Player Matchup

Scylla
Scylla
BruhBruh2754
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
GoodBoi21
Loki
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 98L
1,399 Elo+
Solo
Amaterasu
Amaterasu
MystixDevoid
Amaterasu
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 107L
1,485 Elo+
Solo
Heimdallr
Heimdallr
edunico1624
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
jepiquito
Anubis
Level 18
God Stats
15W - 18L
1,476 SR
Queue Stats
67W - 71L
1,429 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,463 Elo+

VS

Team Averages
Level 27
1,349 SR
1,392 Elo+
Cthulhu
Cthulhu
DJVENUESUCKS
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,435 Elo+
Party 1
Chaac
Chaac
Triallee
Chaac
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 47L
1,347 Elo+
Solo
Loki
Loki
Wơman
Loki
Level 21
God Stats
23W - 22L
1,121 SR
Queue Stats
59W - 50L
1,574 Elo+
Solo
Neith
Neith
ixi Commoder
Neith
Level 16
God Stats
2W - 6L
1,334 SR
Queue Stats
12W - 15L
1,358 Elo+
Party 1
Ra
Ra
onyxwarrior117
Ra
Level 29
God Stats
4W - 1L
1,291 SR
Queue Stats
19W - 29L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
1
0 / 1 / 0
5,754
250
27
518
62
Loki
18
11 / 7 / 5
11,758
511
17,340
15,197
8,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MystixDevoid
Amaterasu
17
10 / 8 / 4
11,445
498
23,189
31,345
31,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
edunico1624
Heimdallr
14
1 / 9 / 6
9,106
396
6,207
18,802
7,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
jepiquito
Anubis
14
3 / 11 / 3
9,214
401
13,356
19,835
8,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJVENUESUCKS
Cthulhu
17
6 / 2 / 11
12,507
544
13,942
27,125
32,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Triallee
Chaac
18
11 / 6 / 5
12,850
559
24,404
25,591
21,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Wơman
Loki
19
9 / 6 / 7
13,071
568
11,163
17,145
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 2
12,305
535
10,431
13,780
5,798
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 6 / 7
11,589
504
11,600
16,315
7,878
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
25
Kills
35
36
Deaths
25
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
0
0
W
Cthulhu
DJVENUESUCKS
Cthulhu
6
2
11
5.75
L
Loki
11
7
5
1.93
L
Amaterasu
MystixDevoid
Amaterasu
10
8
4
1.5
W
Chaac
Triallee
Chaac
11
6
5
2.25
W
Loki
Wơman
Loki
9
6
7
2.08
L
Heimdallr
edunico1624
Heimdallr
1
9
6
0.44
W
5
5
2
1.2
L
Anubis
jepiquito
Anubis
3
11
3
0.41
W
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,119
Damage
71,540
85,697
Taken
99,956
56,309
Mitigated
75,076
20,040
Healing
33,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
27
27
0
40
518
62
0
0
518
765
0
W
Cthulhu
DJVENUESUCKS
Cthulhu
13,942
1,693
137
900
27,125
32,634
994
6,337
20,788
42,895
0
L
Loki
17,340
4,264
0
1,397
15,197
8,611
0
4,050
11,147
0
52,178
L
Amaterasu
MystixDevoid
Amaterasu
23,189
13,998
0
11,609
31,345
31,454
557
8,006
23,339
0
63,371
W
Chaac
Triallee
Chaac
24,404
7,158
0
11,177
25,591
21,734
4,098
2,923
22,668
0
72,212
W
Loki
Wơman
Loki
11,163
5,025
0
6,578
17,145
7,032
0
70
17,075
0
85,513
L
Heimdallr
edunico1624
Heimdallr
6,207
4,228
0
1,778
18,802
7,247
0
5,583
13,219
0
24,445
W
10,431
6,075
0
3,393
13,780
5,798
5,802
518
13,262
0
88,625
L
Anubis
jepiquito
Anubis
13,356
214
0
5,216
19,835
8,935
0
7,903
11,932
37,635
0
W
11,600
552
5,463
6,026
16,315
7,878
5,583
3,856
12,459
64,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,277
Gold Earned
62,322
244
Minions Killed
555
0
Camps Cleared
0
1,545,108
Distance Traveled
1,908,413
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,754
250
0
0
0
36,987
0
W
Cthulhu
12,507
544
55
2
0
379,710
2
L
Loki
11,758
511
75
3
0
466,034
0
L
Amaterasu
11,445
498
90
4
0
410,449
3
W
Chaac
12,850
559
113
5
0
395,936
0
W
Loki
13,071
568
131
6
0
383,472
0
L
Heimdallr
9,106
396
38
2
0
304,896
1
W
Neith
12,305
535
136
6
0
333,718
8
L
Anubis
9,214
401
41
2
0
326,742
0
W
Ra
11,589
504
120
5
0
415,577
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role