Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jealdox
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Artemis
Artemis
dragons77
Artemis
Level 29
God Stats
6W - 3L
1,730 SR
Queue Stats
55W - 37L
1,658 Elo+
Solo
Olorun
Olorun
toughie1337
Olorun
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 28L
1,688 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,587 Elo+

VS

Team Averages
Level 25
1,503 SR
1,596 Elo+
Danzaburou
Danzaburou
EstoymuLOKI
Danzaburou
Level 29
God Stats
2W - 2L
1,316 SR
Queue Stats
116W - 101L
1,643 Elo+
Solo
Ymir
Ymir
Jazeppy
Ymir
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Krick3
Fenrir
Level 27
God Stats
3W - 2L
1,495 SR
Queue Stats
155W - 147L
1,607 Elo+
Solo
Izanami
Izanami
Lоik
Izanami
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
60W - 51L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
parzitano
Baron Samedi
Level 28
God Stats
11W - 8L
1,701 SR
Queue Stats
428W - 436L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 0 / 0
4,243
707
1,294
2,156
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
 
Agni
5
1 / 1 / 0
3,542
590
1,886
4,372
759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Jealdox
Bellona
3
0 / 1 / 0
2,874
479
598
1,750
693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
dragons77
Artemis
6
0 / 2 / 1
3,531
589
1,564
3,224
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
7
0 / 2 / 0
3,727
621
1,709
4,476
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EstoymuLOKI
Danzaburou
8
1 / 0 / 0
4,457
743
1,039
2,478
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Jazeppy
Ymir
6
0 / 1 / 4
3,898
650
2,233
3,914
1,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Krick3
Fenrir
7
1 / 0 / 1
4,201
700
2,019
3,996
1,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Lоik
Izanami
7
3 / 0 / 0
4,559
760
3,629
2,647
632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
parzitano
Baron Samedi
6
1 / 1 / 1
3,863
644
1,608
2,611
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
L
Agni
 
Agni
1
1
0
1
W
Danzaburou
EstoymuLOKI
Danzaburou
1
0
0
1
W
Ymir
Jazeppy
Ymir
0
1
4
2
L
Bellona
Jealdox
Bellona
0
1
0
0
W
Fenrir
Krick3
Fenrir
1
0
1
1.5
W
Izanami
Lоik
Izanami
3
0
0
3
L
Artemis
dragons77
Artemis
0
2
1
0.25
W
Baron Samedi
parzitano
Baron Samedi
1
1
1
1.5
L
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,051
Damage
10,528
15,978
Taken
15,646
4,499
Mitigated
4,909
5,957
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,294
483
0
754
2,156
1,144
0
0
2,156
0
23,592
L
Agni
 
Agni
1,886
395
0
1,809
4,372
759
0
1,119
3,253
9,332
0
W
Danzaburou
EstoymuLOKI
Danzaburou
1,039
451
0
1,516
2,478
658
200
0
2,478
0
20,481
W
Ymir
Jazeppy
Ymir
2,233
631
0
924
3,914
1,738
96
909
3,005
7,709
0
L
Bellona
Jealdox
Bellona
598
162
0
813
1,750
693
0
196
1,554
0
2,604
W
Fenrir
Krick3
Fenrir
2,019
538
0
1,952
3,996
1,135
0
845
3,151
0
17,710
W
Izanami
Lоik
Izanami
3,629
2,301
0
1,050
2,647
632
359
805
1,842
0
24,083
L
Artemis
dragons77
Artemis
1,564
899
0
500
3,224
537
0
735
2,489
0
11,495
W
Baron Samedi
parzitano
Baron Samedi
1,608
56
137
1,298
2,611
746
0
1,036
1,575
14,547
0
L
Olorun
1,709
758
0
2,081
4,476
1,366
175
1,791
2,685
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,917
Gold Earned
20,978
137
Minions Killed
179
0
Camps Cleared
0
502,331
Distance Traveled
574,498
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,243
707
64
11
0
119,736
2
L
Agni
3,542
590
17
3
0
120,769
4
W
Danzaburou
4,457
743
45
8
0
106,140
1
W
Ymir
3,898
650
12
2
0
115,391
0
L
Bellona
2,874
479
6
1
0
56,712
1
W
Fenrir
4,201
700
42
7
0
129,464
1
W
Izanami
4,559
760
48
8
0
104,739
1
L
Artemis
3,531
589
19
3
0
109,813
1
W
Baron Samedi
3,863
644
32
5
0
118,764
0
L
Olorun
3,727
621
31
5
0
95,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role