Player Matchup

Thor
Thor
CrazyKillKing
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
DYZELIUKAS25
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EfiCoco23
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ra
Ra
VoroN9419
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Neith
Neith
jesusmury
Neith
Level 25
God Stats
13W - 16L
1,451 SR
Queue Stats
28W - 35L
1,321 Elo+
Solo
Team Averages
Level 8
1,490 SR
1,464 Elo+

VS

Team Averages
Level 13
1,353 SR
1,202 Elo+
Thanatos
Thanatos
Grimkresh
Thanatos
Level 17
God Stats
27W - 19L
1,500 SR
Queue Stats
84W - 83L
1,286 Elo+
Solo
Olorun
Olorun
Leffe440
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Solo
Ah Puch
Ah Puch
MrsDupa
Ah Puch
Level 18
God Stats
2W - 1L
1,232 SR
Queue Stats
54W - 77L
1,336 Elo+
Solo
Bakasura
Bakasura
WhitheredPhantom
Bakasura
Level 4
God Stats
1W - 0L
1,302 SR
Queue Stats
1W - 2L
1,020 Elo+
Solo
Yemoja
Yemoja
alekster1
Yemoja
Level 24
God Stats
5W - 10L
1,230 SR
Queue Stats
30W - 57L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,584
399
2,186
14,986
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
12
4 / 9 / 2
8,167
430
10,316
18,015
8,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
EfiCoco23
Sun Wukong
13
4 / 9 / 6
8,349
439
8,635
17,762
14,996
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 4
7,492
394
4,588
6,405
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
jesusmury
Neith
15
10 / 6 / 2
10,403
548
15,723
18,332
6,753
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grimkresh
Thanatos
17
11 / 3 / 11
11,385
599
12,412
14,729
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Leffe440
Olorun
18
10 / 4 / 6
11,616
611
15,210
10,415
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
MrsDupa
Ah Puch
15
8 / 6 / 6
10,198
537
18,982
12,411
4,444
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 6 / 9
9,850
518
7,043
14,843
5,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
alekster1
Yemoja
13
1 / 1 / 10
8,725
459
4,623
6,764
4,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
20
Kills
36
37
Deaths
20
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Yemoja
4
9
2
0.56
L
Sun Wukong
EfiCoco23
Sun Wukong
4
9
6
0.78
W
Thanatos
Grimkresh
Thanatos
11
3
11
5.5
W
Olorun
Leffe440
Olorun
10
4
6
3.25
W
Ah Puch
MrsDupa
Ah Puch
8
6
6
1.83
L
2
5
4
0.8
W
6
6
9
1.75
W
Yemoja
alekster1
Yemoja
1
1
10
6
L
Neith
jesusmury
Neith
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,448
Damage
58,270
75,500
Taken
59,162
37,342
Mitigated
25,334
10,886
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,186
326
0
1,921
14,986
4,751
0
6,170
8,816
0
28,873
L
Yemoja
10,316
2,658
1,417
91
18,015
8,996
737
11,524
6,451
34,347
0
L
Sun Wukong
EfiCoco23
Sun Wukong
8,635
989
0
677
17,762
14,996
480
8,249
9,420
0
35,925
W
Thanatos
Grimkresh
Thanatos
12,412
5,204
0
9,456
14,729
6,367
554
3,213
11,396
0
68,366
W
Olorun
Leffe440
Olorun
15,210
8,750
54
3,951
10,415
4,583
5,759
2,069
8,300
60,080
5,236
W
Ah Puch
MrsDupa
Ah Puch
18,982
1,583
0
1,173
12,411
4,444
1,055
5,160
7,217
50,038
0
L
4,588
1,158
12
820
6,405
1,846
0
3,099
3,295
15,479
0
W
7,043
4,431
0
1,719
14,843
5,744
1,492
1,975
12,834
0
23,063
W
Yemoja
alekster1
Yemoja
4,623
642
916
40
6,764
4,196
36
2,095
4,511
21,682
0
L
Neith
jesusmury
Neith
15,723
9,191
0
5,948
18,332
6,753
421
8,232
10,037
0
64,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
51,774
341
Minions Killed
378
0
Camps Cleared
0
1,435,164
Distance Traveled
1,661,336
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,584
399
55
3
0
283,934
0
L
Yemoja
8,167
430
85
4
0
257,870
0
L
Sun Wukong
8,349
439
49
3
0
329,006
4
W
Thanatos
11,385
599
99
5
0
398,598
2
W
Olorun
11,616
611
109
6
0
309,916
2
W
Ah Puch
10,198
537
76
4
0
309,486
1
L
Ra
7,492
394
37
2
0
256,412
1
W
Bakasura
9,850
518
70
4
0
408,543
0
W
Yemoja
8,725
459
24
1
0
234,793
4
L
Neith
10,403
548
115
6
0
307,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role