Player Matchup

Baba Yaga
Baba Yaga
Bronze III
DatGuyScrim
Baba Yaga
Bronze III
Level 142
God Stats
2W - 2L
1,703 SR
Queue Stats
33W - 18L
1,500 MMR
Party 2
Ra
Ra
Gold II
HECTOR NOOBY
Ra
Gold II
Level 104
God Stats
3W - 2L
1,799 SR
Queue Stats
107W - 122L
1,552 MMR
Solo
Izanami
Izanami
Silver I
Sammi4
Izanami
Silver I
Level 121
God Stats
6W - 4L
1,723 SR
Queue Stats
41W - 47L
1,529 MMR
Solo
Fafnir
Fafnir
Silver I
panther015
Fafnir
Silver I
Level 114
God Stats
1W - 0L
1,347 SR
Queue Stats
31W - 16L
1,531 MMR
Party 2
Osiris
Osiris
Platinum V
ugadawgs94
Osiris
Platinum V
Level 157
God Stats
2W - 2L
1,591 SR
Queue Stats
102W - 101L
1,533 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,632 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,476 SR
1,536 MMR
Tiamat
Tiamat
Gold II
Bean Packet
Tiamat
Gold II
Level 97
God Stats
3W - 6L
1,404 SR
Queue Stats
323W - 314L
1,528 MMR
Party 1
Anhur
Anhur
Gold III
D Banditcoot
Anhur
Gold III
Level 121
God Stats
16W - 27L
1,431 SR
Queue Stats
514W - 511L
1,513 MMR
Solo
Loki
Loki
Gold I
Jit Max
Loki
Gold I
Level 128
God Stats
3W - 2L
1,712 SR
Queue Stats
302W - 293L
1,600 MMR
Party 1
Sylvanus
Sylvanus
Silver III
MartinBrenes88
Sylvanus
Silver III
Level 107
God Stats
5W - 4L
1,492 SR
Queue Stats
53W - 54L
1,527 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
NiLoTTV
Cu Chulainn
Gold III
Level 139
God Stats
0W - 2L
1,340 SR
Queue Stats
154W - 151L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DatGuyScrim
Baba Yaga
13
1 / 1 / 4
7,555
581
5,282
4,975
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 3
8,245
634
6,005
10,151
7,846
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Sammi4
Izanami
13
0 / 3 / 2
7,619
586
4,757
6,444
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
panther015
Fafnir
11
2 / 0 / 3
7,488
576
3,151
9,520
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
ugadawgs94
Osiris
14
3 / 1 / 2
8,192
630
4,325
7,614
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayAthenaGilgameshOdinSet

VS

Bans
SolDanzaburouHerculesFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 1 / 2
7,306
562
3,477
4,671
2,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 3
6,727
517
3,530
7,231
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Jit Max
Loki
11
2 / 2 / 1
6,835
526
3,668
7,761
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
9
2 / 2 / 2
6,094
469
3,158
9,768
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
NiLoTTV
Cu Chulainn
10
2 / 4 / 0
6,190
476
4,893
9,658
4,966
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
7
7
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
1
2
2
L
0
2
3
0.75
W
Baba Yaga
DatGuyScrim
Baba Yaga
1
1
4
3
W
4
2
3
2.75
L
Loki
Jit Max
Loki
2
2
1
1.25
L
Sylvanus
2
2
2
1.5
L
Cu Chulainn
NiLoTTV
Cu Chulainn
2
4
0
0.5
W
Izanami
Sammi4
Izanami
0
3
2
0.33
W
Fafnir
panther015
Fafnir
2
0
3
3.5
W
Osiris
ugadawgs94
Osiris
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
18,726
38,704
Taken
39,089
24,932
Mitigated
17,045
16,198
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,477
109
0
1,686
4,671
2,762
0
2,723
1,785
44,589
0
L
3,530
1,157
0
875
7,231
1,936
0
718
6,513
0
43,707
W
Baba Yaga
DatGuyScrim
Baba Yaga
5,282
387
0
1,608
4,975
1,519
385
1,975
3,000
47,197
0
W
6,005
1,525
974
5,472
10,151
7,846
633
1,087
9,064
46,160
0
L
Loki
Jit Max
Loki
3,668
969
0
1,486
7,761
2,175
0
2,083
5,610
0
42,730
L
Sylvanus
3,158
504
1,750
3,974
9,768
5,206
0
4,196
5,278
11,702
0
L
Cu Chulainn
NiLoTTV
Cu Chulainn
4,893
990
0
1,916
9,658
4,966
48
4,102
5,465
0
33,312
W
Izanami
Sammi4
Izanami
4,757
3,375
0
1,550
6,444
1,837
544
1,388
5,056
0
59,601
W
Fafnir
panther015
Fafnir
3,151
911
0
2,713
9,520
8,558
71
1,249
8,271
15,733
0
W
Osiris
ugadawgs94
Osiris
4,325
1,469
0
3,881
7,614
5,172
0
1,101
6,513
0
60,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
33,152
433
Minions Killed
355
0
Camps Cleared
0
1,268,821
Distance Traveled
1,171,218
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,306
562
103
8
0
231,474
2
L
Anhur
6,727
517
91
7
0
219,400
5
W
Baba Yaga
7,555
581
87
7
0
253,121
5
W
Ra
8,245
634
91
7
0
234,124
2
L
Loki
6,835
526
75
6
0
296,609
2
L
Sylvanus
6,094
469
24
2
0
238,498
5
L
Cu Chulainn
6,190
476
62
5
0
185,237
1
W
Izanami
7,619
586
121
9
0
241,103
5
W
Fafnir
7,488
576
19
1
0
248,983
5
W
Osiris
8,192
630
115
9
0
291,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role