,468 SR
Queue Stats
63W - 58L
1,502 Elo+
Party 2
Arachne
Arachne
Panduh Time
Arachne
Level 65
God Stats
2W - 1L
1,711 SR
Queue Stats
96W - 110L
1,456 Elo+
Party 2
Fafnir
Fafnir
PlumpFrog
Fafnir
Level 123
God Stats
4W - 2L
1,494 SR
Queue Stats
232W - 237L
1,521 Elo+
Party 2
Hera
Hera
RuthlessSavage35
Hera
Level 118
God Stats
1W - 2L
1,201 SR
Queue Stats
214W - 261L
1,354 Elo+
Party 4
Izanami
Izanami
luz2jadez
Izanami
Level 47
God Stats
7W - 14L
1,255 SR
Queue Stats
207W - 281L
1,330 Elo+
Party 4
Team Averages
Level 79
1,426 SR
1,433 Elo+

VS

Team Averages
Level 59
1,423 SR
1,386 Elo+
Rama
Rama
CraCkaBlappa
Rama
Level 48
God Stats
3W - 5L
1,485 SR
Queue Stats
3W - 8L
1,394 Elo+
Party 1
Hercules
Hercules
Grimlyn3351
Hercules
Level 66
God Stats
5W - 8L
1,439 SR
Queue Stats
574W - 738L
1,340 Elo+
Party 3
Danzaburou
Danzaburou
Mr_Andason
Danzaburou
Level 14
God Stats
0W - 1L
1,253 SR
Queue Stats
3W - 8L
1,394 Elo+
Party 1
Agni
Agni
Riversword-
Agni
Level 127
God Stats
77W - 68L
1,508 SR
Queue Stats
151W - 145L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
TsF Mackey
Sun Wukong
Level 39
God Stats
27W - 36L
1,430 SR
Queue Stats
134W - 150L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,435
527
7,678
10,322
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Panduh Time
Arachne
16
6 / 0 / 3
9,808
613
8,753
10,132
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
PlumpFrog
Fafnir
14
4 / 0 / 5
8,661
541
4,107
7,982
8,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 4
8,592
537
12,521
6,758
2,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
luz2jadez
Izanami
14
2 / 0 / 6
8,481
530
3,399
6,776
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,457
404
3,267
9,391
2,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Grimlyn3351
Hercules
10
0 / 4 / 0
5,999
375
1,443
11,900
11,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Mr_Andason
Danzaburou
10
1 / 3 / 0
6,627
414
3,841
9,167
3,211
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 5 / 0
7,257
454
7,677
9,990
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TsF Mackey
Sun Wukong
14
1 / 2 / 1
8,317
520
7,948
12,107
7,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
2
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hercules
Grimlyn3351
Hercules
0
4
0
0
W
1
2
1
0.75
L
Danzaburou
Mr_Andason
Danzaburou
1
3
0
0.33
W
Arachne
Panduh Time
Arachne
6
0
3
7.5
W
Fafnir
PlumpFrog
Fafnir
4
0
5
6.5
L
0
5
0
0
W
4
0
4
6
L
Sun Wukong
TsF Mackey
Sun Wukong
1
2
1
0.75
W
Izanami
luz2jadez
Izanami
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
24,176
41,970
Taken
52,555
28,362
Mitigated
27,856
12,386
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,267
2,319
280
672
9,391
2,479
88
5,197
4,194
0
29,928
L
Hercules
Grimlyn3351
Hercules
1,443
428
476
4,256
11,900
11,866
0
5,226
6,674
0
16,060
W
7,678
426
0
4,201
10,322
9,368
0
296
9,984
0
46,989
L
Danzaburou
Mr_Andason
Danzaburou
3,841
2,057
0
858
9,167
3,211
180
1,834
7,200
0
32,519
W
Arachne
Panduh Time
Arachne
8,753
7,062
0
2,562
10,132
5,538
1,983
1,545
8,439
24
69,300
W
Fafnir
PlumpFrog
Fafnir
4,107
1,411
0
1,178
7,982
8,295
81
867
7,053
24,481
0
L
7,677
585
0
1,927
9,990
3,063
0
4,099
5,891
53,023
0
W
12,521
3,611
0
1,752
6,758
2,663
1,324
1,835
4,764
47,092
0
L
Sun Wukong
TsF Mackey
Sun Wukong
7,948
1,854
0
2,964
12,107
7,237
0
272
10,770
0
51,789
W
Izanami
luz2jadez
Izanami
3,399
2,019
0
2,693
6,776
2,498
1,566
2,517
4,053
0
43,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,977
Gold Earned
34,657
423
Minions Killed
368
0
Camps Cleared
0
1,651,167
Distance Traveled
1,425,144
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,457
404
59
4
0
275,933
4
L
Hercules
5,999
375
25
2
0
304,697
1
W
Chaac
8,435
527
91
6
0
318,442
0
L
Danzaburou
6,627
414
57
4
0
249,362
1
W
Arachne
9,808
613
121
8
0
396,155
7
W
Fafnir
8,661
541
25
2
0
319,570
5
L
Agni
7,257
454
110
7
0
288,630
4
W
Hera
8,592
537
88
6
0
313,660
5
L
Sun Wukong
8,317
520
117
7
0
306,522
0
W
Izanami
8,481
530
98
6
0
303,340
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role