Player Matchup

Discordia
Discordia
 
Discordia
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ian-il-gallo
Artemis
Level 116
God Stats
19W - 25L
1,573 SR
Queue Stats
343W - 393L
1,402 Elo+
Solo
Ymir
Ymir
loilin
Ymir
Level 42
God Stats
11W - 8L
1,641 SR
Queue Stats
211W - 284L
1,332 Elo+
Solo
Tyr
Tyr
minihede
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 91L
1,373 Elo+
Solo
Thor
Thor
vlodosss
Thor
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
408W - 565L
1,325 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,386 Elo+

VS

Team Averages
Level 64
1,491 SR
1,418 Elo+
Hera
Hera
FADE_MITU123
Hera
Level 81
God Stats
1W - 0L
1,742 SR
Queue Stats
18W - 21L
1,377 Elo+
Solo
Cerberus
Cerberus
GofiodelDuro
Cerberus
Level 49
God Stats
6W - 0L
1,868 SR
Queue Stats
199W - 155L
1,495 Elo+
Solo
Freya
Freya
ferryzenda
Freya
Level 78
God Stats
65W - 74L
1,438 SR
Queue Stats
342W - 453L
1,424 Elo+
Solo
Artemis
Artemis
terror7gr
Artemis
Level 54
God Stats
1W - 1L
1,103 SR
Queue Stats
217W - 298L
1,420 Elo+
Solo
Bakasura
Bakasura
xd_DeadInsid
Bakasura
Level 58
God Stats
15W - 19L
1,305 SR
Queue Stats
154W - 218L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 4 / 3
7,803
488
6,321
10,423
2,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ian-il-gallo
Artemis
12
7 / 3 / 3
7,924
495
9,153
10,438
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
loilin
Ymir
11
1 / 2 / 3
7,160
448
3,306
12,985
8,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 1
7,501
469
4,693
14,736
7,292
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
11
1 / 5 / 1
7,367
460
1,661
10,392
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,686
480
4,058
7,525
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
GofiodelDuro
Cerberus
15
3 / 0 / 5
9,134
571
9,412
10,859
8,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
17
9 / 1 / 2
10,647
665
13,500
11,595
4,978
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
terror7gr
Artemis
11
0 / 5 / 6
6,821
426
7,059
9,480
2,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
xd_DeadInsid
Bakasura
14
7 / 3 / 5
9,388
587
9,734
11,289
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
21
21
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
4
3
0.38
W
2
2
1
1.25
W
Cerberus
GofiodelDuro
Cerberus
3
0
5
5.5
W
Freya
9
1
2
10
L
Artemis
ian-il-gallo
Artemis
7
3
3
2.83
L
Ymir
loilin
Ymir
1
2
3
1.25
L
1
7
1
0.21
W
Artemis
terror7gr
Artemis
0
5
6
0.6
L
Thor
1
5
1
0.3
W
Bakasura
xd_DeadInsid
Bakasura
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
43,763
58,974
Taken
50,748
24,533
Mitigated
22,621
13,720
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,321
399
0
3,412
10,423
2,470
442
4,569
5,754
55,469
0
W
4,058
630
0
375
7,525
1,896
138
2,111
5,414
38,476
0
W
Cerberus
GofiodelDuro
Cerberus
9,412
530
0
3,289
10,859
8,300
0
3,735
7,124
55,741
0
W
Freya
13,500
4,792
0
5,866
11,595
4,978
1,780
516
11,079
70,016
0
L
Artemis
ian-il-gallo
Artemis
9,153
3,468
60
2,739
10,438
2,984
1,982
3,410
6,958
0
31,858
L
Ymir
loilin
Ymir
3,306
755
0
2,266
12,985
8,765
48
3,982
8,755
25,633
0
L
4,693
485
0
2,805
14,736
7,292
0
10,838
3,817
0
33,520
W
Artemis
terror7gr
Artemis
7,059
3,753
0
2,643
9,480
2,115
1,027
2,228
7,252
0
29,598
L
Thor
1,661
422
0
2,438
10,392
3,022
50
4,171
5,926
0
31,365
W
Bakasura
xd_DeadInsid
Bakasura
9,734
6,343
0
2,168
11,289
5,332
546
1,099
10,190
0
51,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
43,676
332
Minions Killed
434
0
Camps Cleared
0
1,514,399
Distance Traveled
1,488,233
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,803
488
104
7
0
300,204
1
W
Hera
7,686
480
59
4
0
289,831
5
W
Cerberus
9,134
571
108
7
0
296,019
5
W
Freya
10,647
665
131
8
0
269,806
2
L
Artemis
7,924
495
55
3
0
293,179
2
L
Ymir
7,160
448
36
2
0
297,150
2
L
Tyr
7,501
469
76
5
0
309,276
1
W
Artemis
6,821
426
53
3
0
280,296
0
L
Thor
7,367
460
61
4
0
314,590
0
W
Bakasura
9,388
587
83
5
0
352,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role