Player Matchup

Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
EGS_Mulittle
Skadi
Level 29
God Stats
2W - 6L
1,462 SR
Queue Stats
73W - 96L
1,298 Elo+
Party 1
Merlin
Merlin
Puanzim
Merlin
Level 45
God Stats
0W - 1L
1,315 SR
Queue Stats
73W - 91L
1,409 Elo+
Solo
Pele
Pele
lllSurrealll
Pele
Level 53
God Stats
3W - 8L
1,271 SR
Queue Stats
373W - 437L
1,405 Elo+
Party 1
Rama
Rama
zFrSilva96
Rama
Level 25
God Stats
100W - 84L
1,557 SR
Queue Stats
209W - 204L
1,466 Elo+
Party 2
Team Averages
Level 51
1,421 SR
1,416 Elo+

VS

Team Averages
Level 44
1,577 SR
1,454 Elo+
Medusa
Medusa
Pedro800_br
Medusa
Level 69
God Stats
3W - 0L
1,796 SR
Queue Stats
309W - 317L
1,455 Elo+
Party 4
Discordia
Discordia
Toto12499
Discordia
Level 59
God Stats
3W - 2L
1,513 SR
Queue Stats
100W - 101L
1,514 Elo+
Party 3
Mercury
Mercury
XxbyjuaniixX
Mercury
Level 45
God Stats
2W - 1L
1,367 SR
Queue Stats
49W - 57L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
bufosregularis3
Gilgamesh
Level 21
God Stats
6W - 2L
1,613 SR
Queue Stats
51W - 43L
1,465 Elo+
Party 4
Guan Yu
Guan Yu
joacocac2004
Guan Yu
Level 28
God Stats
5W - 2L
1,598 SR
Queue Stats
49W - 36L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 8 / 3
9,290
387
6,991
24,771
29,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 7 / 2
10,196
425
8,369
12,482
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Puanzim
Merlin
17
1 / 5 / 1
10,154
423
8,901
13,995
5,771
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 8 / 3
10,711
446
11,919
22,333
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 8 / 1
9,358
390
7,460
14,422
4,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 3 / 10
11,262
469
16,458
14,930
6,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Toto12499
Discordia
20
10 / 0 / 9
14,118
588
23,488
13,923
5,738
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
XxbyjuaniixX
Mercury
20
5 / 1 / 4
12,150
506
4,926
13,564
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
bufosregularis3
Gilgamesh
18
13 / 0 / 10
12,642
527
17,051
19,379
24,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
joacocac2004
Guan Yu
18
2 / 4 / 6
11,192
466
6,935
14,261
17,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
8
Kills
36
36
Deaths
8
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
8
3
0.44
L
1
7
2
0.29
W
Medusa
6
3
10
3.67
L
Merlin
Puanzim
Merlin
1
5
1
0.3
W
Discordia
Toto12499
Discordia
10
0
9
14.5
W
Mercury
XxbyjuaniixX
Mercury
5
1
4
7
W
Gilgamesh
bufosregularis3
Gilgamesh
13
0
10
18
W
Guan Yu
joacocac2004
Guan Yu
2
4
6
1.25
L
2
8
3
0.44
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,640
Damage
68,858
88,003
Taken
76,057
50,099
Mitigated
59,263
14,299
Healing
20,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,991
991
649
4,487
24,771
29,200
0
5,516
19,255
24,203
0
L
8,369
3,020
0
250
12,482
3,462
628
436
12,046
0
61,156
W
Medusa
16,458
6,772
0
5,231
14,930
6,158
1,643
3,744
11,186
0
68,889
L
Merlin
Puanzim
Merlin
8,901
563
0
2,926
13,995
5,771
0
6,807
7,188
69,025
0
W
Discordia
Toto12499
Discordia
23,488
709
238
4,390
13,923
5,738
1,100
3,525
10,398
123,785
0
W
Mercury
XxbyjuaniixX
Mercury
4,926
2,176
0
5,329
13,564
5,745
0
1,111
12,453
0
88,092
W
Gilgamesh
bufosregularis3
Gilgamesh
17,051
5,682
361
3,003
19,379
24,070
122
5,555
13,824
0
56,433
W
Guan Yu
joacocac2004
Guan Yu
6,935
443
175
2,243
14,261
17,552
969
2,125
12,136
0
60,796
L
11,919
1,781
0
4,299
22,333
7,482
0
5,901
16,432
0
88,469
L
7,460
6,131
0
1,688
14,422
4,184
714
4,828
9,594
0
45,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,709
Gold Earned
61,364
495
Minions Killed
616
0
Camps Cleared
0
2,098,804
Distance Traveled
2,388,231
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,290
387
27
1
0
408,620
4
L
Skadi
10,196
425
127
5
0
417,328
3
W
Medusa
11,262
469
97
4
0
393,664
4
L
Merlin
10,154
423
133
6
0
418,373
3
W
Discordia
14,118
588
185
8
0
502,619
4
W
Mercury
12,150
506
178
7
0
542,518
2
W
Gilgamesh
12,642
527
56
2
0
471,251
0
W
Guan Yu
11,192
466
100
4
0
478,179
0
L
Pele
10,711
446
115
5
0
472,483
6
L
Rama
9,358
390
93
4
0
382,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role