Player Matchup

Serqet
Serqet
Montes_SkyRed
Serqet
Level 97
God Stats
0W - 3L
1,231 SR
Queue Stats
208W - 211L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
POWW3R_CRW
Heimdallr
Level 122
God Stats
6W - 6L
1,581 SR
Queue Stats
422W - 358L
1,574 Elo+
Party 2
Sol
Sol
VindalooSpicyPoo
Sol
Level 81
God Stats
0W - 2L
1,291 SR
Queue Stats
63W - 49L
1,541 Elo+
Party 3
Terra
Terra
WeepyBoii
Terra
Level 122
God Stats
54W - 40L
1,595 SR
Queue Stats
168W - 137L
1,616 Elo+
Party 3
Tyr
Tyr
adrion279
Tyr
Level 118
God Stats
9W - 15L
1,443 SR
Queue Stats
293W - 299L
1,515 Elo+
Party 2
Team Averages
Level 108
1,428 SR
1,558 Elo+

VS

Team Averages
Level 122
1,587 SR
1,616 Elo+
Tsukuyomi
Tsukuyomi
AnGeL2048
Tsukuyomi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,712 Elo+
Party 1
Discordia
Discordia
ElFenoomeno
Discordia
Level 115
God Stats
4W - 4L
1,721 SR
Queue Stats
56W - 48L
1,712 Elo+
Party 1
Geb
Geb
Turchini2B
Geb
Level 113
God Stats
3W - 4L
1,534 SR
Queue Stats
37W - 28L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
XSacredgeX
Heimdallr
Level 125
God Stats
6W - 5L
1,694 SR
Queue Stats
346W - 328L
1,554 Elo+
Solo
Loki
Loki
rometar1
Loki
Level 129
God Stats
6W - 5L
1,486 SR
Queue Stats
251W - 184L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,172
517
2,536
5,925
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
POWW3R_CRW
Heimdallr
10
1 / 2 / 2
5,328
533
3,394
6,487
2,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,683
468
2,881
5,630
1,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
WeepyBoii
Terra
8
0 / 0 / 0
4,574
457
1,852
5,055
1,936
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
5,396
540
2,585
9,467
6,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AnGeL2048
Tsukuyomi
8
1 / 0 / 4
5,197
520
4,477
4,557
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
ElFenoomeno
Discordia
11
2 / 0 / 1
6,174
617
4,607
3,316
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 1 / 0
5,192
519
1,730
5,189
2,242
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
XSacredgeX
Heimdallr
9
0 / 2 / 2
5,136
514
2,949
6,409
1,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
5 / 0 / 0
6,924
692
7,559
5,264
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AnGeL2048
Tsukuyomi
1
0
4
3
W
Discordia
ElFenoomeno
Discordia
2
0
1
2.5
L
2
2
0
1
L
Heimdallr
POWW3R_CRW
Heimdallr
1
2
2
1
W
2
1
0
2
L
0
2
0
0
L
Terra
WeepyBoii
Terra
0
0
0
0
W
Heimdallr
XSacredgeX
Heimdallr
0
2
2
0.5
L
0
4
0
0
W
Loki
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,248
Damage
21,322
32,564
Taken
24,735
13,246
Mitigated
8,009
8,617
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AnGeL2048
Tsukuyomi
4,477
873
0
2,650
4,557
1,290
30
1,125
3,331
0
25,055
W
Discordia
ElFenoomeno
Discordia
4,607
288
0
715
3,316
870
0
1,150
1,971
46,993
0
L
2,536
394
0
500
5,925
1,666
0
777
5,148
0
24,507
L
Heimdallr
POWW3R_CRW
Heimdallr
3,394
2,148
0
1,492
6,487
2,003
0
995
5,492
0
27,316
W
1,730
330
0
874
5,189
2,242
0
1,603
3,547
7,952
0
L
2,881
853
0
2,384
5,630
1,571
0
2,896
2,734
24,822
0
L
Terra
WeepyBoii
Terra
1,852
68
222
442
5,055
1,936
0
1,669
3,386
12,476
0
W
Heimdallr
XSacredgeX
Heimdallr
2,949
1,308
0
2,281
6,409
1,648
0
768
5,494
0
31,185
L
2,585
547
0
3,577
9,467
6,070
0
0
9,467
0
29,030
W
Loki
7,559
2,459
0
2,243
5,264
1,959
0
0
5,099
0
40,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,153
Gold Earned
28,623
254
Minions Killed
289
0
Camps Cleared
0
1,032,560
Distance Traveled
1,033,899
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,197
520
35
4
0
230,510
2
W
Discordia
6,174
617
89
9
0
175,781
1
L
Serqet
5,172
517
51
5
0
220,097
1
L
Heimdallr
5,328
533
52
5
0
220,500
0
W
Geb
5,192
519
8
1
0
228,657
2
L
Sol
4,683
468
57
6
0
168,017
0
L
Terra
4,574
457
19
2
0
216,271
3
W
Heimdallr
5,136
514
68
7
0
191,916
1
L
Tyr
5,396
540
75
8
0
207,675
5
W
Loki
6,924
692
89
9
0
207,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role