Player Matchup

Rama
Rama
Back2Carry
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,603 Elo+
Solo
Set
Set
Vargenrudolf
Set
Level 23
God Stats
0W - 1L
1,225 SR
Queue Stats
61W - 63L
1,504 Elo+
Solo
Khepri
Khepri
gonglah11
Khepri
Level 25
God Stats
0W - 1L
1,422 SR
Queue Stats
5W - 14L
1,607 Elo+
Solo
Chronos
Chronos
toughie1337
Chronos
Level 15
God Stats
10W - 3L
1,776 SR
Queue Stats
53W - 28L
1,667 Elo+
Solo
Anubis
Anubis
vaseavasea
Anubis
Level 29
God Stats
5W - 6L
1,662 SR
Queue Stats
88W - 87L
1,570 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,590 Elo+

VS

Team Averages
Level 24
1,616 SR
1,623 Elo+
Morgan Le Fay
Morgan Le Fay
J2804j
Morgan Le Fay
Level 23
God Stats
16W - 6L
1,784 SR
Queue Stats
48W - 39L
1,595 Elo+
Solo
Ymir
Ymir
Jazeppy
Ymir
Level 25
God Stats
4W - 0L
1,738 SR
Queue Stats
8W - 5L
1,773 Elo+
Solo
Izanami
Izanami
Lоik
Izanami
Level 17
God Stats
5W - 4L
1,738 SR
Queue Stats
60W - 51L
1,618 Elo+
Solo
Serqet
Serqet
parzitano
Serqet
Level 28
God Stats
9W - 21L
1,278 SR
Queue Stats
428W - 436L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
skinnynerd30kg
Erlang Shen
Level 25
God Stats
8W - 13L
1,541 SR
Queue Stats
96W - 95L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,906
439
7,623
11,166
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 2
10,050
558
9,671
17,948
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
gonglah11
Khepri
11
1 / 6 / 3
7,656
425
2,626
13,513
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
toughie1337
Chronos
15
1 / 5 / 5
9,457
525
8,758
13,260
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
vaseavasea
Anubis
16
4 / 8 / 0
10,122
562
13,136
17,807
8,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
J2804j
Morgan Le Fay
16
4 / 5 / 1
9,991
555
10,844
9,832
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Jazeppy
Ymir
14
5 / 4 / 6
9,320
518
6,691
15,396
12,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Lоik
Izanami
18
8 / 2 / 3
11,303
628
20,155
14,797
5,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
parzitano
Serqet
16
3 / 1 / 7
9,526
529
9,370
10,939
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
skinnynerd30kg
Erlang Shen
17
7 / 3 / 4
10,816
601
12,488
16,212
14,219
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
15
Kills
27
27
Deaths
15
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Morgan Le Fay
J2804j
Morgan Le Fay
4
5
1
0.9
W
Ymir
Jazeppy
Ymir
5
4
6
2
W
Izanami
Lоik
Izanami
8
2
3
4.75
L
8
3
2
3
L
Khepri
gonglah11
Khepri
1
6
3
0.42
W
Serqet
parzitano
Serqet
3
1
7
6.5
W
Erlang Shen
skinnynerd30kg
Erlang Shen
7
3
4
3
L
Chronos
toughie1337
Chronos
1
5
5
0.7
L
Anubis
vaseavasea
Anubis
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
59,548
73,694
Taken
67,176
38,154
Mitigated
40,502
18,620
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,623
5,860
0
1,952
11,166
3,292
312
602
10,564
0
42,834
W
Morgan Le Fay
J2804j
Morgan Le Fay
10,844
657
0
477
9,832
3,305
0
4,461
5,371
64,922
0
W
Ymir
Jazeppy
Ymir
6,691
1,842
0
1,892
15,396
12,099
0
6,568
8,828
22,064
0
W
Izanami
Lоik
Izanami
20,155
15,607
0
7,569
14,797
5,828
3,276
1,691
13,106
0
99,593
L
9,671
4,618
0
4,473
17,948
8,511
616
4,991
12,769
0
61,958
L
Khepri
gonglah11
Khepri
2,626
757
0
2,105
13,513
12,726
0
2,663
10,727
14,152
0
W
Serqet
parzitano
Serqet
9,370
1,387
0
4,629
10,939
5,051
0
2,269
8,670
212
54,643
W
Erlang Shen
skinnynerd30kg
Erlang Shen
12,488
7,177
0
6,748
16,212
14,219
68
9,531
6,681
0
56,066
L
Chronos
toughie1337
Chronos
8,758
3,665
0
3,583
13,260
4,908
0
6,968
5,750
67,220
0
L
Anubis
vaseavasea
Anubis
13,136
966
0
6,507
17,807
8,717
2,634
1,820
15,341
62,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
50,956
454
Minions Killed
526
0
Camps Cleared
0
1,447,816
Distance Traveled
1,660,464
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,906
439
80
4
0
239,582
3
W
Morgan Le Fay
9,991
555
125
7
0
316,315
2
W
Ymir
9,320
518
28
2
0
323,619
1
W
Izanami
11,303
628
165
9
0
321,828
1
L
Set
10,050
558
101
6
0
349,419
3
L
Khepri
7,656
425
10
1
0
308,241
2
W
Serqet
9,526
529
98
5
0
369,143
0
W
Erlang Shen
10,816
601
110
6
0
329,559
2
L
Chronos
9,457
525
133
7
0
324,124
1
L
Anubis
10,122
562
130
7
0
226,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role