Player Matchup

Arachne
Arachne
Bloom_squad
Arachne
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
463W - 458L
1,300 Elo+
Party 1
Anhur
Anhur
Drackma_Iodin
Anhur
Level 88
God Stats
2W - 6L
1,430 SR
Queue Stats
303W - 306L
1,295 Elo+
Party 1
Chaac
Chaac
JBone_67
Chaac
Level 96
God Stats
2W - 2L
1,473 SR
Queue Stats
55W - 75L
1,387 Elo+
Solo
Vamana
Vamana
LegndaryBigT
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Solo
Cabrakan
Cabrakan
overwaitpilot3
Cabrakan
Level 82
God Stats
4W - 6L
1,458 SR
Queue Stats
706W - 766L
1,332 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,339 Elo+

VS

Team Averages
Level 70
1,423 SR
1,352 Elo+
Sol
Sol
Black v Bunny
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,345 Elo+
Solo
Hachiman
Hachiman
K1NGofCANNAB1S
Hachiman
Level 100
God Stats
3W - 2L
1,377 SR
Queue Stats
205W - 211L
1,381 Elo+
Solo
He Bo
He Bo
RaeBean
He Bo
Level 87
God Stats
6W - 2L
1,670 SR
Queue Stats
221W - 233L
1,329 Elo+
Solo
Nike
Nike
bigben100500
Nike
Level 29
God Stats
4W - 1L
1,268 SR
Queue Stats
97W - 110L
1,358 Elo+
Solo
Vulcan
Vulcan
raging_waxwork8
Vulcan
Level 69
God Stats
2W - 4L
1,301 SR
Queue Stats
246W - 330L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloom_squad
Arachne
8
0 / 4 / 3
4,818
964
1,460
5,293
2,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 3 / 3
5,907
1,181
3,630
4,411
1,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
JBone_67
Chaac
13
4 / 2 / 3
6,373
1,275
5,461
6,079
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vamana
5
0 / 1 / 1
4,298
860
280
1,811
749
Cabrakan
7
0 / 5 / 2
4,585
917
1,048
6,618
6,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
5,862
1,172
2,873
2,700
787
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
5 / 2 / 5
6,837
1,367
6,162
4,792
1,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
RaeBean
He Bo
11
2 / 1 / 9
6,396
1,279
2,825
2,812
613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 3 / 7
6,261
1,252
3,154
5,602
4,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 6
6,486
1,297
4,616
1,881
655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
15
15
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Arachne
Bloom_squad
Arachne
0
4
3
0.38
L
3
3
3
1.5
L
Chaac
JBone_67
Chaac
4
2
3
2.75
W
Hachiman
5
2
5
3.75
L
Vamana
0
1
1
0.5
W
He Bo
RaeBean
He Bo
2
1
9
6.5
W
3
3
7
2.17
L
Cabrakan
0
5
2
0.2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,879
Damage
19,630
24,212
Taken
17,787
17,770
Mitigated
8,373
6,663
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,873
762
284
888
2,700
787
1,352
16
2,556
4,926
0
L
Arachne
Bloom_squad
Arachne
1,460
937
777
1,087
5,293
2,208
0
1,247
4,046
0
2,452
L
3,630
1,089
591
649
4,411
1,572
0
2,064
2,347
0
8,194
L
Chaac
JBone_67
Chaac
5,461
360
161
2,164
6,079
6,865
0
2,929
3,150
0
13,922
W
Hachiman
6,162
2,037
607
1,603
4,792
1,475
568
365
4,299
0
11,996
L
Vamana
280
104
0
506
1,811
749
0
804
1,007
0
683
W
He Bo
RaeBean
He Bo
2,825
214
381
784
2,812
613
268
46
2,697
6,914
0
W
3,154
609
0
936
5,602
4,843
45
621
4,806
0
5,106
L
Cabrakan
1,048
68
167
561
6,618
6,376
0
3,270
3,348
2,376
0
W
4,616
2,767
278
264
1,881
655
622
0
1,881
12,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
31,842
29
Minions Killed
63
0
Camps Cleared
0
448,193
Distance Traveled
478,293
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,862
1,172
8
2
0
110,711
1
L
Arachne
4,818
964
4
1
0
99,731
0
L
Anhur
5,907
1,181
7
1
0
102,222
1
L
Chaac
6,373
1,275
16
3
0
94,894
0
W
Hachiman
6,837
1,367
17
3
0
78,160
0
L
Vamana
4,298
860
0
0
0
54,529
1
W
He Bo
6,396
1,279
13
3
0
98,000
0
W
Nike
6,261
1,252
4
1
0
104,794
0
L
Cabrakan
4,585
917
2
0
0
96,817
1
W
Vulcan
6,486
1,297
21
4
0
86,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role