Player Matchup

Cernunnos
Cernunnos
Altnatedmist
Cernunnos
Level 29
God Stats
22W - 19L
1,613 SR
Queue Stats
157W - 149L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Brefar
Baron Samedi
Level 28
God Stats
34W - 41L
1,492 SR
Queue Stats
597W - 654L
1,487 Elo+
Solo
Thanatos
Thanatos
Hawks22917
Thanatos
Level 66
God Stats
4W - 1L
1,624 SR
Queue Stats
11W - 8L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
TMF_Misty_owl736
Kukulkan
Level 7
God Stats
3W - 0L
1,541 SR
Queue Stats
4W - 0L
1,777 Elo+
Party 2
Merlin
Merlin
Zeplepupik
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo
Team Averages
Level 27
1,554 SR
1,502 Elo+

VS

Team Averages
Level 19
1,470 SR
1,482 Elo+
Pele
Pele
HottestDloyded
Pele
Level 26
God Stats
7W - 13L
1,269 SR
Queue Stats
83W - 108L
1,371 Elo+
Party 1
Ganesha
Ganesha
HottestKrasava
Ganesha
Level 27
God Stats
0W - 4L
1,188 SR
Queue Stats
82W - 98L
1,383 Elo+
Party 1
Cupid
Cupid
HottestTefal
Cupid
Level 27
God Stats
3W - 8L
1,487 SR
Queue Stats
82W - 96L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
Niktardis233
Sun Wukong
Level 6
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 6L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
whyTry1613
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,713 SR
Queue Stats
8W - 7L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Altnatedmist
Cernunnos
20
8 / 1 / 11
17,241
616
20,628
26,617
12,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Brefar
Baron Samedi
20
18 / 0 / 9
21,652
773
29,619
16,451
8,909
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Hawks22917
Thanatos
20
13 / 6 / 9
16,999
607
23,209
24,572
9,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 12 / 10
12,479
446
14,066
15,787
3,834
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Zeplepupik
Merlin
9
0 / 7 / 1
9,981
356
350
4,727
1,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 3
11,275
403
11,483
22,040
6,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 6 / 11
12,906
461
11,255
27,639
13,627
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 9 / 8
12,473
445
10,590
23,007
7,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Niktardis233
Sun Wukong
16
1 / 8 / 6
10,816
386
4,924
21,695
20,861
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
whyTry1613
Morgan Le Fay
17
9 / 10 / 3
12,583
449
11,655
19,474
6,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
42
Kills
25
26
Deaths
42
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Altnatedmist
Cernunnos
8
1
11
13.5
W
Baron Samedi
Brefar
Baron Samedi
18
0
9
22.5
W
Thanatos
Hawks22917
Thanatos
13
6
9
2.92
L
9
9
3
1.17
L
1
6
11
1.08
L
5
9
8
1
L
Sun Wukong
Niktardis233
Sun Wukong
1
8
6
0.5
W
3
12
10
0.67
W
Merlin
Zeplepupik
Merlin
0
7
1
0.07
L
Morgan Le Fay
whyTry1613
Morgan Le Fay
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,872
Damage
49,907
88,154
Taken
113,855
36,297
Mitigated
54,470
49,800
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Altnatedmist
Cernunnos
20,628
10,292
0
18,548
26,617
12,271
1,834
4,396
22,221
0
191,137
W
Baron Samedi
Brefar
Baron Samedi
29,619
2,462
1,161
6,846
16,451
8,909
3,546
5,468
10,983
172,937
0
W
Thanatos
Hawks22917
Thanatos
23,209
7,739
478
21,830
24,572
9,960
6,679
5,190
19,382
0
113,345
L
11,483
1,270
0
2,500
22,040
6,333
522
5,205
16,835
0
48,144
L
11,255
872
0
2,471
27,639
13,627
1,775
10,864
16,705
71,078
0
L
10,590
6,716
130
2,126
23,007
7,230
560
6,866
16,141
0
61,465
L
Sun Wukong
Niktardis233
Sun Wukong
4,924
557
0
699
21,695
20,861
0
10,875
10,820
0
53,880
W
14,066
1,828
0
937
15,787
3,834
1,764
4,823
10,964
41,531
0
W
Merlin
Zeplepupik
Merlin
350
0
0
0
4,727
1,323
432
3,263
1,464
12,595
0
L
Morgan Le Fay
whyTry1613
Morgan Le Fay
11,655
1,230
0
608
19,474
6,419
724
10,155
9,319
72,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,352
Gold Earned
60,053
736
Minions Killed
458
0
Camps Cleared
0
2,024,205
Distance Traveled
2,338,904
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,241
616
203
7
0
470,467
1
W
Baron Samedi
21,652
773
302
11
0
452,193
1
W
Thanatos
16,999
607
159
6
0
541,807
0
L
Pele
11,275
403
71
3
0
453,609
0
L
Ganesha
12,906
461
60
2
0
476,321
0
L
Cupid
12,473
445
126
5
0
442,540
2
L
Sun Wukong
10,816
386
101
4
0
544,782
0
W
Kukulkan
12,479
446
48
2
0
421,548
1
W
Merlin
9,981
356
24
1
0
138,190
0
L
Morgan Le Fay
12,583
449
100
4
0
421,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role