Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
SepiaAirplane66
Ah Puch
Gold IV
Level 89
God Stats
2W - 4L
1,444 SR
Queue Stats
52W - 79L
1,544 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
ViL-Attilax
Ah Muzen Cab
Gold III
Level 109
God Stats
1W - 0L
1,890 SR
Queue Stats
50W - 53L
1,590 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,611 SR
1,545 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,682 SR
1,533 MMR
Hera
Hera
Bronze III
Black v Bunny
Hera
Bronze III
Level 64
God Stats
0W - 1L
1,705 SR
Queue Stats
10W - 17L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
Metroid69
Medusa
Bronze III
Level 62
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
TheBerserk98
Baron Samedi
Bronze III
Level 152
God Stats
0W - 2L
1,639 SR
Queue Stats
17W - 19L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 2 / 8
10,781
634
10,030
18,205
22,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 4
11,820
695
7,865
8,578
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ViL-Attilax
Ah Muzen Cab
15
2 / 2 / 9
10,822
637
10,787
10,595
4,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayChaacAthenaGilgameshCabrakan

VS

Bans
TiamatBacchusCupidArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
9,368
551
9,962
9,544
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Metroid69
Medusa
14
3 / 2 / 0
9,896
582
9,293
9,402
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
TheBerserk98
Baron Samedi
14
1 / 3 / 2
9,531
561
10,365
15,179
19,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
8
3.5
L
0
6
4
0.33
L
Medusa
Metroid69
Medusa
3
2
0
1.5
W
6
0
4
8
L
Baron Samedi
TheBerserk98
Baron Samedi
1
3
2
0.67
W
Ah Muzen Cab
ViL-Attilax
Ah Muzen Cab
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,682
Damage
29,620
37,378
Taken
34,125
29,559
Mitigated
26,125
14,452
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,030
2,631
0
6,606
18,205
22,130
212
7,973
10,232
0
21,200
L
9,962
2,633
0
396
9,544
3,360
0
2,418
6,813
32,056
0
L
Medusa
Metroid69
Medusa
9,293
3,629
0
3,121
9,402
3,645
0
1,036
8,030
0
42,216
W
7,865
206
0
4,399
8,578
3,224
342
6,180
2,398
62,296
0
L
Baron Samedi
TheBerserk98
Baron Samedi
10,365
180
979
4,233
15,179
19,120
0
3,858
10,506
40,230
0
W
Ah Muzen Cab
ViL-Attilax
Ah Muzen Cab
10,787
2,831
0
3,447
10,595
4,205
1,943
6,174
4,421
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
28,795
213
Minions Killed
209
0
Camps Cleared
0
996,111
Distance Traveled
918,288
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,781
634
21
1
0
343,530
5
L
Hera
9,368
551
57
3
0
311,665
6
L
Medusa
9,896
582
74
4
0
309,970
6
W
Ah Puch
11,820
695
126
7
0
329,259
1
L
Baron Samedi
9,531
561
78
5
0
296,653
3
W
Ah Muzen Cab
10,822
637
66
4
0
323,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role