Player Matchup

Kali
Kali
Masters
 
Kali
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond II
 
Yemoja
Diamond II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
DampPocketLint
Sol
Masters
Level 145
God Stats
100W - 87L
1,672 SR
Queue Stats
925W - 902L
2,477 MMR
Solo
Guan Yu
Guan Yu
Masters
Getrenta
Guan Yu
Masters
Level 154
God Stats
3W - 2L
1,839 SR
Queue Stats
114W - 96L
2,347 MMR
Solo
Thoth
Thoth
Masters
VVGB
Thoth
Masters
Level 141
God Stats
9W - 8L
1,680 SR
Queue Stats
191W - 151L
2,560 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 144
1,638 SR
2,077 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,539 SR
2,256 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond III
BakHandBill
Cthulhu
Diamond III
Level 159
God Stats
2W - 3L
1,285 SR
Queue Stats
258W - 230L
2,365 MMR
Solo
Discordia
Discordia
Diamond III
IsHoveling
Discordia
Diamond III
Level 160
God Stats
1W - 2L
1,177 SR
Queue Stats
205W - 213L
2,296 MMR
Solo
Erlang Shen
Erlang Shen
Masters
ProfessorEddie
Erlang Shen
Masters
Level 148
God Stats
30W - 9L
1,876 SR
Queue Stats
292W - 264L
2,757 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Voldios
Sylvanus
Diamond II
Level 154
God Stats
10W - 5L
1,855 SR
Queue Stats
183W - 169L
2,364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
6
0 / 1 / 0
3,335
667
517
2,425
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
 
Yemoja
3
0 / 0 / 0
2,807
561
677
1,333
375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,382
676
2,350
2,971
478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Getrenta
Guan Yu
6
1 / 1 / 0
3,637
727
2,011
3,090
1,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
VVGB
Thoth
6
0 / 0 / 0
3,465
693
233
723
148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinTiamatMorgan Le FayOsirisGilgamesh

VS

Bans
SobekXing TianRaijinCerberusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
3 / 0 / 1
3,863
773
1,843
3,126
712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
BakHandBill
Cthulhu
6
1 / 1 / 0
3,360
672
1,297
2,652
1,622
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
IsHoveling
Discordia
7
0 / 0 / 0
3,635
727
225
1,507
515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ProfessorEddie
Erlang Shen
6
0 / 0 / 1
3,395
679
522
1,728
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Voldios
Sylvanus
5
1 / 0 / 3
3,702
740
1,189
2,748
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
L
Yemoja
 
Yemoja
0
0
0
0
W
Apollo
 
Apollo
3
0
1
3.5
W
Cthulhu
BakHandBill
Cthulhu
1
1
0
1
L
0
3
0
0
L
Guan Yu
Getrenta
Guan Yu
1
1
0
1
W
Discordia
IsHoveling
Discordia
0
0
0
0
W
Erlang Shen
ProfessorEddie
Erlang Shen
0
0
1
0.5
L
Thoth
VVGB
Thoth
0
0
0
0
W
Sylvanus
Voldios
Sylvanus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,788
Damage
5,076
10,542
Taken
11,761
2,955
Mitigated
4,588
4,415
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
517
220
0
1,077
2,425
743
0
155
2,270
0
12,616
L
Yemoja
 
Yemoja
677
336
45
704
1,333
375
0
263
1,070
4,293
0
W
Apollo
 
Apollo
1,843
1,363
0
1,341
3,126
712
0
1,793
1,289
0
14,216
W
Cthulhu
BakHandBill
Cthulhu
1,297
292
0
1,198
2,652
1,622
0
0
2,430
12,596
0
L
2,350
1,146
0
647
2,971
478
0
771
2,200
15,102
0
L
Guan Yu
Getrenta
Guan Yu
2,011
596
0
1,554
3,090
1,211
0
1,297
1,793
0
13,345
W
Discordia
IsHoveling
Discordia
225
0
0
977
1,507
515
0
233
1,274
18,818
0
W
Erlang Shen
ProfessorEddie
Erlang Shen
522
259
0
1,047
1,728
646
0
0
1,728
0
15,729
L
Thoth
VVGB
Thoth
233
0
0
388
723
148
0
225
498
16,635
0
W
Sylvanus
Voldios
Sylvanus
1,189
543
426
1,563
2,748
1,093
23
1,190
1,558
6,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,626
Gold Earned
17,955
149
Minions Killed
158
0
Camps Cleared
0
464,235
Distance Traveled
483,883
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,335
667
35
7
0
110,057
2
L
Yemoja
2,807
561
7
1
0
48,254
0
W
Apollo
3,863
773
35
7
0
93,664
1
W
Cthulhu
3,360
672
25
5
0
95,104
0
L
Sol
3,382
676
32
6
0
94,770
1
L
Guan Yu
3,637
727
35
7
0
109,803
1
W
Discordia
3,635
727
51
10
0
84,183
1
W
Erlang Shen
3,395
679
38
8
0
119,249
2
L
Thoth
3,465
693
40
8
0
101,351
2
W
Sylvanus
3,702
740
9
2
0
91,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role