Player Matchup

Cerberus
Cerberus
Armadillo41
Cerberus
Level 41
God Stats
19W - 8L
1,236 SR
Queue Stats
31W - 25L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
BarbaricBartoe
Ah Puch
Level 66
God Stats
31W - 19L
1,521 SR
Queue Stats
31W - 24L
1,446 Elo+
Party 2
Heimdallr
Heimdallr
Nomad1371
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 37L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 46
God Stats
160W - 204L
1,341 SR
Queue Stats
167W - 216L
1,316 Elo+
Party 3
Amaterasu
Amaterasu
bigbadbillygun
Amaterasu
Level 144
God Stats
9W - 9L
1,489 SR
Queue Stats
733W - 773L
1,421 Elo+
Party 3
Team Averages
Level 77
1,418 SR
1,410 Elo+

VS

Team Averages
Level 100
1,577 SR
1,526 Elo+
Osiris
Osiris
Bananaband43
Osiris
Level 87
God Stats
9W - 6L
1,454 SR
Queue Stats
63W - 59L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Juttin77
Gilgamesh
Level 141
God Stats
5W - 4L
1,565 SR
Queue Stats
61W - 55L
1,499 Elo+
Party 1
Bellona
Bellona
Optics34
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 1
Chaac
Chaac
SgtSlaughter081
Chaac
Level 130
God Stats
2W - 0L
1,865 SR
Queue Stats
33W - 37L
1,452 Elo+
Party 1
Achilles
Achilles
Tetrolic Flow
Achilles
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 49L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Armadillo41
Cerberus
18
0 / 5 / 4
11,241
803
6,708
24,466
33,971
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 2
13,246
946
34,785
11,258
4,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Nomad1371
Heimdallr
18
0 / 13 / 4
11,209
801
14,979
25,323
11,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 8 / 5
12,310
879
21,157
11,940
4,287
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
bigbadbillygun
Amaterasu
18
1 / 11 / 4
11,752
839
15,305
30,374
30,141
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
10 / 1 / 18
13,625
973
19,516
19,565
18,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Juttin77
Gilgamesh
20
9 / 1 / 23
14,444
1,032
27,431
20,261
13,205
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Optics34
Bellona
20
6 / 4 / 19
13,506
965
16,012
18,288
9,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 1 / 24
15,523
1,109
20,644
20,717
17,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Achilles
Tetrolic Flow
Achilles
20
3 / 0 / 25
12,950
925
12,283
21,868
26,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
149
7
Kills
40
40
Deaths
7
19
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Armadillo41
Cerberus
0
5
4
0.4
W
Osiris
10
1
18
19
L
4
3
2
1.67
W
Gilgamesh
Juttin77
Gilgamesh
9
1
23
20.5
L
Heimdallr
Nomad1371
Heimdallr
0
13
4
0.15
W
Bellona
Optics34
Bellona
6
4
19
3.88
W
12
1
24
24
W
Achilles
Tetrolic Flow
Achilles
3
0
25
15.5
L
2
8
5
0.56
L
Amaterasu
bigbadbillygun
Amaterasu
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,934
Damage
95,886
103,361
Taken
100,699
84,838
Mitigated
85,704
13,303
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Armadillo41
Cerberus
6,708
759
848
4,056
24,466
33,971
0
0
23,658
16,488
0
W
Osiris
19,516
7,292
0
250
19,565
18,716
0
12,513
7,052
0
38,830
L
34,785
1,219
0
827
11,258
4,926
0
0
11,203
96,885
0
W
Gilgamesh
Juttin77
Gilgamesh
27,431
9,360
0
835
20,261
13,205
0
13,254
7,007
0
59,978
L
Heimdallr
Nomad1371
Heimdallr
14,979
6,011
0
820
25,323
11,513
0
0
25,167
0
32,064
W
Bellona
Optics34
Bellona
16,012
5,333
0
1,992
18,288
9,588
0
12,226
6,062
0
39,792
W
20,644
5,242
0
8,474
20,717
17,239
0
14,440
6,277
0
63,739
W
Achilles
Tetrolic Flow
Achilles
12,283
2,931
329
2,910
21,868
26,956
0
11,525
10,343
0
36,893
L
21,157
8,709
0
512
11,940
4,287
0
0
11,756
40,138
0
L
Amaterasu
bigbadbillygun
Amaterasu
15,305
5,912
401
5,839
30,374
30,141
0
0
29,896
2,847
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
70,048
249
Minions Killed
341
1
Camps Cleared
11
1,170,615
Distance Traveled
1,544,841
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,241
803
13
1
0
229,857
2
W
Osiris
13,625
973
32
2
4
322,015
0
L
Ah Puch
13,246
946
146
10
0
254,212
5
W
Gilgamesh
14,444
1,032
73
5
2
315,838
1
L
Heimdallr
11,209
801
42
3
0
214,364
0
W
Bellona
13,506
965
56
4
2
308,886
3
W
Chaac
15,523
1,109
123
9
3
282,495
0
W
Achilles
12,950
925
57
4
0
315,607
0
L
Nu Wa
12,310
879
35
3
0
195,686
4
L
Amaterasu
11,752
839
13
1
1
276,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role