Player Matchup

Odin
Odin
DemonKngjahh
Odin
Level 45
God Stats
0W - 3L
1,337 SR
Queue Stats
8W - 22L
1,230 Elo+
Solo
Tsukuyomi
Tsukuyomi
FunkyMunky1983
Tsukuyomi
Level 48
God Stats
8W - 7L
1,598 SR
Queue Stats
182W - 221L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
Holy Verses
Zhong Kui
Level 115
God Stats
10W - 8L
1,628 SR
Queue Stats
430W - 404L
1,513 Elo+
Solo
Cthulhu
Cthulhu
YahGrandad
Cthulhu
Level 49
God Stats
1W - 6L
1,528 SR
Queue Stats
71W - 110L
1,274 Elo+
Party 1
Izanami
Izanami
zer0twosmash
Izanami
Level 29
God Stats
8W - 8L
1,521 SR
Queue Stats
70W - 114L
1,241 Elo+
Party 1
Team Averages
Level 57
1,522 SR
1,328 Elo+

VS

Team Averages
Level 90
1,493 SR
1,512 Elo+
Anhur
Anhur
AbsurdConception
Anhur
Level 55
God Stats
11W - 10L
1,536 SR
Queue Stats
219W - 200L
1,520 Elo+
Party 2
Artio
Artio
Em0kidCarCrash97
Artio
Level 68
God Stats
4W - 9L
1,207 SR
Queue Stats
448W - 469L
1,542 Elo+
Party 2
Cabrakan
Cabrakan
EnVi-Blitz
Cabrakan
Level 105
God Stats
7W - 7L
1,422 SR
Queue Stats
939W - 917L
1,504 Elo+
Party 2
Eset
Eset
Fly-Tha-Guy
Eset
Level 67
God Stats
15W - 9L
1,864 SR
Queue Stats
570W - 537L
1,589 Elo+
Party 2
Tyr
Tyr
dotagps
Tyr
Level 154
God Stats
2W - 2L
1,435 SR
Queue Stats
128W - 136L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 3 / 0
4,121
458
572
3,362
1,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tsukuyomi
FunkyMunky1983
Tsukuyomi
8
1 / 3 / 1
4,833
537
1,323
6,287
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Holy Verses
Zhong Kui
10
1 / 1 / 0
5,428
603
3,288
7,401
5,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
YahGrandad
Cthulhu
7
0 / 1 / 1
4,415
491
4,308
6,549
1,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
zer0twosmash
Izanami
7
0 / 1 / 0
4,395
488
2,833
5,813
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
4,840
538
4,663
4,273
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
4,822
536
1,497
6,255
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
EnVi-Blitz
Cabrakan
11
5 / 0 / 3
6,828
759
6,558
4,104
3,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
3 / 1 / 0
5,810
646
3,760
4,114
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
7
0 / 1 / 1
4,650
517
603
4,983
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
1
3
0
0.33
W
0
0
1
0.5
W
Cabrakan
EnVi-Blitz
Cabrakan
5
0
3
6.5
W
3
1
0
3
L
Tsukuyomi
FunkyMunky1983
Tsukuyomi
1
3
1
0.5
L
Zhong Kui
Holy Verses
Zhong Kui
1
1
0
1
L
Cthulhu
YahGrandad
Cthulhu
0
1
1
0.5
W
Tyr
0
1
1
0.5
L
Izanami
zer0twosmash
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,324
Damage
17,081
29,412
Taken
23,729
11,787
Mitigated
10,234
8,769
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,663
3,307
0
1,620
4,273
972
0
1,408
2,865
0
25,748
L
572
106
0
15
3,362
1,573
0
2,141
1,221
0
9,894
W
1,497
153
300
2,828
6,255
2,428
0
2,166
4,089
8,491
0
W
Cabrakan
EnVi-Blitz
Cabrakan
6,558
1,485
0
1,299
4,104
3,618
0
1,576
2,528
41,680
0
W
3,760
411
191
1,883
4,114
1,596
0
1,418
2,696
33,692
0
L
Tsukuyomi
FunkyMunky1983
Tsukuyomi
1,323
240
0
1,744
6,287
1,952
13
3,153
3,134
0
18,674
L
Zhong Kui
Holy Verses
Zhong Kui
3,288
431
0
3,673
7,401
5,405
0
4,676
2,725
34,952
0
L
Cthulhu
YahGrandad
Cthulhu
4,308
385
533
955
6,549
1,803
0
1,226
5,323
13,078
0
W
Tyr
603
156
0
2,477
4,983
1,620
0
1,028
3,955
0
17,778
L
Izanami
zer0twosmash
Izanami
2,833
1,895
0
1,849
5,813
1,054
275
577
5,194
0
24,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
26,950
216
Minions Killed
274
0
Camps Cleared
0
739,411
Distance Traveled
873,076
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,840
538
47
5
0
167,360
0
L
Odin
4,121
458
20
2
0
94,149
0
W
Artio
4,822
536
19
2
0
193,019
2
W
Cabrakan
6,828
759
101
11
0
165,738
2
W
Eset
5,810
646
67
7
0
175,076
1
L
Tsukuyomi
4,833
537
46
5
0
161,962
0
L
Zhong Kui
5,428
603
73
8
0
161,509
1
L
Cthulhu
4,415
491
17
2
0
171,170
4
W
Tyr
4,650
517
40
4
0
171,883
6
L
Izanami
4,395
488
60
7
0
150,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role