Player Matchup

Tiamat
Tiamat
BootyLickHer
Tiamat
Level 29
God Stats
2W - 2L
1,633 SR
Queue Stats
204W - 128L
1,651 Elo+
Solo
Arachne
Arachne
KandriloK
Arachne
Level 10
God Stats
9W - 11L
1,458 SR
Queue Stats
18W - 16L
1,449 Elo+
Party 2
Cthulhu
Cthulhu
OldManSkinny
Cthulhu
Level 27
God Stats
1W - 1L
1,842 SR
Queue Stats
40W - 26L
1,724 Elo+
Solo
Zeus
Zeus
Seasicc
Zeus
Level 29
God Stats
50W - 32L
1,667 SR
Queue Stats
247W - 141L
1,594 Elo+
Solo
Medusa
Medusa
kandri_Frey
Medusa
Level 68
God Stats
35W - 45L
1,353 SR
Queue Stats
250W - 276L
1,391 Elo+
Party 2
Team Averages
Level 33
1,591 SR
1,562 Elo+

VS

Team Averages
Level 48
1,502 SR
1,523 Elo+
Bastet
Bastet
ExoticMuncher10
Bastet
Level 17
God Stats
11W - 3L
1,734 SR
Queue Stats
75W - 48L
1,583 Elo+
Solo
Chiron
Chiron
L_ACE_D
Chiron
Level 160
God Stats
6W - 6L
1,553 SR
Queue Stats
95W - 90L
1,615 Elo+
Party 1
Chaac
Chaac
ProfessorCumHand
Chaac
Level 30
God Stats
12W - 9L
1,268 SR
Queue Stats
187W - 211L
1,325 Elo+
Solo
Discordia
Discordia
SquidGlitter
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,610 Elo+
Party 1
Vulcan
Vulcan
Wazatinkiwinky
Vulcan
Level 25
God Stats
4W - 5L
1,456 SR
Queue Stats
20W - 30L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 2 / 5
9,965
906
14,494
13,861
9,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
KandriloK
Arachne
16
2 / 7 / 4
9,956
905
8,585
15,849
5,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
OldManSkinny
Cthulhu
16
2 / 1 / 5
10,859
987
9,047
14,112
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Seasicc
Zeus
17
2 / 6 / 6
10,562
960
13,050
13,435
5,490
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
1 / 10 / 5
9,759
887
4,798
17,499
6,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

122

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 12
12,443
1,131
19,653
12,878
7,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
L_ACE_D
Chiron
18
6 / 0 / 13
11,475
1,043
12,037
6,168
2,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 17
11,550
1,050
11,495
18,025
18,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
SquidGlitter
Discordia
17
2 / 3 / 14
10,113
919
14,013
7,515
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 14
10,315
938
13,249
9,431
3,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
96
9
Kills
26
26
Deaths
9
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
2
5
2.25
W
10
0
12
16
L
Arachne
KandriloK
Arachne
2
7
4
0.57
W
Chiron
L_ACE_D
Chiron
6
0
13
12.5
L
Cthulhu
OldManSkinny
Cthulhu
2
1
5
4.5
W
5
2
17
6.75
L
Zeus
Seasicc
Zeus
2
6
6
0.83
W
Discordia
SquidGlitter
Discordia
2
3
14
3
W
3
4
14
2.5
L
Medusa
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
70,447
74,756
Taken
54,017
42,575
Mitigated
35,306
7,138
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
14,494
832
258
2,452
13,861
9,068
0
3,322
10,331
27,730
0
W
19,653
4,826
0
0
12,878
7,625
0
9,317
3,561
0
33,791
L
Arachne
KandriloK
Arachne
8,585
6,076
0
2,193
15,849
5,912
0
6,008
9,662
0
16,782
W
Chiron
L_ACE_D
Chiron
12,037
2,916
1,269
2,420
6,168
2,456
0
4,112
2,056
0
38,334
L
Cthulhu
OldManSkinny
Cthulhu
9,047
827
660
1,367
14,112
15,511
0
4,520
9,470
20,131
0
W
11,495
1,854
0
5,475
18,025
18,658
0
11,296
6,729
0
42,565
L
Zeus
Seasicc
Zeus
13,050
849
0
0
13,435
5,490
0
4,334
8,920
52,402
0
W
Discordia
SquidGlitter
Discordia
14,013
235
533
1,119
7,515
2,917
0
5,718
1,797
28,221
0
W
13,249
3,063
0
1,081
9,431
3,650
0
6,148
3,283
29,065
0
L
Medusa
4,798
1,958
0
208
17,499
6,594
0
9,078
8,274
0
33,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
55,896
243
Minions Killed
254
6
Camps Cleared
8
996,286
Distance Traveled
1,112,424
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,965
906
35
3
1
224,050
1
W
Bastet
12,443
1,131
38
3
1
259,088
1
L
Arachne
9,956
905
16
1
1
208,741
1
W
Chiron
11,475
1,043
74
7
2
223,524
1
L
Cthulhu
10,859
987
14
1
0
217,066
0
W
Chaac
11,550
1,050
75
7
1
226,370
0
L
Zeus
10,562
960
106
10
3
175,822
0
W
Discordia
10,113
919
31
3
2
197,196
0
W
Vulcan
10,315
938
36
3
2
206,246
0
L
Medusa
9,759
887
72
7
1
170,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role