Player Matchup

Tiamat
Tiamat
CrowCoochee
Tiamat
Level 27
God Stats
6W - 5L
1,624 SR
Queue Stats
68W - 70L
1,400 Elo+
Solo
Thanatos
Thanatos
Myr0ne
Thanatos
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 1
Chaac
Chaac
Zaros385
Chaac
Level 124
God Stats
4W - 2L
1,598 SR
Queue Stats
11W - 15L
1,477 Elo+
Party 1
Team Averages
Level 53
1,574 SR
1,446 Elo+

VS

Team Averages
Level 29
1,571 SR
1,372 Elo+
Fenrir
Fenrir
MALGOW
Fenrir
Level 57
God Stats
3W - 5L
1,500 SR
Queue Stats
223W - 259L
1,517 Elo+
Party 2
Izanami
Izanami
MariSmith
Izanami
Level 28
God Stats
7W - 16L
1,469 SR
Queue Stats
7W - 18L
1,098 Elo+
Solo
Janus
Janus
antidp
Janus
Level 3
God Stats
0W - 3L
1,744 SR
Queue Stats
45W - 79L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 0 / 13
8,573
779
9,014
6,546
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Myr0ne
Thanatos
13
10 / 4 / 5
9,372
852
5,863
8,844
3,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Zaros385
Chaac
13
4 / 0 / 13
9,203
837
7,062
8,261
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MALGOW
Fenrir
10
2 / 7 / 1
7,638
694
3,629
11,321
3,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
MariSmith
Izanami
11
1 / 4 / 3
7,079
644
5,273
7,395
2,063
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
antidp
Janus
11
0 / 7 / 2
6,730
612
6,122
7,588
2,062
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
18
Kills
3
4
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
13
10.5
L
Fenrir
MALGOW
Fenrir
2
7
1
0.36
L
Izanami
MariSmith
Izanami
1
4
3
0.63
W
Thanatos
Myr0ne
Thanatos
10
4
5
3.13
W
Chaac
Zaros385
Chaac
4
0
13
10.5
L
Janus
antidp
Janus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,939
Damage
15,024
23,651
Taken
26,304
16,207
Mitigated
7,497
11,730
Healing
1,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
9,014
960
0
3,460
6,546
4,950
620
1,978
4,568
30,712
0
L
Fenrir
MALGOW
Fenrir
3,629
473
0
1,248
11,321
3,372
96
4,655
6,666
0
17,745
L
Izanami
MariSmith
Izanami
5,273
4,402
0
0
7,395
2,063
699
1,413
5,982
0
17,939
W
Thanatos
Myr0ne
Thanatos
5,863
1,542
0
5,301
8,844
3,460
0
1,906
6,938
0
15,801
W
Chaac
Zaros385
Chaac
7,062
870
0
2,969
8,261
7,797
293
2,238
6,023
0
26,042
L
Janus
antidp
Janus
6,122
784
0
228
7,588
2,062
432
2,946
4,642
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,148
Gold Earned
21,447
113
Minions Killed
118
0
Camps Cleared
0
619,946
Distance Traveled
479,899
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,573
779
47
4
0
197,524
1
L
Fenrir
7,638
694
29
3
0
167,522
1
L
Izanami
7,079
644
32
3
0
155,071
1
W
Thanatos
9,372
852
28
3
0
195,138
2
W
Chaac
9,203
837
38
3
0
227,284
2
L
Janus
6,730
612
57
5
0
157,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role